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Champion Points From Lvl1

Arreyanne
Arreyanne
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Champion points should be obtainable not just for VR level toons they should start being obtained at lvl1

Why?

The current system allows anyone whom makes an alt that has champion points to create a god like character, why shouldn't gods be accessible to all.

If you doubt this just watch deltia's videos with his new Dragon Knight one shotting smae level NPC's and thrashing world Bosses with no difficulty while leveling
  • Erock25
    Erock25
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    [quote="Arreyanne;170971

    If you doubt this just watch deltia's videos with his new Dragon Knight one shotting smae level NPC's and thrashing world Bosses with no difficulty while leveling[/quote]

    This is the same as without champion points too. I do however think you shouldn't be able to assign champ points until VR levels to keep the non-VR pvp campaign on forever even scaling.
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  • Paulington
    Paulington
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    First of all, can I point out that the people with VR alts that have champion points have earned those points and so they should be able to use them on all characters. Also, "God" is hyperbole, people with 100-150+ CP are likely very skilled at the game (or at the very least, knowledgeable) and will know tactics/facts about PvP/PvE that new players won't. Having the CP is not the entire equation here.

    Now, to the main point. The Champion System is the post-"max level" vertical progression system in this game. You hit max level, where do you go now? You've got the fourteen Veteran Ranks but they aren't technically levels, so you have Champion Points that you earn and gain over time as you play the game that make you more powerful; vertical progression.

    The reason non-VR characters don't have these is because they aren't max level nor do they have a max level character as well, to put it simply, the vertical progression for non-VR is just levelling and they get more powerful as they level, adding Champion Points is an unnecessary complication to the levelling process.

    Furthermore, a huge barrier would be XP. The XP to level is very, very small. We're talking around (IIRC) 35k a level around level 25-35 and ~70k a level around level 45. So, let's assume that it is (on average) 50k per level to level up (it is actually a lot less than that, I'd wager). This means doing 1-50 would earn you 6 CP and you'd be 25% to your 7th CP, not exactly a whole lot and in the grand scheme of things 7 CP would make very very little difference.

    Remember, CP are there for people who have earned them and they have a way to make their characters more powerful, yes it means in PvP people with 100+ CP have a huge advantage but that's how it is, these people would probably beat "n00bs" through pure skill/class knowledge alone and ultimately CPs will cycle, give it a few months and they will be the 100+ CPers smashing "n00bs" and screaming "Tyrannosaurus REKT!".

    Finally, it's important to know that CP are there almost as an XP boost for max level players. If you get to max level and want to level a new alt, guess what, it's easier! You can level a lot faster with 100+ CP than you would otherwise and it makes levelling an alt a whole less painful because you don't feel too much as if you are "starting from scratch".

    Just level up your character, get to max level and then you can be the "god".
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    You would get your first CP at lvl26 and a total of 5 points untill you are vet1. So I think having a cp bar that barely moves is more frustrating than usefull for balancing anything.
  • Nerio
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    You would get your first CP at lvl26 and a total of 5 points untill you are vet1. So I think having a cp bar that barely moves is more frustrating than usefull for balancing anything.

    This right here. No point in having progression that feels impossible for new players.
  • noobfury
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    Actually , where it becomes impossible is for players that have just begun earning cp because they can no longer compete in non vet campaigns and they cannot compete with the VR 14 players in the vet campaigns.

    This means that unless your very good you will be excluded from being able to pvp at all unless you make a low level alt and play blackwater while you slowly level your main.

    So really , it's not all it's cracked up to be considering how long it takes to earn CP and Vet ranks.
    Edited by noobfury on May 16, 2015 2:58AM
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  • Epona222
    Epona222
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    Keep playing, it won't be long until you hit vet level. Non-vet campaigns are not a long-term investment for players.
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  • redspecter23
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    You would get your first CP at lvl26 and a total of 5 points untill you are vet1. So I think having a cp bar that barely moves is more frustrating than usefull for balancing anything.

    I think this is the main reason right here. There is very little point in having you earn CP pre vet if you won't even earn one until level 26. If anything it would make more sense to disallow CP usage until vet levels but that can of worms is already open.

  • Gyudan
    Gyudan
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    Arreyanne wrote: »
    Champion points should be obtainable not just for VR level toons they should start being obtained at lvl1

    Why?

    The current system allows anyone whom makes an alt that has champion points to create a god like character, why shouldn't gods be accessible to all.

    If you doubt this just watch deltia's videos with his new Dragon Knight one shotting smae level NPC's and thrashing world Bosses with no difficulty while leveling

    I was trashing World Bosses and Public Dungeon bosses solo before CPs. You just need good gear and half decent fighting skills.
    Wololo.
  • UrQuan
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    noobfury wrote: »
    Actually , where it becomes impossible is for players that have just begun earning cp because they can no longer compete in non vet campaigns and they cannot compete with the VR 14 players in the vet campaigns.

    This means that unless your very good you will be excluded from being able to pvp at all unless you make a low level alt and play blackwater while you slowly level your main.

