As a PvPer and a person that does DSA like seven times a week I find that my vampirism has to go for te last fight cause it's just too much fire, however when I go in as Human form Werewolf I have nothing to worry about EVER just don't transform and you're golden. Now in the past with just two wolf powers and crazy high cost for a short timer I got it. However this is no longer the case why is Werewolf a free 15% stamina regen still?
Vampires get 10% stamina and magicka buff with a 75% health regen debuff, with 9% more damage taken cause of Fighters Guild passives, 40% more damage from fire and the one shot that is Dawn Breaker that even my vamp runs cause really one shot from full health it's a cheap move but it does work.
Werewolves are not weak anymore they have an AoE knock down, a fear and a heal added so no one using the wolf powers should have a problem as they get a free bonus currently in human form. So let's see some draw backs in human form like a magicka regen debuff werewolf is a stamina based skill line and their wolf blood takes 40% more damage in Human form too it made sense not to do this when Werewolves had nothing going for them but those days are gone that bonus regen needs to come with a balance Cyrodiil is overrun with level one wolves that never use the powers and never pay a price for power this needs to change.
Don't lessen the damage to vamp that would not add balance simply add wolves to the level of vamp now all that being said as Werewolve is a stamina tree faster movement speed and a damage buff to melee while human form would be fair compensation compensation.
@ZOS_GinaBruno or any
@Zos Community people chime in and actually you know join the discussion for once beyond just moderating language!
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