We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.
We are currently investigating issues some players are having with the ESO Store and Account System. We will update as new information becomes available.
In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
In response to the ongoing issue, the ESO Store and Account System have been taken offline for maintenance.

Suggestion for enchanting profession

Lifsteinn
Lifsteinn
✭✭✭
Among all professions, only Enchanting is not worth in low level. And when I say "low level" is almost every level besides level cap.
This is because Potency, Essence and Aspect runes together cost much more than a vendor Glyph with a very small to none difference.

I understand that, in lower levels, 1 point of attribute is already a big difference, but the price difference is much bigger.
And they cannot simply increase the power of crafted glyphs or reduce the power of bought ones by a huge factor, because this would unbalance the game, maybe by a little factor this could be done.

My suggestion goes to lower the price of lower level Potency, since Essence are already low and Aspect are fine. By making the low level Potency drop in stacks! When you would get 1 Potency rune, you get like 3 or 4 of them in lower levels, whatever you gather, deconstruct, hireling or writ reward. No changes need to be done on higher level Potency runes, in my opinion.
This would also make Enchanting a little easier to level up, because so far it is the hardest profession to level by far.

I know they might be changing Enchanting because of already reported problems like these:
http://forums.elderscrollsonline.com/en/discussion/167896/no-difference-between-gold-and-purple-jewerly-enchants
http://forums.elderscrollsonline.com/en/discussion/166860/so-no-difference-between-a-crafting-level-7-and-level-8-glyphs

So, could you please take a look on this matter too?

  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Handful of things:
    • Get hirelings - they'll help greatly in making sure you have enough runes without paying for anything. Note, however, your hireling emails are based on your enchanting passive ability, not your character level. So, if you have a level 20 character, make sure you don't yet unlock the passive allowing you to make L21+ glyphs, as that's the potency level you'll get in the hireling emails.
    • Decon every found white and green glyph you ever get. While you're not going to get Aspect Runes worth a darn out of them, they'll keep you in the other two varieties. They drop based on zone level, not your level.
    • Do the writs - they take no time at all and will end up netting you more than they cost, even before the surveys. Always make them with TA's. You'll also get soul gems from each one, again, based on the passive level of your enchanting.
    • Put a point into the passive that lets you see the runes from a distance at first. Later in the game, you'll be able to spot them from a mile away without it.
    • Trade runes/rune levels you don't need for those you do. Others can sell them, so can you. This helps offset the cost of buying any you make need to.
    • Last thing: Enchant everything that does not already have it, and use what you have vs no enchant at all. A white enchant is better than no enchant, and you can always replace/change/upgrade the enchant later on most items.

    Enchantments make a bigger dent than you might think, even at lower levels. Usually if I find myself wondering why a particular fight is taking so long, it's because my enchantment charge has worn off.

    It's not as strong as it should be, but it's still well worth pursuing.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have had no issues with enchanting. The first character I leveled my enchanting was behind level but that's life since I didn't do much gathering and such to level the line plus they nerfed leveling enchanting since launch.

    Second, gathering is a free way to get everything needed and as others have pointed out hirelings and doing the daily writs help further.

    Third, stash what you don't use on an alt mule so you have it for your next character though I will say I usually just buy the white quality runes outside of what I get in drops. Really not worth the time to craft them until vet ranks at which time I craft purple for my vet characters only because I level them up in dsa.

    I do not think your ideas need tone implemented and what you perceive as a problem, well, I don't see any issues.

    Edit: and I've seen no issues with using white quality chants leveling and have had absolutely no issues leveling a character. I usually wear gear for 10 leveled until vet.
    Edited by idk on May 8, 2015 3:07PM
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think the rarity of low-level potency runes is because most people don't bother harvesting them or putting them for sale. Meanwhile, the V10-14 ones are abundant because people with maxed-out enchanters get them from hirelings or by harvesting Craglorn and the higher Vet zones.

    I'm working on setting each of my enchanting hirelings to a different potency level so that I get a variety of potency runes. Right now, I get either the tier 1 or the tier 9 ones and I have a ton of each.

    Also, if you have the Champion passive that gives you a chance of doubling the yield of a node, that procs on runes as well. :-)
    The Moot Councillor
  • Lifsteinn
    Lifsteinn
    ✭✭✭
    I think you are missing the point, I have NO problem leveling my enchanting whatsoever. Thank you for the tips, but I already have a 50 enchant character and leveling a second one.

    What I am trying to suggest here is some balance among professions, why Enchanting should be harder to level?
    Why everyone just buy glyphs (low level) from the vendor instead of crafting themselves?

  • theweakminded
    theweakminded
    ✭✭✭
    There I little point to leveling a second if you have a max. Save the effort and focus on different crafting skills. I have mine split 3/3 on 2 characters.
  • Lifsteinn
    Lifsteinn
    ✭✭✭
    There I little point to leveling a second if you have a max. Save the effort and focus on different crafting skills. I have mine split 3/3 on 2 characters.

