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CONSOLE: Please address the naming issue

elixir
elixir
I did not play on PC. Console is my first experience with ESO. From what I understand, PC would not have experienced this issue.

The naming convention needs revisiting. Use of the PSN /Gamertag names in game is not only confusing, it probably also opens players up to ESO terms of service violations that are difficult to resolve. Potentially offensive names cannot be easily changed.

There is also inconsistency in game. You will grow accustomed to everyone in your group or guild's PSN / Gamertag name but crafted items traded will show the item was created by the character name.

I'm sure this has to do with the chat system and I'm not offering an opinion on that system. It's just extremely odd that we create characters, with names, and those names are not used to identify those characters.
Edited by elixir on June 10, 2015 2:49PM
  • StrykerTheElite
    what is really sad the names you choose is only for reference ID which is quite stupid because they tie with number ID instead of name. Which on top of it really restrictive for not even being viewed in public games. I can't think of data base name off bat.

    What it should do either allow name you pick be displayed not psn /xbox gamer tag, or if they do then when you make name it give it reference number x----xxxxxxxxxxxxxxx and that what they should store on data base not the name you pick.
  • elixir
    elixir
    What it should do either allow name you pick be displayed not psn /xbox gamer tag, or if they do then when you make name it give it reference number x----xxxxxxxxxxxxxxx and that what they should store on data base not the name you pick.

    Agreed. This makes the most sense. I haven't used the chat system enough to consider why it was implemented this way. I'm pretty sure they're connected.
  • VictoriaRachel
    VictoriaRachel
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    elixir wrote: »
    I did not play on PC. Console is my first experience with ESO. From what I understand, PC would not have experienced this issue.

    The naming convention needs revisiting. Use of the PSN /Gamertag names in game is not only confusing, it probably also opens players up to ESO terms of service violations that are difficult to resolve. Potentially offensive names cannot be easily changed.

    There is also inconsistency in game. You will grow accustomed to everyone in your group or guild's PSN / Gamertag name but crafted items traded will show the item was created by the character name.

    I'm sure this has to do with the chat system and I'm not offering an opinion on that system. It's just extremely odd that we create characters, with names, and those names are not used to identify those characters.

    Actually all but one point is the same on PC, though it is your ESO account name rather than a gameetag/psn name. All chats are linked to your account name (for me @VictoriaRachel)and then your character name appears on crafted items (so for me Rochelle Banin).

    As it is the ESO account name I suppose it means it is easier for them to meet the terms of service, but surely there are similar terms on what you can choose as a gamertag/psn name anyway?
  • remedios17
    remedios17
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    The crafting thing is the same on PC. And it makes sense to me, since the specific piece of armor, etc. was made by that character using the character's crafting skills.
    Guildmaster of the Order of the Magna Ge - social guild EP EU with 200+ members from all levels, all over the world, forming a nice relaxed, friendly - and a bit crazy - community - check us out at orderofthemagnage.guildlaunch.com or whisper me in game.
  • Shadesofkin
    Shadesofkin
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    It's killing me to run through the game and suddenly be reminded that people actively choose to display names like "Jockstrapper_99" or "ButtChin" (both close approximations of names I've seen lately). I'd really appreciate (from an immersion standpoint) seeing character names instead.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • elixir
    elixir
    Actually all but one point is the same on PC, though it is your ESO account name rather than a gameetag/psn name. All chats are linked to your account name

    Thanks for clarifying.

    I'll need to review both TOS and compare (I'm NOT doing this. lol). In the event that they don't match, how does ESO handle a name that violates its TOS if it were allowed on PSN? Ban the user? Force them to change their PSN? Every solution I can think of is problematic.
  • Nerio
    Nerio
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    It's killing me to run through the game and suddenly be reminded that people actively choose to display names like "Jockstrapper_99" or "ButtChin" (both close approximations of names I've seen lately). I'd really appreciate (from an immersion standpoint) seeing character names instead.

    You would see those names if character names were used too (minus the _99).
  • VictoriaRachel
    VictoriaRachel
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    The TOS are very generic so I do not think it is going to be likely there is much difference.
    It's killing me to run through the game and suddenly be reminded that people actively choose to display names like "Jockstrapper_99" or "ButtChin" (both close approximations of names I've seen lately). I'd really appreciate (from an immersion standpoint) seeing character names instead.

    You can call simply call your character Jockstrapper or ButtChin (or more likely they can anyway!). It will not help your immersion at all.

    Edited by VictoriaRachel on June 10, 2015 3:20PM
  • Zershar_Vemod
    Zershar_Vemod
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    Welcome to TESO:TU.

