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group tool- get rid of it

Ranique
Ranique
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Nobody uses the group tool. It is considered too buggy and has lots of issues. My suggestion is to delete it from the game. If if you are planning to add an upgraded one in the (near) future. As it is now, nobody is using it and just upgrading it wont change that. If you remove for a good amount of time and re-add it later when it is properly fixed, it has a good chance that people will start using it.
Through me you pass into the city of woe:
Through me you pass into eternal pain:
Through me among the people lost for aye.

PC player - EU
  • Jimboo84
    Jimboo84
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    Ranique wrote: »
    Nobody uses the group tool. It is considered too buggy and has lots of issues. My suggestion is to delete it from the game. If if you are planning to add an upgraded one in the (near) future. As it is now, nobody is using it and just upgrading it wont change that. If you remove for a good amount of time and re-add it later when it is properly fixed, it has a good chance that people will start using it.

    Which improvements would you suggest?
    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • BrassRazoo
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    Jimboo84 wrote: »
    Ranique wrote: »
    Nobody uses the group tool. It is considered too buggy and has lots of issues. My suggestion is to delete it from the game. If if you are planning to add an upgraded one in the (near) future. As it is now, nobody is using it and just upgrading it wont change that. If you remove for a good amount of time and re-add it later when it is properly fixed, it has a good chance that people will start using it.

    Which improvements would you suggest?

    I suggest they implement the improvement called "working".
  • SgtSilock
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    I can understand them wanting to keep the social aspect, but this only applies to games where there are multiple servers. Since ESO is one big megaserver (I think?) they can implement a dungeon tool similar to the one seen in World Of Warcraft, and be okay.
    Edited by SgtSilock on May 13, 2015 6:16AM
  • kongkim
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    I use it from time to time. Some times it takes a little long but i always fint one.
  • Jimboo84
    Jimboo84
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    SgtSilock wrote: »
    I can understand them wanting to keep the social aspect, but this only applies to games where there are multiple servers. Since ESO is one big megaserver (I think?) they can implement a dungeon tool similar to the one seen in World Of Warcraft, and be okay.

    As far as I use this tool it's working fine. If other people keep using this tool it will continue as it is.
    Jimerio / Magicka Sorcerer / PvP & PvE / Master Crafter(Woodworking, Blacksmithing, Alchemy, Provisioning, Enchanting, Clothing) / DD & Heal / CP560+ / Aldmeri Dominion / PC / EU
  • Daemons_Bane
    Daemons_Bane
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    I've only tried it for finding specific dungeons, but I may have to try it with a broader search
  • Cry_Wolfe
    Cry_Wolfe
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    pity its one or all....
    letting us choose 1-2-3-4-5-all would be nice
  • C4rt3r_H4ll
    C4rt3r_H4ll
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    Looks like they did fix it with patch 2.0.10...maybe?
  • NewBlacksmurf
    NewBlacksmurf
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    I've only tried it for finding specific dungeons, but I may have to try it with a broader search

    *If I can pick on you for a minute....if that's O K

    This is why people think it doesn't work. When you limit your chances, chances are small

    what limits chances:
    -people not using it
    -not using it correctly (trying to make changes after hitting search)
    -people telling others it doesn't work
    -people using zone chat vs the grouping tools
    -being too selective when using it correctly


    I'm not saying you shouldn't be able to be selective but when the forum theme and zone chat theme is...don't use it...results will apply.

    *For those saying..ZOS needs to fix it for me to use it.
    *How do you know its not fixed if you aren't using it and telling others its broken?

    It works fine for many already but the enhancements since April haven't hurt it, but only made it better.
    Good luck!
    Edited by NewBlacksmurf on June 1, 2015 5:54PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • stojekarcub18_ESO
    stojekarcub18_ESO
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    Works just fine. Most people only group with guildies/friends. This is why using the group finder and spamming zone chat take FOREVER to get a group together.
  • PBpsy
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    There is a group tool?
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • Yinmaigao
    Yinmaigao
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    I've only tried it for finding specific dungeons, but I may have to try it with a broader search

    *If I can pick on you for a minute....if that's O K

    This is why people think it doesn't work. When you limit your chances, chances are small

    what limits chances:
    -people not using it
    -not using it correctly (trying to make changes after hitting search)
    -people telling others it doesn't work
    -people using zone chat vs the grouping tools
    -being too selective when using it correctly


    I'm not saying you shouldn't be able to be selective but when the forum theme and zone chat theme is...don't use it...results will apply.

