It was in the game a year ago, but was changed in patch 1.5/6?
whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
anitajoneb17_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
Now you have it, but instead of enjoying things being the way you wanted them, you prefer to go on complaining that it should have been done earlier. Never happy, huh ? Or just happy to complain.
I think the limit made sense but in practice it seems to be difficult to form groups with people of matching levels and matching roles so system is changed for more flexibilty and that's good.
whiteshadow711jppreub18_ESO wrote: »
whiteshadow711jppreub18_ESO wrote: »anitajoneb17_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
Now you have it, but instead of enjoying things being the way you wanted them, you prefer to go on complaining that it should have been done earlier. Never happy, huh ? Or just happy to complain.
I think the limit made sense but in practice it seems to be difficult to form groups with people of matching levels and matching roles so system is changed for more flexibilty and that's good.
I am very Happy about this change, but it just seems that it is sooooo Console related... not that that's a bad thing... it's just that it's about time it was changed to this.. I have been with this game from Early access ya know and seen all the grouping problems and such.. and finally Now My VR14 can hang out with VR1's and we all can get xp and loot together from whoever kills the enemy / monsters..
Console beta feedback may have helped, but more than likely a reversal via management changes.NewBlacksmurf wrote: »whiteshadow711jppreub18_ESO wrote: »anitajoneb17_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
Now you have it, but instead of enjoying things being the way you wanted them, you prefer to go on complaining that it should have been done earlier. Never happy, huh ? Or just happy to complain.
I think the limit made sense but in practice it seems to be difficult to form groups with people of matching levels and matching roles so system is changed for more flexibilty and that's good.
I am very Happy about this change, but it just seems that it is sooooo Console related... not that that's a bad thing... it's just that it's about time it was changed to this.. I have been with this game from Early access ya know and seen all the grouping problems and such.. and finally Now My VR14 can hang out with VR1's and we all can get xp and loot together from whoever kills the enemy / monsters..
Please don't blame the console. The game isn't even out. This is 100% PC related
Console beta feedback may have helped, but more than likely a reversal via management changes.NewBlacksmurf wrote: »whiteshadow711jppreub18_ESO wrote: »anitajoneb17_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
Now you have it, but instead of enjoying things being the way you wanted them, you prefer to go on complaining that it should have been done earlier. Never happy, huh ? Or just happy to complain.
I think the limit made sense but in practice it seems to be difficult to form groups with people of matching levels and matching roles so system is changed for more flexibilty and that's good.
I am very Happy about this change, but it just seems that it is sooooo Console related... not that that's a bad thing... it's just that it's about time it was changed to this.. I have been with this game from Early access ya know and seen all the grouping problems and such.. and finally Now My VR14 can hang out with VR1's and we all can get xp and loot together from whoever kills the enemy / monsters..
Please don't blame the console. The game isn't even out. This is 100% PC related
whiteshadow711jppreub18_ESO wrote: »I am not blaming Consoles, and I am grateful for this change it's just...it is just too close to the Console drop for it not to affect me.
I mean, now that any VR can group together and Get loot and XP it's like in my mind ZOS saying,
"Well since consoles are going active in like 8 days we should just check this off the list so we wont get complaints about it..""
If this is PC related as per NewBlacksmurf then how come it didn't happen before...
I don't know.... maybe this one is just one crazy Khajiit on a Skooma trip..
Or, this could just simply be something to make the Grouping Tool work better....
NewBlacksmurf wrote: »
that also makes sense....but I can't ignore that it was said that after console release VR levels would be removed.
no specific time or date tho
NewBlacksmurf wrote: »Console beta feedback may have helped, but more than likely a reversal via management changes.NewBlacksmurf wrote: »whiteshadow711jppreub18_ESO wrote: »anitajoneb17_ESO wrote: »whiteshadow711jppreub18_ESO wrote: »From the Patch today:"Grouped Veteran Rank player characters of any level will now receive both experience and loot credit, regardless of their contribution."
Anyone else think that this should have been put in the game like a year+ ago. LOL Really...
Now you have it, but instead of enjoying things being the way you wanted them, you prefer to go on complaining that it should have been done earlier. Never happy, huh ? Or just happy to complain.
I think the limit made sense but in practice it seems to be difficult to form groups with people of matching levels and matching roles so system is changed for more flexibilty and that's good.
I am very Happy about this change, but it just seems that it is sooooo Console related... not that that's a bad thing... it's just that it's about time it was changed to this.. I have been with this game from Early access ya know and seen all the grouping problems and such.. and finally Now My VR14 can hang out with VR1's and we all can get xp and loot together from whoever kills the enemy / monsters..
Please don't blame the console. The game isn't even out. This is 100% PC related
No one was doing VR stuff. Maybe a few VR1's but surely no VR10+ on console beta to drive any VR changes is my point.
This is all PC related
I remember doing guild runs kinda like this where some of our Vet10+ members would do map clears with our early level Vets. Glad to see they're getting rid of the whole need to do X% of damage to get credit.whiteshadow711jppreub18_ESO wrote: »
Nope... before patch 1.5 and the craglorn nerfs you could go do the upper crag grinds with 12-man groups at v1 and receive full xp for the groups kills no matter what level they were..
I remember doing guild runs kinda like this where some of our Vet10+ members would do map clears with our early level Vets. Glad to see they're getting rid of the whole need to do X% of damage to get credit.whiteshadow711jppreub18_ESO wrote: »
Nope... before patch 1.5 and the craglorn nerfs you could go do the upper crag grinds with 12-man groups at v1 and receive full xp for the groups kills no matter what level they were..
Also,
•You will now be grouped with other Veteran Rank player characters within 5 Veteran Ranks when using the Grouping Tool.
Saw this in patch notes and got really excited. Then I stopped myself and thought about how many times they fixed Faolchu...
Has anybody gotten a chance to give it a go and actually gotten a group?
I remember doing guild runs kinda like this where some of our Vet10+ members would do map clears with our early level Vets. Glad to see they're getting rid of the whole need to do X% of damage to get credit.whiteshadow711jppreub18_ESO wrote: »
Nope... before patch 1.5 and the craglorn nerfs you could go do the upper crag grinds with 12-man groups at v1 and receive full xp for the groups kills no matter what level they were..
Also,
•You will now be grouped with other Veteran Rank player characters within 5 Veteran Ranks when using the Grouping Tool.
Saw this in patch notes and got really excited. Then I stopped myself and thought about how many times they fixed Faolchu...
Has anybody gotten a chance to give it a go and actually gotten a group?
I've beaten Faolchu on 3 different characters and he's never been broken for me...
I've beaten Faolchu on 3 different characters and he's never been broken for me...
Before patch 1.6 all vet levels were classed as L50, so a V1 and a V14 where both classed as really L50 and therefore within 5 levels of each other and they got exp and full loot.
After patch 1.6, they where classed as 13 levels different and stopped getting full exp and full loot (unless you did a min of 8% of the total damage to the mob)
Now its back to the way it was before, so you no longer have to do a min of 8% total damage to get the exp and loot