You know ESO is too easy when ...

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SirAndy
SirAndy
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You know ESO is too easy when a casual player like me can clear out a dungeon solo (and complete the associated achievement ) in a zone that is 20+ levels above my character level.
unsure.gif


My character:
Level 28 Wood Elf Nightblade using the bow as her main weapon. Stamina based with all medium armor.

Armor:
Set of level 22 (!) Night Silence medium armor in blue quality.

Weapon:
Level 18(!) flame bow of Night Silence in blue quality.

Skills:
Acid Spray (1)
Swallow Soul (3)
Poison Injection (2)
Draining Shot (1)
Evasion (2)

Ultimate:
Incapacitating Strike (3)

Dungeon:
Vault of Haman Forgefire in Coldharbour


I unlocked Coldharbour initially (many weeks ago) by using the "travel to player" option but never really did anything there until tonight.
I decided to explore the map a bit as i was getting bored with PvP and quickly realized that i can take on world mobs of 1 or 2 fairly easily.

So when i came across the dungeon i went in to check it out. Now, this wasn't a walk in the park, especially the 3 mob packs that had sorcs with them.
All the mobs were 20+ levels above me and i used plenty of health potions and almost died several times.
But, in the end i managed not only to advance to the end boss but also defeat him!

Seriously, while it was certainly a fun experience, i really shouldn't be able to do that.
A dungeon full of level 48 enemies should stomp me into the ground at the door.
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  • wrlifeboil
    wrlifeboil
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    Your skill and experience made up the difference. A same level newbie running through the Coldharbor delve for the first time probably couldn't have done it as easily. Level 1-50 is intro level anyway.
  • Lenikus
    Lenikus
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    Any set, in blue or purple, with a bow build will, in the good hands, take you a long way.

    You used the right skills, with snares, scatter shot to get distance, dots, etc.

    Nothing to brag "easy" in the tile about... and you had food and pots
    Not even sure why would you try that, since you didn't even get exp.. too far from lv .-.
    Edited by Lenikus on May 13, 2015 7:24AM
    ... Mai cave. >:3
  • SirAndy
    SirAndy
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    wrlifeboil wrote: »
    Your skill and experience made up the difference. A same level newbie running through the Coldharbor delve for the first time probably couldn't have done it as easily. Level 1-50 is intro level anyway.

    Fair enough, i'm certainly not a newbie, been here since early beta. And i have 3 other characters that are in the VR ranks.
    This is my dedicated PvP character, she's been roaming Cyrodiil since level 10.

    But still, my point stands, i don't think i should be able to do this. I mean, the end boss was actually easier than some of the 3 mob groups i encountered earlier in the dungeon.
    huh.gif
    Edited by SirAndy on May 13, 2015 7:24AM
  • Zahne
    Zahne
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    Spent any champion points in this character?

    I have various alts at different levels and any of them under 50 I only wear gear I find, never craft them set pieces.
    My Stream
    Or watch on Honour TV
  • SirAndy
    SirAndy
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    Zahne wrote: »
    Spent any champion points in this character?
    I have various alts at different levels and any of them under 50 I only wear gear I find, never craft them set pieces.
    Nope, no CPs ...

    Since this is my main PvP char, i do craft set items for her. But i haven't upgraded her gear in a while.
    I didn't even realize how out of date it was until i posted those screenshots.
    biggrin.gif
  • P3ZZL3
    P3ZZL3
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    As others said you need to put it in perspective.

    As a newbie joining January this year, it took me about 2/2.5 mths to get to v1 with 4 fights with final boss level 50. I wasn't even aware of why I should use spell pots or food at that point as I was a newbie - until a guild leader explained the benefits and why. And this was with a Sorc. Once I knew what I was doing v1-v14 took about a month (bare in mind I work 60hrs a week and am married!)

    The average player, I would suspect, will be similar in their first run of a character.

    Now, with my v6 Templer it's taken about 1 month to get to v6 just playing occasionally and he's melting everything in sight. It's just a grind now getting up to v14 with him which is boring as we all know.