    I seriously can't understand why everyone keep thinking about me and my professions, could you please focus on the suggestions:
    - Will it bring better balance?
    - Is it a good idea or a bad idea and why?
    - Do you also feel that Enchanting is harder to level than other professions?
    - Do you craft and use low level glyphs or you sell the materials and buy the glyphs from vendor?

    (But just to let you know, my Enchanting 50 is my main and I want to spend those crafting skill points in an alt.)
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    If you follow the advice @Merlin13KAGL gives above (which is what I did once I decided to start doing enchanting) then you really shouldn't ever need to buy runes or glyphs. You'll just craft the glyphs you need or want as you level, and you'll have the runes you need to do so.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    I don't think I ever bought a glyph in the game.

    And even when I decided to switch enchanters 2 months into the game (when my main was already a level 20 enchanter), I never had any problem keeping my Enchanter able to make glyphs for my main, who was at least 10 levels higher. Going up in levels in Enchanting may be a bit slower than other professions, but you really only need to get to level 40 to make every possible glyph in the game, and it's perfectly possible to keep your enchanting ability in line with your character level as you play along.
    The Moot Councillor
  • theweakminded
    theweakminded
    ✭✭✭
    Lifsteinn wrote: »
    There I little point to leveling a second if you have a max. Save the effort and focus on different crafting skills. I have mine split 3/3 on 2 characters.

    I seriously can't understand why everyone keep thinking about me and my professions, could you please focus on the suggestions:
    - Will it bring better balance?
    - Is it a good idea or a bad idea and why?
    - Do you also feel that Enchanting is harder to level than other professions?
    - Do you craft and use low level glyphs or you sell the materials and buy the glyphs from vendor?

    (But just to let you know, my Enchanting 50 is my main and I want to spend those crafting skill points in an alt.)

    1. No it won't bring better balance.
    2. Neither good nor bad, just pointless.
    3. Yes it is harder, but t is also the only profession that never needs to reach cap.
    4. Low levels don't last long enough to bother crafting your own glyphs. Points further to pointlessness for more mats.

    People bring up your professions because personal professions are relevant due to the views a poster might have. Spending the crafting points on an alt is pointless. It simply is because glyphs are not bound. I know some people that did not bother doing it themselves at all.

    Also, price does not matter much while leveling and dealing with glyphs, you get common (white) glyphs easily jut by killing mobs. Grinding let me get about 20-50 per lvl. Questing gave enough to enchant gear I crafted for alts too.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    3. Yes it is harder, but t is also the only profession that never needs to reach cap.
    Wait, is that true? I've got all of the crafting skills at 50, but I could have sworn that there was no real reason for me to ever get them that high (aside from the fact that I wanted to).
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    UrQuan wrote: »
    3. Yes it is harder, but t is also the only profession that never needs to reach cap.
    Wait, is that true? I've got all of the crafting skills at 50, but I could have sworn that there was no real reason for me to ever get them that high (aside from the fact that I wanted to).

    Yes once you reach lvl 40 you can craft anything and everything enchanting.
  • UrQuan
    UrQuan
    ✭✭✭✭✭
    ✭✭✭✭✭
    UrQuan wrote: »
    3. Yes it is harder, but t is also the only profession that never needs to reach cap.
    Wait, is that true? I've got all of the crafting skills at 50, but I could have sworn that there was no real reason for me to ever get them that high (aside from the fact that I wanted to).

    Yes once you reach lvl 40 you can craft anything and everything enchanting.
    Sorry, I was unclear. I know that at enchanting level 40 you can craft any and all glyphs, I was asking if it's true that some of the other crafting skills have to be raised to 50 in order to be able to craft everything.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lifsteinn wrote: »
    Among all professions, only Enchanting is not worth in low level. And when I say "low level" is almost every level besides level cap.

    This would also make Enchanting a little easier to level up, because so far it is the hardest profession to level by far.

    I agree that Enchanting is the hardest craft to level up ... especially if you're doing it on your own without the help of a guildmate or friend to deconstruct glyphs. My main crafter has still not reached level 50.

    I mildly disagree that enchanting is not worth it at low levels. Maybe I'm one of the few who does it, but I enjoy making new gear at almost every armor/weapon mat tier. I supplement the newly crafted gear with newly crafted glyphs ... so those handful of Jera and Pora runes sitting in the bank come in pretty handy. If you're going to PvP at low levels, enchanted gear is almost a requirement.

    As you pointed out, low level potency runes just happen to be rare. So rare, that occasionally you'll see requests in zone chat for a specific potency rune. Many players are just grinding through those levels without taking time out to harvest rune nodes (or for that matter admiring the Tamriel sunset ;) ).

    Though I'm not helping you with your argument for more dropped stacks of potency runes ... I don't have anything against that either. Agreed ... having more of these on hand might save a player who is tweaking their build at low levels.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Hmm two diff threads but similar topic

    -To me the enchant line shouldn't exist.
    -enchants should be a skill within BS, Clothing and Woodworking

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
Sign In or Register to comment.