I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
It's already causing problems on the PC with people on low level alts.
In Blackthorn one had a full set of nirnhoned, with that and their CP, they might as well have been immortal HP not moving in the slightest with a group attacking them.
I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
marcmyb14_ESO wrote: »I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
Most MMOs do not have a system like this because they have a regular flow of content updates and level cap increases. This is a buy2play feature, which GW2 is also implementing in their expansion, as a way to keep players playing and progressing without having to do much on their end.
TequilaFire wrote: »What would be the point of an account or character copy if you didn't take all the progression you have earned over the last year?
Might as well start a new character if they didn't.
I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
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marcmyb14_ESO wrote: »I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
Most MMOs do not have a system like this because they have a regular flow of content updates and level cap increases. This is a buy2play feature, which GW2 is also implementing in their expansion, as a way to keep players playing and progressing without having to do much on their end.
I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
As I said in my earlier post, there's a huge difference between joining an mmo a year or more after launch, when you know and expect to be behind, and buying a brand new release and finding you are a year behind,
You can't compare the two very different situations.
I've seen a few threads on various non mmo sites where people are excited to be buying this and are glad it's finally come to consoles, they really don't know these transfers are taking place.
marcmyb14_ESO wrote: »It's already causing problems on the PC with people on low level alts.
In Blackthorn one had a full set of nirnhoned, with that and their CP, they might as well have been immortal HP not moving in the slightest with a group attacking them.
Funny, I encountered this several times myself and I ragequit assuming it was just some hacker. I don't see how 50% spell resist can make someone nearly invincible to an entire group of players. But that is for another topic.
marcmyb14_ESO wrote: »I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
Most MMOs do not have a system like this because they have a regular flow of content updates and level cap increases. This is a buy2play feature, which GW2 is also implementing in their expansion, as a way to keep players playing and progressing without having to do much on their end.
They might not have identical systems, but if you try an MMO that you've never played which has been out for a while, you will find yourself at an immediate disadvantage.I feel so sad for the new pvp players on console... Champion points...
Who the hell had that bright idea at Zos and did they take mushroom or something when they voted to suppport this idea? OMG this is such a broken concept... Hi I come from pc and I have 300 champions points . My champs point give me 10 % cost spell reduction 5 %magika regen 12% passive spell crit 15% reduced overall dmg taken etc.. or what ever build you want .My champions point give me better advantage then some 5 piece vr 14 set right now ... And guess what as long I keep playing you wont ever be as strong as me, unless i stop playing.
Same problem for anyone new who starts the game on PC. This is just a problem with how MMO's work in general.
As I said in my earlier post, there's a huge difference between joining an mmo a year or more after launch, when you know and expect to be behind, and buying a brand new release and finding you are a year behind,
You can't compare the two very different situations.
I've seen a few threads on various non mmo sites where people are excited to be buying this and are glad it's finally come to consoles, they really don't know these transfers are taking place.
ESO has been out for a year or more.
So pc players will be able to transfer max level accounts to Xbox/ps? Is this correct? If so this is bs, what's the point in getting in on the game at its release if there are maxed players in the world. Maybe I'll cancel my preorder
Please understand that I am not looking to be critical of it or anything negative. What I am is curious on why and totally excited on how great the console launch day is going to be with many console players being able to start playing and transfers coming over giving an incredible sense of not just powerful npc's but even more powerful players being right there on launch day.
A chance to be a living god?
Already have max everything and so much gold and champion points. Will be awesome
Not at all upset about the fact qualified players get a $20 copy but whoevers idea it was to transfer characters? Come on, that is absolute ***! Now on launch day we are going to have 10-15% of players spamming the chat about endgame material, because they have been graced by the Zeni-Gods to keep their character.
So this means at launch that hundreds of thousands of console players are at an unfair advantage, since PC Mustard Rice gets a $20 copy with a free copy of their account to go with it.... Well played Zenimax!
thats stupid i wish this dint happen only because xbox and ps4 players can all start fresh without high levels already around who would have a headstart on doing stuff
Or maybe you want an legitimate chance of achieving a "world first" on your console of choice which now you couldn't do because the PC payers who have transfered over to console are now months ahead of you and can easy achieve that stuff in the first week.
´NewBlacksmurf wrote: »This is no different than any other game, if you start late, then you will not have progressed as much as others.
Is it a problem....not at all
Is it a concern of others, ABSOLUTELY
Should anything be changed or done about all this.....well VR levels should be removed soon as if that has any impact on Champion Levels it would be addressed then.
´NewBlacksmurf wrote: »This is no different than any other game, if you start late, then you will not have progressed as much as others.
Is it a problem....not at all
Is it a concern of others, ABSOLUTELY
Should anything be changed or done about all this.....well VR levels should be removed soon as if that has any impact on Champion Levels it would be addressed then.
Im sure noone will say somthing else, but Teso will be released for consol.
The main reason ppl complain is that not all new Play, could have the Chance to "preload" the game on your pc a year ago.
Well dont know wath to think about this. At on Point is a nice move from Zos Overall, if they allow to Trans the Progress.
I meen the first releas was planned for Settembre(?) 2014. So they told us, it take much more time, but we will be able to Trans the Progress if we uy the game on the pc.
But then. all the transfered "gods" to the console will just ruin the fun for móst new Players...
well i dont know...
gunplummer wrote: »I think that anyone who initially pre-ordered the console version should be well aware of the opportunity to play on pc and transfer your character to console, especially since the delay was so widely publicized. It's not like it was some well kept secret by ZoS. I'm sure that a lot of console players bought the pc version with this in mind.
.
NewBlacksmurf wrote: »I personally think this is a situation where a complaint is heard but never responded to.
There was A LOT of marketing around the console transfer offer. AND I MEAN A LOT to the point where people on the xbox forums were talking about this last year as well as other sites.
If anyone who is buying this game has no idea of the PC to console transfer, then those players would have also started late if the game was release on time or even 6 months later.
NewBlacksmurf wrote: »I personally think this is a situation where a complaint is heard but never responded to.
There was A LOT of marketing around the console transfer offer. AND I MEAN A LOT to the point where people on the xbox forums were talking about this last year as well as other sites.
If anyone who is buying this game has no idea of the PC to console transfer, then those players would have also started late if the game was release on time or even 6 months later.
Yep but most of those players would realise they are buying an old game hence expect it. The fact it was delayed means as far as a lot of people are concerned, it's a brand new game on the console platform.
I have a 360 as does my (adult) son, had it since release, we probably haven't been to the ms xbox forum more than a couple of times when having live problems.
Same with PS, had every PS console and only visit it's forums if I have an error and I know tons of gamers like me.
I don't have an xbone, I just glanced at the ms forum and found this thread, while not many posts, it does show how people not aware of this will feel.
4 posters think it will suck for them, one poster puts them at ease, that poster is you, but I really think you don't get how this can affect the non vet pvp.
http://forums.xbox.com/xbox_forums/xbox_one_games/e_-_k/elder_scrolls_online/f/4102/t/1951787.aspx