    Experience and knowledge counter balance many many things.
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • olemanwinter
    olemanwinter
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    This holds about as much weight as a post saying:

    You know ESO is too hard when

    A lvl 40 sorc with all magica but using only a sword and shield, no jewelry, no enchantments and all white gear can't complete a lvl 30 delve.

    Mind blown.
    Edited by olemanwinter on May 13, 2015 8:23AM
  • Flameheart
    Flameheart
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    As I leveled my first toon, an imperial nightblade, without having access to blue (or maybe even more decadent - > purple) item sets, I had issues to do anchors or open world bosses solo.

    Now I have a VR 3 templer with a blue gear set + enchantments and purple weapons and I am annoyed not being able to pull a dozen mobs, because the mobs lack in available numbers...

    Not to mention, that I had to concentrate while playing my nightblade. While leveling my templer I watch TV..
    Edited by Flameheart on May 13, 2015 11:11AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • freespirit
    freespirit
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    If you want a real test do all the Coldharbor World Bosses with the same equipment, at your present level, if you can solo them then ESO is definitely too easy. :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Lifsteinn
    Lifsteinn
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    Coldharbor is low level content.
    And you completed a solo delve.

    When you go to the leaderboards of Trials, then we start discussing how easy ESO is.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Its a solo delve like the guy says above me. Its meant to be easily soloed. Solo the group dungeon even on level and I will be impressed.
  • Leeric
    Leeric
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    I don't know why everyone is disagreeing with you, it is pretty easy. This game was much harder. Don't give me that perspective stuff either, its nonsense.

    Try playing a templar.....
    /game
  • Shunravi
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    Lifsteinn wrote: »
    When you go to the leaderboards of Trials, then we start discussing how easy ESO is.
    So being underleveled and undergeared is not basis for things being easy, but being max level with the best gear in game (with the hardest content in game on farm) is?
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • jarrandub17_ESO
    jarrandub17_ESO
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    Regardless of any spec/weapons/abilities nobody should be able to clear a dungeon that far above their level. Good grief!
  • BBSooner
    BBSooner
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    Though people above insist on lamenting on the lack of achievement, the purpose of the delve, etc. I agree, ESO is too easy.
  • jamesharv2005ub17_ESO
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    Level 1-50 is not supposed to be hard. Solo delves are not supposed to be hard. 1-50 is basically the tutorial.
  • BuggeX
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    Level 1-50 is not supposed to be hard. Solo delves are not supposed to be hard. 1-50 is basically the tutorial.

    thats right, but anyway, also v1-v14 is easy now. it was fun back the days
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Pallmor
    Pallmor
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    You must be the guy who responds to every "I finally beat X" post with "I beat X at level 1, naked, with a toothpick. I'm pretty awesome, though."

    See also that guy in the bar who has done everything, and better than anyone else.
  • Heromofo
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    BuggeX wrote: »

    thats right, but anyway, also v1-v14 is easy now. it was fun back the days

    The old school vet levels were hard because ZOS expected people to group up.
    When they heard the complaints about the levels been hard and they explained their part.
    People were upset and wanted a change so one was eventually put in.
  • qsnoopyjr
    qsnoopyjr
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    True true,

    I once cleared a dungeon full of V5-V14 mobs.... I'm only lvl 28!!!
    Was a dungeon in Cyrodil the meanest zone with the meanest mobs!! If that's as tough as it gets... Your totally right, this game is cakewalk!

    Too bad I have to be a veteran to do a Vet Pledge... I'd really like to start doing those right now... SOLO style!! Maybe even make the leaderboards too while I'm at it!!
  • BBSooner
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    Heromofo wrote: »

    The old school vet levels were hard because ZOS expected people to group up.
    When they heard the complaints about the levels been hard and they explained their part.
    People were upset and wanted a change so one was eventually put in.

