First, I'm glad that ESOTU has had such a tremendous debut on the consoles and I hope that the game continues to do well on XBox and PS4.
I myself will remain playing this game on the PC. I will maintain my subscription as I have done since pre-launch. ZOS has given me a great game to play over the last year plus.
Some of the PC folks posting on this forum need to think outside of the box a little bit on the future of this game. XBox, PS4 and, PC are all connected. ZOS is trying something daring in the MMO world that is put a MMO on consoles.
ESO is a truly exceptional experience and once you look beyond some of the bugs and launch issues across all platforms you may begin to see that this game has staying power. I could drone on about perceived game balance issues, but I hope that the game will continue to undergo changes to get us to the rest of Tamriel.
The road ahead for me includes wanting to see some of the following:
-More details in the world (Taverns and Inns with more NPCs to talk to, more opportunities for players to interact with each other in different game spaces)
-More and evolving skill lines and perhaps new classes
-Cross-faction zones with PvP and PvE elements
-Rebalance of PvP, new objectives, better game mechanics,
-Expansion of the Justice System with PvP and PvE elements
-Perhaps and overhaul to the auction system (I was thinking it would be a great idea to have a global auction house, but players still need to join a trade guild in order to participate in that global auction house, each trade guild would need to raise a certain amount of gold in order to be able to buy into the global auction house system and maybe only 10 guilds from each faction would comprise that global auction house, but each guild and player could get achievements for offering the best deals or raising the most amount of money or specializing in a certain type of goods, then there could be trade guild faction wars of some sort and possibly the inclusion of the Justice system, each faction could have Bandits and Enforcers, just ideas)
-Dark Brotherhood and Thieves Guild quest lines
-More achievements and missions related to the Guilds (Fighter, Mages, DarkBrotherhood, and Theive's Guild) I mean, there should be some heroic feats to make you an elite member of the fighter's guild, the mages's guild, the darkbrotherhood, or the Thieves' Guild. The catch is that you can only become an elite member of only one guild at a time ex) Perhaps I go above and beyond the call of duty in the fighter's guild, requirements for becoming an elite member would be : Not being a vamp or werewolf, completing some additional quests, killing a certain amount of hard monsters, as a reward you would become an elite member and get bonuses to your fighter's guild skill line or maybe even a new skill line. Hopefully this can be balanced well.
Anyway, we are all bubbling over with ideas and input that we desperately want the devs to acknowledge or say, eh, maybe, No, or def yes. This should be a time of great excitement for the ESO community; I just hope we can steer our hopes and fears into constructive feedback for the dev team. We should aim to develop the game as a whole and not divide ourselves by platform factions. Lol, players unite so we can destroy each other in the faction war in Tamriel with style and class!! Oh yeah, and to get great content!