    Now you get to experience the "care" ZOS has for all players.
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  • Strider__Roshin
    Strider__Roshin
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    Yeah a lot of my friends have names that could be used as passwords. I'm pretty sure everyone would rather be referred to by their character name rather than their PSN name.
  • NewBlacksmurf
    NewBlacksmurf
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    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Duskmane
    Duskmane
    Soul Shriven
    elixir wrote: »
    I did not play on PC. Console is my first experience with ESO. From what I understand, PC would not have experienced this issue.

    The naming convention needs revisiting. Use of the PSN /Gamertag names in game is not only confusing, it probably also opens players up to ESO terms of service violations that are difficult to resolve. Potentially offensive names cannot be easily changed.

    There is also inconsistency in game. You will grow accustomed to everyone in your group or guild's PSN / Gamertag name but crafted items traded will show the item was created by the character name.

    I'm sure this has to do with the chat system and I'm not offering an opinion on that system. It's just extremely odd that we create characters, with names, and those names are not used to identify those characters.

    Actually all but one point is the same on PC, though it is your ESO account name rather than a gameetag/psn name. All chats are linked to your account name (for me @VictoriaRachel)and then your character name appears on crafted items (so for me Rochelle Banin).

    As it is the ESO account name I suppose it means it is easier for them to meet the terms of service, but surely there are similar terms on what you can choose as a gamertag/psn name anyway?

    You have a point about similar terms for gamertag/psn and Character name, but being banneed from using the online portion of a console is less problematic than being banned from a game which, by it's design, is entirely online.

    I would liken it to if you were forced to use your real name on a social networking site (let's say Zuckerberg's site), as their terms supposedly require, but all your interactions instead showed your email address from your preteen years (with the added bonus of being able to be banned from the site should someone decide that your email is offensive to them).

    I do agree with the original poster that the idea of creating names for the characters that are not used to identify the characters. Don't get me wrong, I like my gamertag, I've had it for nigh 10 years now, the idea of having to choose between 10 years of achievements and being punished for a decade's old decision of name by the ToS of a game I couldn't possibly have predicted.... seems a bit unfair.

    That's just my $0.02, I don't mean to stir the pot, but thought I'd chime in.
  • elixir
    elixir
    The crafting thing is the same on PC. And it makes sense to me, since the specific piece of armor, etc. was made by that character using the character's crafting skills.

    That crafting part is fine. Makes perfect sense. I just don't want to say "Thanks, King_of_69xxx, for sending me that chest piece. Who's 'Mage Magerson'? You almost never see the character name anywhere else.
    Edited by elixir on June 10, 2015 3:30PM
  • Tankqull
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    you could use addons for that.

    ah my bad...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Sallington
    Sallington
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    Why would you want to name your own characters in an RPG?!?!?! Does seeing xxxMomBanger03xxx ruin your immersion??!?!
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
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  • VictoriaRachel
    VictoriaRachel
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    Duskmane wrote: »
    You have a point about similar terms for gamertag/psn and Character name, but being banneed from using the online portion of a console is less problematic than being banned from a game which, by it's design, is entirely online.

    I would liken it to if you were forced to use your real name on a social networking site (let's say Zuckerberg's site), as their terms supposedly require, but all your interactions instead showed your email address from your preteen years (with the added bonus of being able to be banned from the site should someone decide that your email is offensive to them).

    I do agree with the original poster that the idea of creating names for the characters that are not used to identify the characters. Don't get me wrong, I like my gamertag, I've had it for nigh 10 years now, the idea of having to choose between 10 years of achievements and being punished for a decade's old decision of name by the ToS of a game I couldn't possibly have predicted.... seems a bit unfair.

    That's just my $0.02, I don't mean to stir the pot, but thought I'd chime in.

    I am not quite sure where you are coming from here. Why would you be banned? If your Gamertag is inappropriate for ESO it is going to be inappropriate for the rest of the online system as well. Surely if you break their terms they just ask you to rename? Also if there are any differences between the ESO naming rules and Sony/Microsoft rules I am sure that ESO will alter their terms to suit, but I really do not think they will be as they are so generic.

    You have to remember that throughout the game (PC) included you are not refered to by your character name. However, it is still a name you have chosen for yourself. You are not forced to have some bizarre name, you picked it. If you want to change it because you have had it so long that is something you should talk to Sony/Microsoft about.

    Personally, I think it makes so much more sense for chats to related a single player with a single name (be that PSN/Gamertag/Account name) as you then know who you are talking to. You build up a relationship with that player, no matte which character they happen to have logged in on today.
  • Rosveen
    Rosveen
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    elixir wrote: »
    I did not play on PC. Console is my first experience with ESO. From what I understand, PC would not have experienced this issue.

    The naming convention needs revisiting. Use of the PSN /Gamertag names in game is not only confusing, it probably also opens players up to ESO terms of service violations that are difficult to resolve. Potentially offensive names cannot be easily changed.