    Which sucks, VR - even at launch - didn't require a group for the content designed for solo. It was just bads blaming content for being bad. Now, not only can you do world bosses, dolmens, group delves (with the group acheievement) solo in VR, but you can do it without dropping under 80% HP without even a min/maxed build.
  • Zanen
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    They could solve a lot of this games problems by scaling XP rewards based on your level vs the content. If we got a big XP multipier for being underleveled the game would be way more fun. Of course that 's problematic too now with CP.

    ESO was too easy at launch and it's easier now. The only decent fights are the public group challenges and maybe half a dozen specific world bosses with multiple cc-immune elites. The QQ has taken a toll, difficulty, diminishing returns, people complain about stuff they don't even understand.

    RPGs have always had difficulty scaling issues, play how you want means playing a bad build bad works, and playing well breaks mechanics. TES SPGs in particular are this way, min-maxed characters trivialize the highest difficulty by about level 20.

    Of course you can find challenges in group content at the high end or trying to solo it, but that doesn't really solve the hundreds of hours of mindless grind...sometimes I only realize I was fighting an elite when the achievement pops because I was busy eating a sandwich or something.

    All you have to do is go to a starting zone and watch people play to understand the WHY though, and there's young kids that play too.
  • Hardicon
    Hardicon
    And yet I died in the tutorial my first time through. But I am definitely a noob at this game right now, 5 days of owning the game.

    However I personally like a game where a skilled person can take on stuff higher level, it does make the game more interesting to me.
  • Merlin13KAGL
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    Gear, quality of gear, and especially set gear have a larger impact than you think. (As do food, drink, and enchantments)

    You cleared a solo dungeon solo...even if it was at higher level.

    Try a couple of the world bosses in CH or set foot in City of the Lost and you'll decide it's not as out of sync as you think it is.
    Edited by Merlin13KAGL on May 13, 2015 4:55PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    Spoiler
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Lord Xanhorn
    Lord Xanhorn
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    All these people saying that its not indicative of the game being easy are really just trolling. There's literally no game on the market that you can do this in except ESO. This is also the reason why there is no end game progression in this game. You can do all the V14 content with simple crafted gear relatively easily. There's no reason to bust your butt in DSA getting healer rings, or footmans gear. It just doesn't make that big of difference since the content scales so horizontally.
    I'm kind of a small deal!
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    All these people saying that its not indicative of the game being easy are really just trolling. There's literally no game on the market that you can do this in except ESO. This is also the reason why there is no end game progression in this game. You can do all the V14 content with simple crafted gear relatively easily. There's no reason to bust your butt in DSA getting healer rings, or footmans gear. It just doesn't make that big of difference since the content scales so horizontally.

    I dont understand what the problem is. If its "busting your butt" then it sounds like you dont enjoy it. Crafted gear should be on par with other gear.
  • Lord Xanhorn
    Lord Xanhorn
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    I dont understand what the problem is. If its "busting your butt" then it sounds like you dont enjoy it. Crafted gear should be on par with other gear.

    Crafted gear should be on par with other gear, I agree. But to have common mats available very easily (except maybe the legendary upgrade mats) and then be able to use those mats to make gear that you can do all the content in including the most difficult raid, just doesn't make any sense to me. If you want crafting to stay relevant, then include some rare or difficult to acquire mats to your top end crafting gear.
    I'm kind of a small deal!
  • Islyn
    Islyn
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    freespirit wrote: »
    If you want a real test do all the Coldharbor World Bosses with the same equipment, at your present level, if you can solo them then ESO is definitely too easy. :)

    it is I soloed most world bosses at level on my templar. That was before 1.6 I only didn't a couple where people turned up.
  • glak
    glak
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    When running Healing Ritual doesn't kill your teammates.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Crafted gear should be on par with other gear, I agree. But to have common mats available very easily (except maybe the legendary upgrade mats) and then be able to use those mats to make gear that you can do all the content in including the most difficult raid, just doesn't make any sense to me. If you want crafting to stay relevant, then include some rare or difficult to acquire mats to your top end crafting gear.

    Makes perfect sense to me. Not everything must revolve around super hard content only a select few can finish.
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