    *For those saying..ZOS needs to fix it for me to use it.
    *How do you know its not fixed if you aren't using it and telling others its broken?

    It works fine for many already but the enhancements since April haven't hurt it, but only made it better.
    Good luck!

    Turn about is fair play, so I shall pick on you for a moment ;D

    Just curious.... do you use the grouping tool yourself?

    I have tried to use it as ANY role on multiple toons (queue tank or dps and as healer or dps). The ONE time it placed me into a group (after sitting in queue for approximately an hour) if placed me in a low level group, with a greater than 5 vet rank difference.

    While I can agree that there is a lot of conspiracy theory going on with it, there is also the fact that is is just plain garbage. This may partially be due to the lack of players using it, or problems with coding, but the end result is the same: It doesn't do what it is advertised to do.
  • NewBlacksmurf
    NewBlacksmurf
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    Yinmaigao wrote: »
    I've only tried it for finding specific dungeons, but I may have to try it with a broader search

    *If I can pick on you for a minute....if that's O K

    This is why people think it doesn't work. When you limit your chances, chances are small

    what limits chances:
    -people not using it
    -not using it correctly (trying to make changes after hitting search)
    -people telling others it doesn't work
    -people using zone chat vs the grouping tools
    -being too selective when using it correctly


    I'm not saying you shouldn't be able to be selective but when the forum theme and zone chat theme is...don't use it...results will apply.

    *For those saying..ZOS needs to fix it for me to use it.
    *How do you know its not fixed if you aren't using it and telling others its broken?

    It works fine for many already but the enhancements since April haven't hurt it, but only made it better.
    Good luck!

    Turn about is fair play, so I shall pick on you for a moment ;D

    Just curious.... do you use the grouping tool yourself?

    I have tried to use it as ANY role on multiple toons (queue tank or dps and as healer or dps). The ONE time it placed me into a group (after sitting in queue for approximately an hour) if placed me in a low level group, with a greater than 5 vet rank difference.

    While I can agree that there is a lot of conspiracy theory going on with it, there is also the fact that is is just plain garbage. This may partially be due to the lack of players using it, or problems with coding, but the end result is the same: It doesn't do what it is advertised to do.

    I use it all the time.
    Technically APril 2014 - June/July 2014 and then March 2015 - current.
    Results were better in 2014 as the negativity has drawn so many from using it due to a short period of time when it did have major issues around Dec - Feb.

    The main issue is that people do not know how to use the tool correctly and therefore get upset, complain and follow other negativity around it.

    -What I've also found is that other than the group leader bug, I've not experienced other issues with getting a group using it.
    I do not use any add-ons or third party programs other than Xpadder or Pinnacle while playing.

    Maybe try using it per the Help section and removing any and all add-ons.
    here is my info about it, it that helps, some found it helpful while others chose to complain and follow negativity.
    http://forums.elderscrollsonline.com/en/discussion/165783/how-to-use-the-lfg-tool-grouping-tools-guide-how-to-get-better-results

    Good luck!
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Yinmaigao
    Yinmaigao
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    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/
  • NewBlacksmurf
    NewBlacksmurf
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    Yinmaigao wrote: »
    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/

    How long for me, it varies depending on population but anywhere from 10 mins - 1 hour depending on role.
    Obviously healer and Tank are a lot shorter while DPS is always a min of 40 minutes.

    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    Keep in mind that is based on millions of players vs a few hundred thousand (divided by 3 in this game vs WoW divided by two)
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Yinmaigao
    Yinmaigao
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    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    In my experience (though I have not tried to use it in about 2 months) is DPS queue times for tank/healer roles. Additionally, I have only had one successful queue for a vet dungeon (which had already done the first boss and was stuck on the second, so I would have had to redo the first boss again with another group).

