Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
PaulScelus wrote: »The term "nightcapping" is, in itself, a falehood of a label because the game doesn't stop the moment one person/group decides to go to sleep. It's day somewhere in the world and those people aren't going to wait until their night time to make things "fair play" in another's eyes. Just illogical gaming that is. On the same side of the token, the ones claiming "nightcapping" is happening to them are in fact "nightcapping" the very people they're labelling as "nightcappers"
NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
thatPaulScelus wrote: »The term "nightcapping" is, in itself, a falehood of a label because the game doesn't stop the moment one person/group decides to go to sleep. It's day somewhere in the world and those people aren't going to wait until their night time to make things "fair play" in another's eyes. Just illogical gaming that is. On the same side of the token, the ones claiming "nightcapping" is happening to them are in fact "nightcapping" the very people they're labelling as "nightcappers"
is true but when you have a server for one half of the globe and one for the other, there is night on the servers.
Francis_Toliver wrote: »NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
The argument then is NOT about one shots, but about how stealth is implemented in the game. The limits of server space the lag of having a realistic battle field. Vietnam was not flat and empty and nearly all battle field environments have the capacity for stealth (just ask anyone that spent time in Iraq).
The complaint then is about the limitations of a MMO and not about one shots. Sorry but until siege engines can't be carried in your pocket, your argument is about as valid as mine that "everything" in the game is unrealistic. Every see a child sized person wielding a gigantic two handed sword effectively? Nah, didn't think so. How about rebuilding a keep wall in seconds? Nah, not that either. Hmm, how about dropping burning oil on yourself to kill an enemy while taking no damage yourself? Oh, nope, not that either.
Gee, are those things more or less realistic then hiding in clear sight? Hmmmm. Maybe you need to come up with another argument because your current one sounds a lot like "I don't like this so lets come up with a reason to complain", rather then something that holds logic.
When I was in the army, my drill Sargent managed to hide in plain sight, despite our entire platoon looking for him during an exercise about camouflage (in a gentle dip in the ground, covered in leaves). He sprang up and could have easily killed the folks he wanted to before we had a clue what was happening, and only when he wanted to.
The game is very good and many play styles are represented and represented well. Instead of complaining that a "rook gets to move differently then a bishop" try to learn to play chess.
Francis_Toliver wrote: »NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
The argument then is NOT about one shots, but about how stealth is implemented in the game. The limits of server space the lag of having a realistic battle field. Vietnam was not flat and empty and nearly all battle field environments have the capacity for stealth (just ask anyone that spent time in Iraq).
The complaint then is about the limitations of a MMO and not about one shots. Sorry but until siege engines can't be carried in your pocket, your argument is about as valid as mine that "everything" in the game is unrealistic. Every see a child sized person wielding a gigantic two handed sword effectively? Nah, didn't think so. How about rebuilding a keep wall in seconds? Nah, not that either. Hmm, how about dropping burning oil on yourself to kill an enemy while taking no damage yourself? Oh, nope, not that either.
Gee, are those things more or less realistic then hiding in clear sight? Hmmmm. Maybe you need to come up with another argument because your current one sounds a lot like "I don't like this so lets come up with a reason to complain", rather then something that holds logic.
When I was in the army, my drill Sargent managed to hide in plain sight, despite our entire platoon looking for him during an exercise about camouflage (in a gentle dip in the ground, covered in leaves). He sprang up and could have easily killed the folks he wanted to before we had a clue what was happening, and only when he wanted to.
The game is very good and many play styles are represented and represented well. Instead of complaining that a "rook gets to move differently then a bishop" try to learn to play chess.
NukeAllTheThings wrote: »Francis_Toliver wrote: »NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
The argument then is NOT about one shots, but about how stealth is implemented in the game. The limits of server space the lag of having a realistic battle field. Vietnam was not flat and empty and nearly all battle field environments have the capacity for stealth (just ask anyone that spent time in Iraq).
