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VDSA

Nifty2g
Nifty2g
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pls fix it, considering it's your #1 source for pve content right now. pay attention to it?
-skipping boss mechanics
-no depth for scoring
-broken stages
-killing mobs while they are spawning portals

@ZOS_GinaBruno
#MOREORBS
  • Personofsecrets
    Personofsecrets
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    Skipping boss mechanics is the name of the game.
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    https://forums.elderscrollsonline.com/en/discussion/comment/8227786#Comment_8227786
  • Nifty2g
    Nifty2g
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    it's just upsetting how great it used to be now it's just ruined
    #MOREORBS
  • idk
    idk
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    Seriously, what do you expect considering there is not a single fight end game with complex mechanics So much if the game is simplified by design the only challenge that can be has is speed. I'd like to see better designed boss fights for new content and hold on to hope a broader, well developed vision will take hold.
  • Alcast
    Alcast
    Class Representative
    Championpoints= 25% stronger characters
    PvP buffs = 25% stronger characters


    That is the only reason why stuff dies so quickly.


    ZOS preparing content for Console noobs.
    Edited by Alcast on June 10, 2015 9:08PM
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  • Nifty2g
    Nifty2g
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    Alcast wrote: »
    Championpoints= 25% stronger characters
    PvP buffs = 25% stronger characters


    That is the only reason why stuff dies so quickly.


    ZOS preparing content for Console noobs.
    That's true but I've been portal killing since update 5
    #MOREORBS
  • EgoRush
    EgoRush
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    Alcast wrote: »
    PvP buffs = 25% stronger characters

    I'm inclined to disagree where PvP buffs are concerned now :P we got >12K in arena with just a temporary defensive scroll bonus.

    But yes, with regards to the original post, boss mechanics are being completely skipped now by the top teams. Not just for vDSA. The Mantikora, nearly all AA bosses, HRC too. I understand limiting the number of cycles you need to get through, but at least one full cycle of mechanics should be required. So the bosses need to be re-balanced I think.

    Also, portals should be made immune to damage in vDSA. Only fully spawned adds should take damage.
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