    Are you quoted times for low level dungeons? Vet dungeons? Max level content?

    Just trying to narrow down where the disconnect is.
  • NewBlacksmurf
    NewBlacksmurf
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    Yinmaigao wrote: »
    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    In my experience (though I have not tried to use it in about 2 months) is DPS queue times for tank/healer roles. Additionally, I have only had one successful queue for a vet dungeon (which had already done the first boss and was stuck on the second, so I would have had to redo the first boss again with another group).

    Are you quoted times for low level dungeons? Vet dungeons? Max level content?

    Just trying to narrow down where the disconnect is.

    Sorry,

    Vet dungeons take longer to queue and low levels are shorter.

    This is an average of the two as I have chars at different points.
    Two are VR on different factions. One is A healer with a little DPS and the other is a tank AD and EP

    For both characters I used grouping tools exclusively for all dungeons in the low level areas. I have been successful doing many Vet dungeons too but in the Vet queue I never choose a specific dungeon as it takes a lot longer than the times above
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Deheart
    Deheart
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    The group tool does not work.

    Why does it not work?

    Because not enough people use it, and when they do try to use it, not enough people are using it so it doesn't work.

    I have seen reports that people are getting it to work, but I never ever ever ever ever have since beta. Obviously, technically it does work but effectively it is useless as no one uses it or believes it to work.

    And honestly? I think it is better that no one uses it. When I last used to play wow they "improved" their group tool so it was easy to group up. And ever since then whenever I did instances it was hurry hurry, rage quit, group fail, retry. There was always someone who quit in the middle the the instance sprint. I ended up not enjoying playing the instances anymore. And group PVE was one of the most favorite things I did on WoW.

    This is how I see a working group tool in this game, easy grouping, instant teleport to dungeon, no effort in forming groups, no commitment to making sure you do a good job at your assigned task, no effort to actually play the instance quest line instead of just running through it.

    I like it better with people making an effort at forming groups and making an effort to keep the group together and actually playing the game instead of sprinting though without taking time to do all the extras.
    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • Ranique
    Ranique
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    I've only tried it for finding specific dungeons, but I may have to try it with a broader search

    *If I can pick on you for a minute....if that's O K

    This is why people think it doesn't work. When you limit your chances, chances are small

    what limits chances:
    -people not using it
    -not using it correctly (trying to make changes after hitting search)
    -people telling others it doesn't work
    -people using zone chat vs the grouping tools
    -being too selective when using it correctly


    I'm not saying you shouldn't be able to be selective but when the forum theme and zone chat theme is...don't use it...results will apply.

    *For those saying..ZOS needs to fix it for me to use it.
    *How do you know its not fixed if you aren't using it and telling others its broken?

    It works fine for many already but the enhancements since April haven't hurt it, but only made it better.
    Good luck!


    This is exactly why I'm actually saying to take it down for a while. There are still some issues with it (if people are allowed to make changes after hitting search that should work, so it is a bug that it doesn't work. Either prevent people from making changes or improve so it works.)

    By taking it down, making some improvements and maybe even updating the interface a bit, people will try it out when it returns and it will have a chance. The current situation that people don't try it just cause it is always broken is maybe silly, but it is how masses work.
    Through me you pass into the city of woe:
    Through me you pass into eternal pain:
    Through me among the people lost for aye.

    PC player - EU
  • ragespell
    ragespell
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    I'd like to have an option "only vr14" or "only vr12+" for when farming helms.
    I don't want a vr9-14 party :(
  • wrlifeboil
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    Yinmaigao wrote: »
    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/

    How long for me, it varies depending on population but anywhere from 10 mins - 1 hour depending on role.
    Obviously healer and Tank are a lot shorter while DPS is always a min of 40 minutes.

    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    Keep in mind that is based on millions of players vs a few hundred thousand (divided by 3 in this game vs WoW divided by two)

    Not really. Originally, LFD queued members within battlegroups so the queue pool size was never in the millions. I'd guess that each battlegroup had at most 150-200k unique characters.
  • Sausage
    Sausage
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    They just need to reward people for using it, Im not sure if this is enough but how about if you get full Enlightment boost for your dungeon run, its probably too little though.

