QuadroTony wrote: »it bring some PVP-related PVE to Cyrodiil
In my long travels in cyrodiil im noticed there is some ruined wayshrines, and after this i become pregnant with this idea
now its born
- i wanna to add 3 daedra bosses with unique mechanics, very hard to kill
- each alliance will have its own boss
- boss respawn in first minute of every hour
- boss will give 1 guaranteed random set item of your level
- boss location - 3 ruined bridges near imperial city
- if your alliance kill the boss - all ppl of your allaince will receive access for two additional wayshrines belonged to this boss
- to control all 6 wayshrines you need to kill all 3 bosses
- it will calculate total dmg dealt by players of each alliance and even if blue+reds+yellows kill one boss together - access will grant only to alliance who bring more damage
- you can use wayshrine only from other wayshrines, not from the keep
- access for additional wayshrines will ends in first minute of everey hour, so you need to kill boss again to make them active
- when boss become wounded more than 50% health all players of all alliances in cyrodiil will see the icon of the boss like "under siege"
/discuss please
traigusb14_ESO2 wrote: »Interesting idea of something else to fight over.
QuadroTony wrote: »thanks fixed
@QuadroTony
Brillant post bud and yes it would help bridge a gap and add interesting idea.
Really ++1
Ima give you a Gif from my private selection lol
http://imgur.com/VZ6ylpk
Would make PvP strategies useless, for example: if i want to take a specific keep i interrupt the comunication lines around it, with these wayshrines this is an useless strategy and will give to the faction with more Zerg Groups an incredible advantage on the battlefield making the players of the others faction log out
But i like the idea to have some daedric boss/ warbands around
@QuadroTony
Brillant post bud and yes it would help bridge a gap and add interesting idea.
Really ++1
Ima give you a Gif from my private selection lol
http://imgur.com/VZ6ylpk
@Heromofo Don't try to fool us. We know you don't get snow in your dirty Aussie village.
QuadroTony wrote: »Would make PvP strategies useless, for example: if i want to take a specific keep i interrupt the comunication lines around it, with these wayshrines this is an useless strategy and will give to the faction with more Zerg Groups an incredible advantage on the battlefield making the players of the others faction log out
But i like the idea to have some daedric boss/ warbands around
lets think
you want to take the keep, so you will not only cut it out, but also keep your eyes on the boss, and kill yellow boss faster in first minutes of a hour, for example, to prevent yelow raid from such movements
@QuadroTony
Brillant post bud and yes it would help bridge a gap and add interesting idea.
Really ++1
Ima give you a Gif from my private selection lol
http://imgur.com/VZ6ylpk
@Heromofo Don't try to fool us. We know you don't get snow in your dirty Aussie village.
bloody oath good old summer weather all the time, oi Nas you better get ya *** over to S05E02 and comment then go buy a ps4 and come play eso on it with me.
@QuadroTony
Brillant post bud and yes it would help bridge a gap and add interesting idea.
Really ++1
Ima give you a Gif from my private selection lol
http://imgur.com/VZ6ylpk
@Heromofo Don't try to fool us. We know you don't get snow in your dirty Aussie village.
bloody oath good old summer weather all the time, oi Nas you better get ya *** over to S05E02 and comment then go buy a ps4 and come play eso on it with me.
Read it. Will jump back into that thread to comment.
I told you already; buy me a PS4, and I'll be happy to oblige.
QuadroTony wrote: »Would make PvP strategies useless, for example: if i want to take a specific keep i interrupt the comunication lines around it, with these wayshrines this is an useless strategy and will give to the faction with more Zerg Groups an incredible advantage on the battlefield making the players of the others faction log out
But i like the idea to have some daedric boss/ warbands around
lets think
you want to take the keep, so you will not only cut it out, but also keep your eyes on the boss, and kill yellow boss faster in first minutes of a hour, for example, to prevent yelow raid from such movements
Of course every faction should have an eye on these bosses, but i like the actual comunication lines between the keeps because it represent how much a faction is "conquering" cyrodiil.
As i said, would be nice to have some warbands of 20-30 Daedric NPCs going around taking resources (not keeps, maybe outposts) etc. but i dont like the idea that a faction may have an advantage impossible to counter like these wayshrines
QuadroTony wrote: »hmmm.. may be make this shrines destroyable?
@QuadroTony
Brillant post bud and yes it would help bridge a gap and add interesting idea.
Really ++1
Ima give you a Gif from my private selection lol
http://imgur.com/VZ6ylpk
@Heromofo Don't try to fool us. We know you don't get snow in your dirty Aussie village.
bloody oath good old summer weather all the time, oi Nas you better get ya *** over to S05E02 and comment then go buy a ps4 and come play eso on it with me.
Read it. Will jump back into that thread to comment.
I told you already; buy me a PS4, and I'll be happy to oblige.
Lol sorry can not do that just bought me and my brother 2x turtle beach 800 ps4 headsets.
Also Quad i have done up a world boss segment in my series and i believe these bosses could be closer to world of warcraft mini bosses.
Where it takes large groups to take em down also maybe if they went this path these bosses could give a small buff to everyone who dealt (x) amount of damage to them.
QuadroTony wrote: »i like the idea about a buff
mby just a buff for movement speed for all alliance?
I, II, and III category
will add in first post
QuadroTony wrote: »i like the idea about a buff
mby just a buff for movement speed for all alliance?
I, II, and III category
will add in first post
Yeah
Possible additions
Buffs have duration
How the respawns of them work
Possible each buff gets stronger each one
Also the size of the bosses needs to be large
Molag bal must have a few crazy titans laying around that are just of insane size.