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When console launches where will you stand?

  • Vulsahdaal
    Vulsahdaal
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    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..
  • NewBlacksmurf
    NewBlacksmurf
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    Vulsahdaal wrote: »
    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..

    until you see that Cyrodil isn't laggy and then what.....

    RAWR!
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Egonieser
    Egonieser
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    Vulsahdaal wrote: »
    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..

    until you see that Cyrodil isn't laggy and then what.....

    RAWR!

    What makes you think Cyrodiil won't be laggy?
    Beta was no indicator of lags. When the floodgates are open, only then will we see.
    Just because consoles are more streamlined doesn't mean inherent bugs that are in the base code won't cause issues there. And ZoS already admitted that the lag in Cyrodiil is less people's specs and more a problem in the coding in the game, and guess what - consoles are getting pretty much exactly the same game as PC's have... It's not like they built a new engine from scratch specifically for consoles. Only thing that changes is social interaction due to different networks, connection and authentication methods and UI changes obviously. Base game does not change - means ground layer bugs that can't be tracked or pinpointed don't change either, regardless what platform.
    A buggy skill that can't be fixed on PC will be a buggy skill on Xbox, because they haven't found a way to fix or track the root of the problem. (This is just one example of many)

    Only time will tell - but I will bet you 10k in-game gold that within a month of console launch - the forums will be flooded with issue and cry posts, and I bet they will be pretty much the same/similar as PC ones... Mark my words.
    You can white-knight your precious Xbox all you want, but this has nothing to do with the platform - this is the game itself. And since all platforms are x86 architecture, there is literally no difference between them apart from OS and Network, this isn't 7th gen anymore.
    Edited by Egonieser on June 1, 2015 7:21PM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • NewBlacksmurf
    NewBlacksmurf
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    Egonieser wrote: »
    Vulsahdaal wrote: »
    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..

    until you see that Cyrodil isn't laggy and then what.....

    RAWR!

    What makes you think Cyrodiil won't be laggy?
    Beta was no indicator of lags. When the floodgates are open, only then will we see.
    Just because consoles are more streamlined doesn't mean inherent bugs that are in the base code won't cause issues there. And ZoS already admitted that the lag in Cyrodiil is less people's specs and more a problem in the coding in the game, and guess what - consoles are getting pretty much exactly the same game as PC's have... It's not like they built a new engine from scratch specifically for consoles. Only thing that changes is social interaction due to different networks, connection and authentication methods and UI changes obviously. Base game does not change - means ground layer bugs that can't be tracked or pinpointed don't change either, regardless what platform. A buggy skill that can't be fixed on PC will be a buggy skill on Xbox, because they haven't found a way to fix or track the root of the problem.

    Only time will tell - but I will bet you 10k in-game gold that within a month of console launch - the forums will be flooded with issue and cry posts, and I bet they will be pretty much the same as PC ones... Mark my words.
    You can white-knight your precious Xbox all you want, but this has nothing to do with the platform - this is the game itself. And since all platforms are x86 architecture, there is literally no difference between them apart from OS and Network, this isn't 7th gen anymore.

    just speaking on Xbox....unless ZOS decided to run it on their own without server help, it wont be laggy.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Pallmor
    Pallmor
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    Egonieser wrote: »
    Only time will tell - but I will bet you 10k in-game gold that within a month of console launch - the forums will be flooded with issue and cry posts, and I bet they will be pretty much the same/similar as PC ones... Mark my words.

    You're too optimistic. I bet it won't take anywhere near a month. I suspect this will be the case pretty much from day one. It's not a good sign that ZOS didn't even stress-test the consoles before launch with an open beta. The second people start to flood the server on the 9th, all kinds of unexpected (and some expected) problems will probably be popping up. I don't even want to think about all the players running around with open mikes and and flooding into starter zones all at once.

    I think I'll see you guys sometime after the first console patch.

  • Durham
    Durham
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    PC forever!
    PVP DEADWAIT
    PVP The Unguildables
  • dafox187
    dafox187
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    i picked ps4 becasue theres console in the title to be honest i will be alternating from both *hold hand up for high five*

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • Kalifas
    Kalifas
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    Sticking to the pc and going to get me a 4k 60fps monster. That way when I post pics/vids in 4k with my controller and addons, they can see what it is like to be in the master race.
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • RazzPitazz
    RazzPitazz
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    Egonieser wrote: »
    Vulsahdaal wrote: »
    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..

    until you see that Cyrodil isn't laggy and then what.....

