I played the Beta on console so maybe it had been shortened. I'm not sure. I'd have to imagine it wasn't as this is the foundation on which the players experience is built.
I don't know, maybe it was just me... But no sooner had the game started and I was following some random character through a unknown place. Killing some random enemies for some unknown reason, rescued some random guy and teleported to a new place... Without so much as a hint to explain why.
I think if I blinked I might have missed it.
I spent the following 30mins trying to work out what the hell had just happened and what exactly the back story was.
I originally had high hopes for this game when it was announced.
However I steadied my hand on its initial PC release. When I saw some of the negative feedback it had received I changed my mind on the purchase.
Now as with all games it has become common place to have a few errors at launch I accept that, however many complaints were directed at how hard is was to get involved in the story line.
Now don't get me wrong. I really enjoyed my experience on the beta and it's definitely made me reconsider buying this game.
I just think that this rushed intro causes you to begin your journey on the wrong foot and it's difficult to recover.
I think one of the things about skyrim that got you completely immersed was the intro. The game begins with you in shackles being walked to your execution.
The guards talking both to you and amongst themselves build the back story and you get a solid idea of where you are and what is happening in the larger scope of things. Then incomes the dragon and you witness a key event in the games story. The dragons have returned.
This felt absent in EOS and although you do piece it together after a while it doesn't capture you the way it should from the start.
Maybe I'm wrong.. Maybe this is just me.. But that's my opinion on it.
Aside from that I really enjoyed my experience with the beta and look forward to getting it again on launch.
What are your thoughts on this?