anitajoneb17_ESO wrote: »To point 3 :
Provisioning cannot be deconstructed either, because it's cooked.
What do you expect from "deconstructing" a potion ? you have a liquid thing and you want flowers back ? Hum...
Even deconstructing glyphs sounds strange to me but hey, that's magic anyway.
I could see potion "deconstruction" added as a way to learn what plants went into it. So basically if you destroy a healing potion this way, you don't physically get anything back from it, but you learn that it was made from X and Y (with the actual plants being randomly determined from those that have the restore health trait) and so you learn the trait on those plants if you didn't already know it. It would be of limited utility, and only really useful to a starting alchemist (and even then limited further by the fact that dropped potions are only restore health, or magicka, or stamina), but it could be an interesting way to do things.Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »To point 3 :
Provisioning cannot be deconstructed either, because it's cooked.
What do you expect from "deconstructing" a potion ? you have a liquid thing and you want flowers back ? Hum...
Even deconstructing glyphs sounds strange to me but hey, that's magic anyway.
Even more than drop potions are a lower quality than what we craft. I don't see a logical return from potion deconstruction.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Rook_Master wrote: »To that point, the only thing that really can be deconstructed is metal, since it can be smelted down.
How do you deconstruct a leather shoe, or belt? You can't melt leather down either.
Rook_Master wrote: »To that point, the only thing that really can be deconstructed is metal, since it can be smelted down.
How do you deconstruct a leather shoe, or belt? You can't melt leather down either.
I could see potion "deconstruction" added as a way to learn what plants went into it. So basically if you destroy a healing potion this way, you don't physically get anything back from it, but you learn that it was made from X and Y (with the actual plants being randomly determined from those that have the restore health trait) and so you learn the trait on those plants if you didn't already know it. It would be of limited utility, and only really useful to a starting alchemist (and even then limited further by the fact that dropped potions are only restore health, or magicka, or stamina), but it could be an interesting way to do things.Giles.floydub17_ESO wrote: »anitajoneb17_ESO wrote: »To point 3 :
Provisioning cannot be deconstructed either, because it's cooked.
What do you expect from "deconstructing" a potion ? you have a liquid thing and you want flowers back ? Hum...
Even deconstructing glyphs sounds strange to me but hey, that's magic anyway.
Even more than drop potions are a lower quality than what we craft. I don't see a logical return from potion deconstruction.
I could see potion "deconstruction" added as a way to learn what plants went into it. ......but you learn that it was made from X and Y