    RAWR!

    What makes you think Cyrodiil won't be laggy?
    Beta was no indicator of lags. When the floodgates are open, only then will we see.
    Just because consoles are more streamlined doesn't mean inherent bugs that are in the base code won't cause issues there. And ZoS already admitted that the lag in Cyrodiil is less people's specs and more a problem in the coding in the game, and guess what - consoles are getting pretty much exactly the same game as PC's have... It's not like they built a new engine from scratch specifically for consoles. Only thing that changes is social interaction due to different networks, connection and authentication methods and UI changes obviously. Base game does not change - means ground layer bugs that can't be tracked or pinpointed don't change either, regardless what platform. A buggy skill that can't be fixed on PC will be a buggy skill on Xbox, because they haven't found a way to fix or track the root of the problem.

    Only time will tell - but I will bet you 10k in-game gold that within a month of console launch - the forums will be flooded with issue and cry posts, and I bet they will be pretty much the same as PC ones... Mark my words.
    You can white-knight your precious Xbox all you want, but this has nothing to do with the platform - this is the game itself. And since all platforms are x86 architecture, there is literally no difference between them apart from OS and Network, this isn't 7th gen anymore.

    just speaking on Xbox....unless ZOS decided to run it on their own without server help, it wont be laggy.

    I'm pretty version the only way ZoS won't be using an exclusive server is if they allow player servers, which won't happen. I do not believe Microsoft will offer Amy assistance on that end.
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • NewBlacksmurf
    NewBlacksmurf
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    Egonieser wrote: »
    Vulsahdaal wrote: »
    On launch day I will be on Xbox one, and probably will remain there for a week or two.
    Judging from my past experience of having quite a few same title games on both console and pc, it seems after a few weeks I always wind up back on pc..I dont see how this time would be any different..

    until you see that Cyrodil isn't laggy and then what.....

    RAWR!

    What makes you think Cyrodiil won't be laggy?
    Beta was no indicator of lags. When the floodgates are open, only then will we see.
    Just because consoles are more streamlined doesn't mean inherent bugs that are in the base code won't cause issues there. And ZoS already admitted that the lag in Cyrodiil is less people's specs and more a problem in the coding in the game, and guess what - consoles are getting pretty much exactly the same game as PC's have... It's not like they built a new engine from scratch specifically for consoles. Only thing that changes is social interaction due to different networks, connection and authentication methods and UI changes obviously. Base game does not change - means ground layer bugs that can't be tracked or pinpointed don't change either, regardless what platform. A buggy skill that can't be fixed on PC will be a buggy skill on Xbox, because they haven't found a way to fix or track the root of the problem.

    Only time will tell - but I will bet you 10k in-game gold that within a month of console launch - the forums will be flooded with issue and cry posts, and I bet they will be pretty much the same as PC ones... Mark my words.
    You can white-knight your precious Xbox all you want, but this has nothing to do with the platform - this is the game itself. And since all platforms are x86 architecture, there is literally no difference between them apart from OS and Network, this isn't 7th gen anymore.

    just speaking on Xbox....unless ZOS decided to run it on their own without server help, it wont be laggy.

    I'm pretty version the only way ZoS won't be using an exclusive server is if they allow player servers, which won't happen. I do not believe Microsoft will offer Amy assistance on that end.



    I hope they are but....if not...wish us the best.

    Also I need to update my stance to...I'm upset right now
    54912851.jpg
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Igawotch
    Igawotch
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    Well if console goes good i might try the xbox one when i can
  • Cagro
    Cagro
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    Come on Xbox community. We cannot get beat by those ************** PS4 ********.
  • Aerius_Sygale
    Aerius_Sygale
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    Cagro wrote: »
    Come on Xbox community. We cannot get beat by those ************** PS4 ********.

    Oh grow a pair... >_> The goal is to enjoy the game, not be on the side that burdens its megaserver the most with its population. XD
    PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2730+
  • Grunim
    Grunim
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    On launch day I'll be staying off the net so that my home connection is devoted to the huge download my XB1 will be doing. I think I'll play Oblivion that day since it's the last TES game I can play completely offline.

    Going forward I'll be playing both PC and XB1.
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • Sanguinantis
    Just a quick question:

    I will go to the GameStop after work and buy me a Copy of TESTU for the PS4.
    Can someone tell me at which time i can login on June 9th?

    Location: Germany.
  • LadyDestiny
    LadyDestiny
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    This made me chuckle, but anyway....xbox providing I get my transfer code soon :wink:
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