That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
Vamp bane isnt for the full dps, using it throughout the whole fight you will get overall more dps because of the higher spell damage. Execute phase lasts what, 10 seconds ? Having higher spell damage from a free passive will boost your shards damage too, which is used on everything
That's were Radiant comes in handy.Vamp bane is too weak to use practically imho. At least with the execute it can be helpful.
That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Do you have any vids of stage 8 and 9? Most dmg inc there I really would like to see how BoL keeps up there
with ball of lightning , really i wanna see that in action , so interesting. but yeah , i guess everything work with your team and your tactics. not everything match perfectly with every ppl ^^GJ btw
It's not ball of lightning it's breath of life. Templar thread not sorc
Concerning OP, there is really low survability in this build in terms of healing skills used (just BoL) so we must assume the other members of the group have awesome DPS or are very experienced with the instance (where to go, to stack and so on). People should not try to copy this as it definitely depends of your group.
WillhelmBlack wrote: »VDSA Record Holder: "This is my build".
Forum: "You're doing it wrong".
Now go and tell Hussain Bolt his technique is rubbish.
Kind of. Seeing something that is not optimal and pointing that out will help him I guess. Crushing Shock is a choice but two Blazing Spears... do you even Templar?
That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
Do you have any vids of stage 8 and 9? Most dmg inc there I really would like to see how BoL keeps up there
Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
Fairly sure you don't I gain the weapon damage and the spell resistance for not having any skills from that tree on my bar.nicholasmccullinb14_ESO wrote: »WillhelmBlack wrote: »VDSA Record Holder: "This is my build".
Forum: "You're doing it wrong".
Now go and tell Hussain Bolt his technique is rubbish.
Kind of. Seeing something that is not optimal and pointing that out will help him I guess. Crushing Shock is a choice but two Blazing Spears... do you even Templar?
You need an aedric spear ability on both bars for the 10% crit damage bonus. Is there a better one? Or do you suggest giving up that bonus damage? For what? All other aedric spear abilities are dps losses. You get bonus damage for interrupting a casting target, and with an aedric spear ability that damage gets boosted even more. Win win.
Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
xD thanks? lol Seriously ty - and y of you aren't using for RR or HS maybe do not need at all. As I say - I just still use em out of habit :-)
Robotmafia wrote: »thanks for the postdo you have a video for stage 10?
We have an older video of stage 10, not anything on our recent run. The person who records is still editing so we hope to have the vids up soon!https://www.youtube.com/watch?v=5fC5Yd0W5FQ
Link to the older vid. Not the same strat we use now, but you kinda get an idea.
Fairly sure you don't I gain the weapon damage and the spell resistance for not having any skills from that tree on my bar.nicholasmccullinb14_ESO wrote: »WillhelmBlack wrote: »VDSA Record Holder: "This is my build".
Forum: "You're doing it wrong".
Now go and tell Hussain Bolt his technique is rubbish.
Kind of. Seeing something that is not optimal and pointing that out will help him I guess. Crushing Shock is a choice but two Blazing Spears... do you even Templar?
You need an aedric spear ability on both bars for the 10% crit damage bonus. Is there a better one? Or do you suggest giving up that bonus damage? For what? All other aedric spear abilities are dps losses. You get bonus damage for interrupting a casting target, and with an aedric spear ability that damage gets boosted even more. Win win.
nicholasmccullinb14_ESO wrote: »Fairly sure you don't I gain the weapon damage and the spell resistance for not having any skills from that tree on my bar.nicholasmccullinb14_ESO wrote: »WillhelmBlack wrote: »VDSA Record Holder: "This is my build".
Forum: "You're doing it wrong".
Now go and tell Hussain Bolt his technique is rubbish.
Kind of. Seeing something that is not optimal and pointing that out will help him I guess. Crushing Shock is a choice but two Blazing Spears... do you even Templar?
You need an aedric spear ability on both bars for the 10% crit damage bonus. Is there a better one? Or do you suggest giving up that bonus damage? For what? All other aedric spear abilities are dps losses. You get bonus damage for interrupting a casting target, and with an aedric spear ability that damage gets boosted even more. Win win.
Piercing spear (the first passive under the aedric spear skill line) tool tip says. With an aedric spear ability slotted "Increases the damage bonus for your Critical Strikes by (10)% and your damage against blocking targets by (10)%."
Hello Everyone!
As the current top ranked magicka templar many people have been asking about my current set up that I run for VDSA, so I figured I would post my build. Keep in mind this is not anything new and some of the other top DC healers run similar or varying builds like Louu or Blizaria.