    So really , it's not all it's cracked up to be considering how long it takes to earn CP and Vet ranks.
    OK, here's an idea for PVP. Each campaign has a set ceiling for the maximum number of CP. The ceiling for the non-vet campaign is 0, and each of the vet campaigns has a different ceiling.

    If your character enters a campaign with a CP ceiling lower than the number of CPs you have, then you are presented with a screen to select a campaign profile for your CPs. So if you've got 120 CPs and you enter a campaign with a ceiling of 45 CPs, then you see a CP profile screen (just like the regular CP screen, except with the name of the campaign across it) where you have only 45 to assign. If you then enter a different campaign with a ceiling of 90 CPs, then you set a profile for that campaign with 90 CPs. When you're in the campaign, you use that CP profile. When you're in a different campaign you use the profile of that campaign. When you're in PVE you use your actual amount of CPs. One of the campaigns would have no ceiling.

    To any PVPers: what do you think? Good idea, or bad idea?
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  • dodgehopper_ESO
    dodgehopper_ESO
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    UrQuan wrote: »
    noobfury wrote: »
    Actually , where it becomes impossible is for players that have just begun earning cp because they can no longer compete in non vet campaigns and they cannot compete with the VR 14 players in the vet campaigns.

    This means that unless your very good you will be excluded from being able to pvp at all unless you make a low level alt and play blackwater while you slowly level your main.

    So really , it's not all it's cracked up to be considering how long it takes to earn CP and Vet ranks.
    OK, here's an idea for PVP. Each campaign has a set ceiling for the maximum number of CP. The ceiling for the non-vet campaign is 0, and each of the vet campaigns has a different ceiling.

    If your character enters a campaign with a CP ceiling lower than the number of CPs you have, then you are presented with a screen to select a campaign profile for your CPs. So if you've got 120 CPs and you enter a campaign with a ceiling of 45 CPs, then you see a CP profile screen (just like the regular CP screen, except with the name of the campaign across it) where you have only 45 to assign. If you then enter a different campaign with a ceiling of 90 CPs, then you set a profile for that campaign with 90 CPs. When you're in the campaign, you use that CP profile. When you're in a different campaign you use the profile of that campaign. When you're in PVE you use your actual amount of CPs. One of the campaigns would have no ceiling.

    To any PVPers: what do you think? Good idea, or bad idea?

    I definitely like that idea, and I really wish there were perhaps two low level Campaigns. I was really sad to see Morihaus go.
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  • Master_Fluff
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    Not a good idea. Being lower level on Blackwater with around 100 CP will still get you oneshotted by all the level 35+ players. Removing/reducing CP won't change that. The system is good as it is, no need to change anything about it. Except possibly extending the E-period to 24 days, instead of the current 12...
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  • Exstazik
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    Arreyanne wrote: »
    Champion points should be obtainable not just for VR level toons they should start being obtained at lvl1

    Why?

    The current system allows anyone whom makes an alt that has champion points to create a god like character, why shouldn't gods be accessible to all.

    If you doubt this just watch deltia's videos with his new Dragon Knight one shotting smae level NPC's and thrashing world Bosses with no difficulty while leveling

    1) champion points=aka vet+++levels
    2)you can easily grind 1-50 for 1 day .Well i can do 1-50+main quest+mages/fighter guild for 16-18 hours.And you can't do the same on vet14 (according to exp gaining)

  • Gidorick
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    Exstazik wrote: »
    Arreyanne wrote: »
    Champion points should be obtainable not just for VR level toons they should start being obtained at lvl1

    Why?

    The current system allows anyone whom makes an alt that has champion points to create a god like character, why shouldn't gods be accessible to all.

    If you doubt this just watch deltia's videos with his new Dragon Knight one shotting smae level NPC's and thrashing world Bosses with no difficulty while leveling

    1) champion points=aka vet+++levels
    2)you can easily grind 1-50 for 1 day .Well i can do 1-50+main quest+mages/fighter guild for 16-18 hours.And you can't do the same on vet14 (according to exp gaining)

    seriously? 1-50, main quest + the guilds in 16-18 hours?
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  • Prizax
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    Don't worry eventually ZoS will have to sell CP potions or even CP points since in the future those players who keep playing will have a huge difference between those new players and since it takes time and daily dedication to get CP that will be the only answer otherwise the new players will just leave the game because of the huge difference in CP...
    Edited by Prizax on May 16, 2015 3:11PM
  • blueparrotb14_ESO
    I cannot gain levels in Champion points. I have 20+ points in each of the three colored constellations. But I am not level ten. I cannot tell that I have any level in champion points at all.
  • PBpsy
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    You would get your first CP at lvl26 and a total of 5 points untill you are vet1. So I think having a cp bar that barely moves is more frustrating than usefull for balancing anything.

    As someone with with multiple Vet 14 chars that would be enough make me want to play a new char again. For new player the first 60 or so points should be definitely come at a lower increasing xp amount if the Devs actually want people to catch up somewhat.As it is now you would get around 35-140Cp by the time you reach V14 for the first time depending on how slow you are..

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