    Also they need to add group-finder for Craglorn, and preferably before console players start to reach max levels.
    Edited by Sausage on June 2, 2015 10:38AM
  • GaldorP
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    Jimboo84 wrote: »
    Which improvements would you suggest?

    Copy the system from Lineage II ^^

    Let players create group chat rooms with a custom title and an optional level requirement for recruitment purposes.

    Everyone could then see a list of all the group chat rooms that currently exist in their own alliance.
    All players that are searching for a group could appear in a waiting list that shows their level, class and role (for those who want to appear in that list; would be optional).

    That system would make it sooo much easier to find groups for all kinds of activities.
  • Katsibrokos
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    Just implement a Grouping Tool where you can:
    1. Queue for more than one activities at the same time
    2. Create / Join Premade groups for every kind of content. You must be able also to wright comments about what you are looking for and it must be auto updated when some one enters the party.
    Wood Elf Templar
  • NewBlacksmurf
    NewBlacksmurf
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    Ranique wrote: »
    I've only tried it for finding specific dungeons, but I may have to try it with a broader search

    *If I can pick on you for a minute....if that's O K

    This is why people think it doesn't work. When you limit your chances, chances are small

    what limits chances:
    -people not using it
    -not using it correctly (trying to make changes after hitting search)
    -people telling others it doesn't work
    -people using zone chat vs the grouping tools
    -being too selective when using it correctly


    I'm not saying you shouldn't be able to be selective but when the forum theme and zone chat theme is...don't use it...results will apply.

    *For those saying..ZOS needs to fix it for me to use it.
    *How do you know its not fixed if you aren't using it and telling others its broken?

    It works fine for many already but the enhancements since April haven't hurt it, but only made it better.
    Good luck!


    This is exactly why I'm actually saying to take it down for a while. There are still some issues with it (if people are allowed to make changes after hitting search that should work, so it is a bug that it doesn't work. Either prevent people from making changes or improve so it works.)

    By taking it down, making some improvements and maybe even updating the interface a bit, people will try it out when it returns and it will have a chance. The current situation that people don't try it just cause it is always broken is maybe silly, but it is how masses work.


    That doesn't make logical sense as the tool is working.
    Following that logic the whole game would need to be shut down to fix bugs too
    Edited by NewBlacksmurf on June 2, 2015 10:56PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
    NewBlacksmurf
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    wrlifeboil wrote: »
    Yinmaigao wrote: »
    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/

    How long for me, it varies depending on population but anywhere from 10 mins - 1 hour depending on role.
    Obviously healer and Tank are a lot shorter while DPS is always a min of 40 minutes.

    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    Keep in mind that is based on millions of players vs a few hundred thousand (divided by 3 in this game vs WoW divided by two)

    Not really. Originally, LFD queued members within battlegroups so the queue pool size was never in the millions. I'd guess that each battlegroup had at most 150-200k unique characters.


    Considering how many servers were being run and how many regions we know there were 12 mil plus active subs during a long time and it was above 8 mil for a long time. Even at its lowest it has millions more than TESO had ever shared.

    But that's not the point. The logic is around how this game handles things and the population within.
    That drives an outcome with any system tools and the awareness of anti-grouping tools users also plays a part as evident in the thread.

    There are many suggestions and tutorials or ideas.
    Pick what best works for you

    Enjoy
    Edited by NewBlacksmurf on June 2, 2015 11:41AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • P3ZZL3
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    Personally would never use the LFG tool. Bit pointless if you are genuine about doing dungeons.
    It takes all of a day in storm haven or one of the the other undaunted faction locations to find a half decent guild that runs dungeons and has a decent number of actives.

    I've done 2 LFG's in 2 weeks. One of them it was Darkshade on Gold Vet Pledge. Took us 2.5 hrs. Re-ran it 2 days ago with Guildies, took 50 minutes. The other time, was Blackheart Caves??? - We gave up after 14 attempts at the final boss in the cove. Did it night before last with Guildies, not much more than 25 mins.