    There is also inconsistency in game. You will grow accustomed to everyone in your group or guild's PSN / Gamertag name but crafted items traded will show the item was created by the character name.

    I'm sure this has to do with the chat system and I'm not offering an opinion on that system. It's just extremely odd that we create characters, with names, and those names are not used to identify those characters.

    Actually all but one point is the same on PC, though it is your ESO account name rather than a gameetag/psn name. All chats are linked to your account name (for me @VictoriaRachel)and then your character name appears on crafted items (so for me Rochelle Banin).

    As it is the ESO account name I suppose it means it is easier for them to meet the terms of service, but surely there are similar terms on what you can choose as a gamertag/psn name anyway?
    This isn't true. Only guild chat and friend list use UserID, all other chats use character name. You have no way of knowing the UserID of random players you trade or group with.
  • elixir
    elixir
    However, it is still a name you have chosen for yourself. You are not forced to have some bizarre name, you picked it.

    I didn't choose a PSN name years ago in anticipation of playing ESO in 2015. It wasn't a consideration.

    I may be in the monority but I don't always want to speak to the same people. We can join up to 5 guilds in this game. I may want to create a character without a guild just to occasionally play with some peace and quiet. There are lots of reasons to not have one name for all characters.

    This may be common to Elder Scrolls but I was playing another (not to be named) console MMO where this isn't the case and it works perfectly. There are better options.

    They've built a great game here. I don't think they're done. I'm just hoping the suggestion is considered.
  • Dahkoht
    Dahkoht
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    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise

    Quit acting like you know all about all consoles.

    FFXI and FFXIV ARR , two of the largest console mmo's , show character names.
  • VictoriaRachel
    VictoriaRachel
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    Rosveen wrote: »
    This isn't true. Only guild chat and friend list use UserID, all other chats use character name. You have no way of knowing the UserID of random players you trade or group with.

    Really? This is what happens when you get comfy in a guild and stop talking to random players.
  • oehk
    oehk
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    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise

    Except the other recent RPG/MMO on console does not handle character names this way. So yes, surprise.

    However, it will not solve the immersion breaking claims. Just go log into Neverwinter and look at all the Halfling Healers named Drtouchyfeelymcproctologyst or horsedeeekdotmpeg.

    So as much as I would expect/like it to show character names, I do not think it is worth it for them to spend dev time on it instead of other items. No ROI IMO.
  • Heishi
    Heishi
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    Duskmane wrote: »
    You have a point about similar terms for gamertag/psn and Character name, but being banneed from using the online portion of a console is less problematic than being banned from a game which, by it's design, is entirely online.

    I would liken it to if you were forced to use your real name on a social networking site (let's say Zuckerberg's site), as their terms supposedly require, but all your interactions instead showed your email address from your preteen years (with the added bonus of being able to be banned from the site should someone decide that your email is offensive to them).

    I do agree with the original poster that the idea of creating names for the characters that are not used to identify the characters. Don't get me wrong, I like my gamertag, I've had it for nigh 10 years now, the idea of having to choose between 10 years of achievements and being punished for a decade's old decision of name by the ToS of a game I couldn't possibly have predicted.... seems a bit unfair.

    That's just my $0.02, I don't mean to stir the pot, but thought I'd chime in.

    I am not quite sure where you are coming from here. Why would you be banned? If your Gamertag is inappropriate for ESO it is going to be inappropriate for the rest of the online system as well. Surely if you break their terms they just ask you to rename? Also if there are any differences between the ESO naming rules and Sony/Microsoft rules I am sure that ESO will alter their terms to suit, but I really do not think they will be as they are so generic.

    A lot of people focus on names that are against most general TOS. However what if say, your PSN tag is Queen_Ayrenn, Molag_Bal, ect. This kinds of names would are against at least the PC version's TOS. I haven't looked at console's TOS, but there could be a conflict there.

    On the other hand, ESO's TOS and EULA are written in such a way like most companies, that they could tell you to change your name or leave. Basically the way it is stated, the user/player is CHOOSING to play the game and abide by all the rules of the TOS. So, you are agreeing ultimately that whatever name you are using regardless of if it is allowed via another TOS has to conform to the rules of ESO in order to play.

    TL:DR: Because of the way the TOS is written, they can ban you or ask you to change your name regardless of other TOS it would be acceptable with.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • NewBlacksmurf
    NewBlacksmurf
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    oehk wrote: »
    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise

    Except the other recent RPG/MMO on console does not handle character names this way. So yes, surprise.

    However, it will not solve the immersion breaking claims. Just go log into Neverwinter and look at all the Halfling Healers named Drtouchyfeelymcproctologyst or horsedeeekdotmpeg.

    So as much as I would expect/like it to show character names, I do not think it is worth it for them to spend dev time on it instead of other items. No ROI IMO.