The complaint then is about the limitations of a MMO and not about one shots. Sorry but until siege engines can't be carried in your pocket, your argument is about as valid as mine that "everything" in the game is unrealistic. Every see a child sized person wielding a gigantic two handed sword effectively? Nah, didn't think so. How about rebuilding a keep wall in seconds? Nah, not that either. Hmm, how about dropping burning oil on yourself to kill an enemy while taking no damage yourself? Oh, nope, not that either.
Gee, are those things more or less realistic then hiding in clear sight? Hmmmm. Maybe you need to come up with another argument because your current one sounds a lot like "I don't like this so lets come up with a reason to complain", rather then something that holds logic.
When I was in the army, my drill Sargent managed to hide in plain sight, despite our entire platoon looking for him during an exercise about camouflage (in a gentle dip in the ground, covered in leaves). He sprang up and could have easily killed the folks he wanted to before we had a clue what was happening, and only when he wanted to.
The game is very good and many play styles are represented and represented well. Instead of complaining that a "rook gets to move differently then a bishop" try to learn to play chess.
My statement had nothing to do with whether I like being 1 shot or not, it was about the stupidity of comparing it to anything related to real life to justify your position
Francis_Toliver wrote: »NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
The argument then is NOT about one shots, but about how stealth is implemented in the game. The limits of server space the lag of having a realistic battle field. Vietnam was not flat and empty and nearly all battle field environments have the capacity for stealth (just ask anyone that spent time in Iraq).
The complaint then is about the limitations of a MMO and not about one shots. Sorry but until siege engines can't be carried in your pocket, your argument is about as valid as mine that "everything" in the game is unrealistic. Every see a child sized person wielding a gigantic two handed sword effectively? Nah, didn't think so. How about rebuilding a keep wall in seconds? Nah, not that either. Hmm, how about dropping burning oil on yourself to kill an enemy while taking no damage yourself? Oh, nope, not that either.
Gee, are those things more or less realistic then hiding in clear sight? Hmmmm. Maybe you need to come up with another argument because your current one sounds a lot like "I don't like this so lets come up with a reason to complain", rather then something that holds logic.
When I was in the army, my drill Sargent managed to hide in plain sight, despite our entire platoon looking for him during an exercise about camouflage (in a gentle dip in the ground, covered in leaves). He sprang up and could have easily killed the folks he wanted to before we had a clue what was happening, and only when he wanted to.
The game is very good and many play styles are represented and represented well. Instead of complaining that a "rook gets to move differently then a bishop" try to learn to play chess.
I dont know why people complain about a tug-of-war system in a videogame. Your suppose to lose stuff...Thats the point...
Now on the part of ganking, thats a valid reason for people to complain and QQ, in any game you play where someone one shots you it will make you angry, its only normal soo complaing about ganking is well a perfectly valid reason to complain.
newtinmpls wrote: »This is exactly why I play PvE and not so much PvP.
PVP, like any version of war, is about folks trying their best to hurt/maim/kill (sudden flash to Demolition Man "murder death kill" ... er ... okay I'm better now) anyway to be as mean as possible as effectively as possible.
PvE (especially group delves) is about trying to work together as a team and compliment each other's effectiveness.
I don't like getting attacked. I even spaz out when playing Axis and Allies and my husband attacks my turf. I know my personal limitations.
But to argue that any given move or countermove in a war zone is unfair? .... Nope, don't see it.
Unfun, yes, but not unfair.
defilade__ESO wrote: »When you walk into a delve, and kill the humans inside, are you being mean and murdering them?
NukeAllTheThings wrote: »Francis_Toliver wrote: »No offense to anyone against one shots, but anyone in a war situation understands what a sniper is and does or should. The idea of complaining about it is a bit infantile.
Yeah, everyone in a war situation knows that snipers are sitting in stealth in the middle of open fields and in the middle of active combat 20m away.
Why people complain about nightcapping?
Because they are unaware of the fact that other players might have different time zones