This is another interesting Point. First, if you have a balanced Setup with lower Spelldam then yours, you can always heal a Person with a critical BoL. But you cant heal a Person with 20k Hitpoints with one BoL, for an Example, without a critical Heal. That means you have to cast 2x Times, to heal one Person fully, without a critical Heal.I would say yes and no. Our group has really great synergy and we've been working at this awhile so that definitely helps. However, this build I use with any other group I run with. I have no issues staying alive or keeping my group alive. My Breath of Life can crit extremely high and heal a member back to full from 0 health. But again, experience.
Murmeltier wrote: »Hello Everyone!
As the current top ranked magicka templar many people have been asking about my current set up that I run for VDSA, so I figured I would post my build. Keep in mind this is not anything new and some of the other top DC healers run similar or varying builds like Louu or Blizaria.
First, i think it is irritating if you say "as the current top ranked magicka Templar". Better is you say, as a magicka Templar that have reached a top Rank with a top Group, in whatever. So all know that is the top Teamwork who bring good Points, and not only one Person. Anf if, for an Example, a Templar finish the Boss with a good Raid in Sanctum-Hardmode, it doesnt means he is a top Healer then. He is "only" a top ranked Templar in Sanctum, ok^^?This is another interesting Point. First, if you have a balanced Setup with lower Spelldam then yours, you can always heal a Person with a critical BoL. But you cant heal a Person with 20k Hitpoints with one BoL, for an Example, without a critical Heal. That means you have to cast 2x Times, to heal one Person fully, without a critical Heal.I would say yes and no. Our group has really great synergy and we've been working at this awhile so that definitely helps. However, this build I use with any other group I run with. I have no issues staying alive or keeping my group alive. My Breath of Life can crit extremely high and heal a member back to full from 0 health. But again, experience.
With your Set you have to do this too, so the most Sets have to push the Skills twice, if they want to heal a Person fully up, without a critical Heal.
So, too much Spelldamage and too low Magicka Regeneration isnt good. In Addition, after 1.6 much Enemys hits very hard, so all the Groupmembers (except the Tank)) could be 2x Hits. That means you have to Burstheal if you see that the Hitpoints moves down, because the next Hit can kill the Groupmember. Or do you want to wait till the Hitpoints are lower because your Heal is so high? Remember, 2x Hits.
You said you dont need to burst a lot of BoL, because your Heal is so high. But you have to do so because if you wait too long, someone dies. So the Damage forces you to heal a lot faster, except your Group moves so perfectly that you doesnt need to heal them too often.
With your Build, you cant burst a long Time in extreme Situations. This Build only works with a Top Group, but other Builds do this too.
I think it is a fine Move to share Experience with other Players, but such Things like "Top-ranked" could be mislead some new Healers. I see it too often that many People follow Builds and Ideas only because the People they have offered them, are in some Charts and have Top-Ranks.
Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
xD thanks? lol Seriously ty - and y of you aren't using for RR or HS maybe do not need at all. As I say - I just still use em out of habit :-)
Yep, unnecessary and springs requires bad group positioning
Murmeltier wrote: »Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
xD thanks? lol Seriously ty - and y of you aren't using for RR or HS maybe do not need at all. As I say - I just still use em out of habit :-)
Yep, unnecessary and springs requires bad group positioning
Interesting Idea, i will tell this to my Group "Hey People, stack and bomb the Mobs without Healing Springs", i think they doesnt like this. We pull all together at the Dwemers, all 3 Robots & Mages etc, try to heal this with a Burstheal. Or in the Swamp. Maybe it works for some Groups but they need to train this hard.
I dont say it couldnt work, but i know the healing Spring is very important if the Groupmembers stay at one Point because the Damage is too high.
Murmeltier wrote: »Hello Everyone!
As the current top ranked magicka templar many people have been asking about my current set up that I run for VDSA, so I figured I would post my build. Keep in mind this is not anything new and some of the other top DC healers run similar or varying builds like Louu or Blizaria.
First, i think it is irritating if you say "as the current top ranked magicka Templar". Better is you say, as a magicka Templar that have reached a top Rank with a top Group, in whatever. So all know that is the top Teamwork who bring good Points, and not only one Person. Anf if, for an Example, a Templar finish the Boss with a good Raid in Sanctum-Hardmode, it doesnt means he is a top Healer then. He is "only" a top ranked Templar in Sanctum, ok^^?This is another interesting Point. First, if you have a balanced Setup with lower Spelldam then yours, you can always heal a Person with a critical BoL. But you cant heal a Person with 20k Hitpoints with one BoL, for an Example, without a critical Heal. That means you have to cast 2x Times, to heal one Person fully, without a critical Heal.I would say yes and no. Our group has really great synergy and we've been working at this awhile so that definitely helps. However, this build I use with any other group I run with. I have no issues staying alive or keeping my group alive. My Breath of Life can crit extremely high and heal a member back to full from 0 health. But again, experience.