    There is one example done differently (games)
    It helps if you move away from MMO games are suppose to do XYZ
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • izenkim_ESO
    izenkim_ESO
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    oehk wrote: »
    However, it will not solve the immersion breaking claims...

    Exactly. As much as I'd like to have character names displayed (I put some work into my new console characters name), it will not change the fact that character names will break the immersion just as readily as a Gamertag will.

  • VictoriaRachel
    VictoriaRachel
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    Heishi wrote: »
    A lot of people focus on names that are against most general TOS. However what if say, your PSN tag is Queen_Ayrenn, Molag_Bal, ect. This kinds of names would are against at least the PC version's TOS. I haven't looked at console's TOS, but there could be a conflict there.

    Reading the ToS on the website (which appear to be for both) only userIDs you create in relation to Zennimax fall into their terms (So account name, character names - yes. But PSN and Gamertags, no.)

    Also there is only a very vague part of the Code of Conduct that mentions not being allowed to name yourself after Zennimax characters: "You may not create an account name that is defamatory, impersonates or attempts to defame the reputation of another account holder, an employee of ZeniMax, property of ZeniMax, or ZeniMax and/or its affiliates." So unless you impersonate Molag Bal then that might be an issue otherwise I do not think it is a problem.

    It looks to me that as long as you follow the normal ToS for creating your Gamertag/PSN name there is no concern on that front.
  • lsneakl
    lsneakl
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    It's killing me to run through the game and suddenly be reminded that people actively choose to display names like "Jockstrapper_99" or "ButtChin" (both close approximations of names I've seen lately). I'd really appreciate (from an immersion standpoint) seeing character names instead.

    This is always an extreme and if you report these names on Xbox they will be removed. My friend had over 10 names in 3 years removed where he needed to choose a different gamertag.
  • lsneakl
    lsneakl
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    oehk wrote: »
    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise

    Except the other recent RPG/MMO on console does not handle character names this way. So yes, surprise.

    However, it will not solve the immersion breaking claims. Just go log into Neverwinter and look at all the Halfling Healers named Drtouchyfeelymcproctologyst or horsedeeekdotmpeg.

    So as much as I would expect/like it to show character names, I do not think it is worth it for them to spend dev time on it instead of other items. No ROI IMO.

    There is one example done differently (games)
    It helps if you move away from MMO games are suppose to do XYZ

    Smurf you might know, what games on Xbox don't show your gamertag? Sounds like Neverwinter?

    Your gamertag is your identity on the console and is what is used for all tracking and even reporting of foolish of opposing players. I understand the want of some to only show the in-game name but at this point if they add the feature I hope its optional/toggle.
  • NewBlacksmurf
    NewBlacksmurf
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    lsneakl wrote: »
    oehk wrote: »
    This is as intended per ZOS and also it's exactly how other console games show users.
    No surprise

    Except the other recent RPG/MMO on console does not handle character names this way. So yes, surprise.

    However, it will not solve the immersion breaking claims. Just go log into Neverwinter and look at all the Halfling Healers named Drtouchyfeelymcproctologyst or horsedeeekdotmpeg.

    So as much as I would expect/like it to show character names, I do not think it is worth it for them to spend dev time on it instead of other items. No ROI IMO.

    There is one example done differently (games)
    It helps if you move away from MMO games are suppose to do XYZ

    Smurf you might know, what games on Xbox don't show your gamertag? Sounds like Neverwinter?

    Your gamertag is your identity on the console and is what is used for all tracking and even reporting of foolish of opposing players. I understand the want of some to only show the in-game name but at this point if they add the feature I hope its optional/toggle.

    Let's be specific.
    Is this about a name showing on someone's head OR a point of reference?

    Technically no one has a name showing above their head but the point of reference is the gamertag which is consistent with any and all games.

    Neverwinter does show character names on a players head but interactions are with the gamertag.

    I continue to see a lot of MMO's should XYZ and most aren't looking at how this game intends to differ and what it is by design. Also, in all ways except for a very few this game looks just like Skyrim or Oblivion (with other players walking around)

    Not sure why ppl are trying to attach a PC label on a console game that intends not to look or play like a MMO.
    The PC crowd has spent so much time and effort redesigning their UI's with add-ons that seems to cause confusion now with the console release.

    It's functional, it's consistent and normal.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • RedTalon
    RedTalon
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    Won't make a lick of differences if name is gametag or char name, on pc we have quite a few names that are odd and some have even been emp in the past.

    If your expecting immersion from a mmo those days have since past, rpg part of an mmorpg doesn't mean anything other then you hang out on a screen with an avatar of your own design beyound that its devoid of other meanings for the most part.
    Edited by RedTalon on June 10, 2015 4:33PM
  • mdhammond
    mdhammond
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    I agree 100%. Was really disappointed it's showing gamer tags. Stupid names everywhere ruins rpg immersion
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