Psychobunni wrote: »I would only add instead of just a huge lump for completion, up rewards per level of DSA. Yes, as someone stated the best groups can do it fast. However there are boatloads of players that play how they want and not min/max and it is going to take them hours if they even complete it. I'm not saying raise rewards so high people just grind it, but make it more worth it for all who take part.
I guess it depends on your own group aswell. If you take 3 hours to complete veteran DSA, you're doing something seriously wrong. The average run takes around an hour and 15 mins, good runs around an hour. That's from my own experience, at least.
I think if you would improve yourself and the people you play with would do the same, the situation of vet dsa vs grinding would already change to look a lot better.
Psychobunni wrote: »I would only add instead of just a huge lump for completion, up rewards per level of DSA. Yes, as someone stated the best groups can do it fast. However there are boatloads of players that play how they want and not min/max and it is going to take them hours if they even complete it. I'm not saying raise rewards so high people just grind it, but make it more worth it for all who take part.
I guess it depends on your own group aswell. If you take 3 hours to complete veteran DSA, you're doing something seriously wrong. The average run takes around an hour and 15 mins, good runs around an hour. That's from my own experience, at least.
I think if you would improve yourself and the people you play with would do the same, the situation of vet dsa vs grinding would already change to look a lot better.
Don't expect any fixes until Console players are V14 and complaining.
So at least a few months for the majority of them.
I guess it depends on your own group aswell. If you take 3 hours to complete veteran DSA, you're doing something seriously wrong. The average run takes around an hour and 15 mins, good runs around an hour. That's from my own experience, at least.
I think if you would improve yourself and the people you play with would do the same, the situation of vet dsa vs grinding would already change to look a lot better.
I think you are missing the point... Even with "subpar skills and equipment" the balance falls heavily in favor of farming vs. dungeon running in terms of gold per hr.
"Up the ante" by having an optimized skillset, and the pendulum swings even further in favor of grinding mobs for trash drops/leather scraps (wax!) and the incidental drops.
With a lack of effective "sanctioned" activities at Vet14, people will tend to gravitate towards higher risk-vs-reward activities.
I guess it depends on your own group aswell. If you take 3 hours to complete veteran DSA, you're doing something seriously wrong. The average run takes around an hour and 15 mins, good runs around an hour. That's from my own experience, at least.
I think if you would improve yourself and the people you play with would do the same, the situation of vet dsa vs grinding would already change to look a lot better.
I think you are missing the point... Even with "subpar skills and equipment" the balance falls heavily in favor of farming vs. dungeon running in terms of gold per hr.
"Up the ante" by having an optimized skillset, and the pendulum swings even further in favor of grinding mobs for trash drops/leather scraps (wax!) and the incidental drops.
With a lack of effective "sanctioned" activities at Vet14, people will tend to gravitate towards higher risk-vs-reward activities.
It's not all about gold per hour though. You can have as much gold as you want, but you'll never be able to buy that master weapon that you want. It gives people a time sink with something to do. While I wouldn't mind having these 'master enchantments', it would quickly make the content as obsolete as the OP already claims it is.
Right now vet DSA is worth running. You get decent XP, chances at a good master weapon and most importantly:
it's fun to do.
I guess it depends on your own group aswell. If you take 3 hours to complete veteran DSA, you're doing something seriously wrong. The average run takes around an hour and 15 mins, good runs around an hour. That's from my own experience, at least.
I think if you would improve yourself and the people you play with would do the same, the situation of vet dsa vs grinding would already change to look a lot better.
I think you are missing the point... Even with "subpar skills and equipment" the balance falls heavily in favor of farming vs. dungeon running in terms of gold per hr.
"Up the ante" by having an optimized skillset, and the pendulum swings even further in favor of grinding mobs for trash drops/leather scraps (wax!) and the incidental drops.
With a lack of effective "sanctioned" activities at Vet14, people will tend to gravitate towards higher risk-vs-reward activities.
It's not all about gold per hour though. You can have as much gold as you want, but you'll never be able to buy that master weapon that you want. It gives people a time sink with something to do. While I wouldn't mind having these 'master enchantments', it would quickly make the content as obsolete as the OP already claims it is.
Right now vet DSA is worth running. You get decent XP, chances at a good master weapon and most importantly:
it's fun to do.
The only thing Vet DSA has going for it is that it is fun to do. But what is not fun is running it and not receiving anything rewarding from it. The "master weapons" are lack luster at best, they are by no means an upgrade to most builds. In most cases players will loose a set buff and weapon enchantment to get an enchant buff that in the end most likely is not an upgrade. For example, I loose 179 spell power from my set bonus and its enchantment of causing X Damage and return X magica for an increase in magica and having one spell give players some extra stamina on the first tick. This is just changing my build a little, it is by no means an upgrade to my build.
I want the game to be challenging, I enjoy the challenge I just want better rewards for the time I and other players put into it. If the master weapons were true upgrades I would not of made this post. I would be running Vet DSA right now trying to get one, but they are not. Challenging content should have great reward, and if you do not get the great reward on the first one or twenty times at least make it worth or time until we get the item we seek.
Go into Vet DSA or even Reg DSA with enlightenment and see how many champion points you get. and you can't run vet dsa without expecting to pay for a little repairing.