With your Set you have to do this too, so the most Sets have to push the Skills twice, if they want to heal a Person fully up, without a critical Heal.
So, too much Spelldamage and too low Magicka Regeneration isnt good. In Addition, after 1.6 much Enemys hits very hard, so all the Groupmembers (except the Tank)) could be 2x Hits. That means you have to Burstheal if you see that the Hitpoints moves down, because the next Hit can kill the Groupmember. Or do you want to wait till the Hitpoints are lower because your Heal is so high? Remember, 2x Hits.
You said you dont need to burst a lot of BoL, because your Heal is so high. But you have to do so because if you wait too long, someone dies. So the Damage forces you to heal a lot faster, except your Group moves so perfectly that you doesnt need to heal them too often.
With your Build, you cant burst a long Time in extreme Situations. This Build only works with a Top Group, but other Builds do this too.
I think it is a fine Move to share Experience with other Players, but such Things like "Top-ranked" could be mislead some new Healers. I see it too often that many People follow Builds and Ideas only because the People they have offered them, are in some Charts and have Top-Ranks.
I routinely see ulterior motive heal through things that healers specced for recovery have no hope of doing.
This is a vet dsa specific buikd. Healing in vdsa is almost exclusively burst healing. This spec excels at that task.
The recovery just isn't an issue. You dont appreciate how much faster mobs die this way, reducing the damage taken and resource used by the whole group. This build can aoe dps with the best. Dead mobs dont deal damage.
As they say, death is the best cc.
Murmeltier wrote: »Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
xD thanks? lol Seriously ty - and y of you aren't using for RR or HS maybe do not need at all. As I say - I just still use em out of habit :-)
Yep, unnecessary and springs requires bad group positioning
Interesting Idea, i will tell this to my Group "Hey People, stack and bomb the Mobs without Healing Springs", i think they doesnt like this. We pull all together at the Dwemers, all 3 Robots & Mages etc, try to heal this with a Burstheal. Or in the Swamp. Maybe it works for some Groups but they need to train this hard.
I dont say it couldnt work, but i know the healing Spring is very important if the Groupmembers stay at one Point because the Damage is too high.
We group everything up, it sounds like your tank or dps need to inorove.
One of these things needs to happen:
Better aggro control
better not standing in red.
Better choice of location to clump the mobs
better use of ultimates
better use of mitigation or cc.
Probably some of those things.
Ilremember repentence is a free gigantic heal as long as stuff is dying.
Murmeltier wrote: »Resto staff is just so bad in dsa.That's right, AOE is king in DSAV. So why would you use a single target dps skill which isn't even the best one you have available. And Blazing Spear on both weapon bars is beyond me.
Crushing Shock is used on certain rounds for interrupts and nothing more. So this may not be the best single target, but it has a secondary function which makes it attractive to use. Keeping Blazing on both bars allows me to not have to bar swap as often if something comes up. You may not agree, but it works for me.
I do not use it (healer) but I might - on final boss in round 7. I usually bash there for interrupt - for one example. I would type more but on my phone is a pita.
I've found that it's actually helpful on several rounds. 3 all rounds for Nereids, 6 boss round, 7 boss round, 8 boss round, and any level with an archer or mage to interrupt.
Yeah I can see all that and thanks - I tend to often run dbl restos out of habit - but considering trying some of your ideas but yes - I tend to throw shards on neriads (it works) and bash other stuff or shards depending if little or big ;-) but I do have CS leveled and destro etc (mine has poison glyph though) and often dps too - so I might see if my guys will mind my trying your way. I also have pretty much same build as you too.
I also off tank final boss but really wanna try nuke method.
Thanks again for sharing :-)
xD thanks? lol Seriously ty - and y of you aren't using for RR or HS maybe do not need at all. As I say - I just still use em out of habit :-)
Yep, unnecessary and springs requires bad group positioning
Interesting Idea, i will tell this to my Group "Hey People, stack and bomb the Mobs without Healing Springs", i think they doesnt like this. We pull all together at the Dwemers, all 3 Robots & Mages etc, try to heal this with a Burstheal. Or in the Swamp. Maybe it works for some Groups but they need to train this hard.
I dont say it couldnt work, but i know the healing Spring is very important if the Groupmembers stay at one Point because the Damage is too high.