    And for all those going "but why should I have to join a guild..." - well, if you would prefer to be in and out of a dungeon fast and get on with your ESO experience it's a shed load quicker than faffin with the FLG tool.

    Just my 2 cents. Flame at will :D
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • WolfingHour
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    Just used it to:
    - get a tank;
    - on a week day;
    - at noon.

    The thing is working. Could it be better, with say cross faction, searching for for a single party member instead of all members til you are full and with customised level ranging? Definitely.

    But it is working and it will be faster to get a group going the more people use it.
  • wrlifeboil
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    wrlifeboil wrote: »
    Yinmaigao wrote: »
    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/

    How long for me, it varies depending on population but anywhere from 10 mins - 1 hour depending on role.
    Obviously healer and Tank are a lot shorter while DPS is always a min of 40 minutes.

    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    Keep in mind that is based on millions of players vs a few hundred thousand (divided by 3 in this game vs WoW divided by two)

    Not really. Originally, LFD queued members within battlegroups so the queue pool size was never in the millions. I'd guess that each battlegroup had at most 150-200k unique characters.


    Considering how many servers were being run and how many regions we know there were 12 mil plus active subs during a long time and it was above 8 mil for a long time. Even at its lowest it has millions more than TESO had ever shared.

    But that's not the point. The logic is around how this game handles things and the population within.
    That drives an outcome with any system tools and the awareness of anti-grouping tools users also plays a part as evident in the thread.

    There are many suggestions and tutorials or ideas.
    Pick what best works for you

    Enjoy

    Before LFD, back when WoW was single realm based, the time it took to assemble a pug depended on the realm pop. Big realm, more players, better chances of forming a group quickly. There wasn't a typical wait time except one directly related to the realm pop. And there were hundreds of realms of all different pops.

    Given the megaserver in ESO which basically functions as a battlegroup, using pre-LFD wait times in WoW for comparison purposes makes no sense at all.
  • NewBlacksmurf
    NewBlacksmurf
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    wrlifeboil wrote: »
    wrlifeboil wrote: »
    Yinmaigao wrote: »
    You say you use it all the time; how long do you typically wait for a group, as what roles?

    Also, disabling all add-ons to "have a better chance" at finding a group... sounds like a rumor and is not really appealing :/

    How long for me, it varies depending on population but anywhere from 10 mins - 1 hour depending on role.
    Obviously healer and Tank are a lot shorter while DPS is always a min of 40 minutes.

    Not sure if people have realistic expectations around the wait time either but I base my idea off WoW prior to the LFG finder they use today when it only searched and grouped and did not prompt and port or give rewards.

    DPS in WoW = 45 mins - 1.5 hours
    Healer in Wow = 10 min - 30 mins
    Tank in WoW = almost instant to 15 mins

    Keep in mind that is based on millions of players vs a few hundred thousand (divided by 3 in this game vs WoW divided by two)

    Not really. Originally, LFD queued members within battlegroups so the queue pool size was never in the millions. I'd guess that each battlegroup had at most 150-200k unique characters.


    Considering how many servers were being run and how many regions we know there were 12 mil plus active subs during a long time and it was above 8 mil for a long time. Even at its lowest it has millions more than TESO had ever shared.

    But that's not the point. The logic is around how this game handles things and the population within.
    That drives an outcome with any system tools and the awareness of anti-grouping tools users also plays a part as evident in the thread.

    There are many suggestions and tutorials or ideas.
    Pick what best works for you

    Enjoy

    Before LFD, back when WoW was single realm based, the time it took to assemble a pug depended on the realm pop. Big realm, more players, better chances of forming a group quickly. There wasn't a typical wait time except one directly related to the realm pop. And there were hundreds of realms of all different pops.

    Given the megaserver in ESO which basically functions as a battlegroup, using pre-LFD wait times in WoW for comparison purposes makes no sense at all.

    Are you sure you're talking about WoW. Here is how it use to work when I played WoW back in 2002-2003

    http://eu.battle.net/wow/en/forum/topic/348427904

    It sounds like you're talking about another game or maybe you joined wow after a few expansions
    Edited by NewBlacksmurf on June 2, 2015 10:12PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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