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Would be alot better if we can have more than 4 members in a group from the start.
I know its a bit of a pain of for a lot of us, I'm trying to play with sometimes 6 friends at a time most of the time and the group limit is making it difficult if not impossible to play together.
For a game this epic we should atleast be able to have 8 group members from the get go imo.
Raids go up to 12 people but general dungeons are 4. I feel it's a nice round number and have rarely had issues. That being said, you can group up with as many people as you want for questing, basic delves and exploration. So while I can understand where you're coming from, I doubt it will change.
Edited by The_Sadist on June 13, 2015 6:30AM
"Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
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Group size is technically allowed up to 24, which is a full raid group for PvP. Dungeon both normal and Vet are 4-man instances which is the perfect number honestly. It allows all roles to be filled, as well as keeps someone from hiding behind the rest of the group and skating by (most of the time).
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