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Potion-Related Jewelry Enchants Still Not Very Useful After Today's Patch

ThatNeonZebraAgain
ThatNeonZebraAgain
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I was initially excited when I saw some potion-related enchants, among others, getting fixed to scale off of glyph quality and level. Maybe this was behind the now virutally pointless enchants that I used to love pre-1.6? Unfortunately, as /u/DragoneerFA posted on the ESO subreddit, it looks like potion duration and speed are still very underwhelming. To quote DragoneerFA:
Potion Duration @ VR14:
  • Ta: 3s
  • Jejota: 3.1s
  • Denata: 3.2s
  • Rekuta: 3.3s
  • Kuta: 3.4s

Potion Speed @ VR14:
  • 5s Cooldown Reduction for all glyphs (zero change in enchantment quality).

A whopping 0.4 second difference between white and gold quality glyphs toward an enchant that pales in usefulness to Medicinal Use passive. Potion Speed vvalue remains constant no matter the tier; to be fair, it's been like this since launch, but given the 50% increase to potion cooldown with 1.6 (among many other changes), it would be nice if higher quality glyphs might now offer a slightly better cooldown (especially for those of us that have passives tied to potion use, **ahem** Argonians and NBs). Given the long durations of potion effects now since they were overhauled in 1.6, having faster potion use helps most with burst healing, something that is drastically needed in Cyrodiil these days, especially for those who don't have Vigor (and don't want to wait 3 months for it's rank to be lowered), use Resto Staff, or lack good class burst self-heals (mainly Sorc and NB).



Edited by ThatNeonZebraAgain on May 11, 2015 7:07PM
Gore-of-the-Forest Argonian Nightblade
Wode Earthrender Breton Dragonknight
Ceol the Last Baron Redguard Dragonknight
Wayra High Elf Sorceress
Erebain Salothran Dark Elf Templar
Rituals-of-the-Forest Argonian Warden
  • Preyfar
    Preyfar
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    I'm DragoneerFA over on Reddit. Not only do they not scale in any way from any level of the glyphs (e.g. level 5-15 to VR14), but regardless of what glyphs you use, they ALL are 5 seconds cooldown.

    The most basic glyph (Notade - Oru - Ta) creates a level 5-15 potion reduction cooldown with 5 seconds.
    The most advance glyph (Kuda - Oru - Kuta) creates a VR10-14 potion reduction cooldown with 5 seconds.

    cMdqfWl.png(I used my one Kuta, so the best I had is a Rekuta to show comparison.)

    There is ZERO difference in any of these glyphs. At any level, at any potency. They're completely broken.

    Edited by Preyfar on May 11, 2015 9:06PM
  • Junkogen
    Junkogen
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    I have deep loathing for ZOS over the Argonian nightblade fiasco. This potion thing is just another example of how inferior the Argonian passives are compared to others.

    Might as well put potion glyphs up on the shelf with the charged weapon trait.
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Thanks for the replies. Shame the Healing Potion Effectiveness passive is in the Champion Constellation. Would love to have that back as an enchant, and/or a replacement for the new version of NB Catalyst passive.
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • Rook_Master
    Rook_Master
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    Sorry guys you should have rolled Imperial.
  • Crimson_Flare
    Crimson_Flare
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    Preyfar wrote: »
    I'm DragoneerFA over on Reddit. Not only do they not scale in any way from any level of the glyphs (e.g. level 5-15 to VR14), but regardless of what glyphs you use, they ALL are 5 seconds cooldown.

    There is ZERO difference in any of these glyphs. At any level, at any potency. They're completely broken.
    @Preyfar Just wanted to pop by and say that the new UI for [redacted] is coming along nicely. Keep up the good work! :)

    Your Resident Red Dragon,
    Zala ;)

    (You may now continue talking about how broken the potion-related enchants are)
     
    Edited by Crimson_Flare on May 12, 2015 1:05PM
    "What is better, to be born good, or to overcome your evil nature through great effort?" - Paarthurnax (Skyrim)
  • Faulgor
    Faulgor
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    13 months and enchanting is still terrible. Their development process is absolutely obscure to me, if they can't even change something like this.

    I really have no clue what they are doing all the time, except one lonely intern in Gina's dungeon reskinning pets for the Crown Store.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • sylviermoone
    sylviermoone
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    I might be confused about how jewelry glyphs work, but I noticed last night that a Vet 1-3 purple spell power glyph gave 52 more spell damage. Also, a vet 5-7 purple spell power glyph gave....52 spell damage.

    Shouldn't a higher level glyph give more spell damage? Maybe I misread the patch notes where they said this issue was fixed?

    :neutral:
    Co-GM, Angry Unicorn Traders: PC/NA
    "Official" Master Merchant Tech Support
    and Differently Geared AF
    @sylviermoone
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