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Is skyrim way better than ESO? or is it the other way, or even uncomparable?

NerZhulen89
NerZhulen89
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I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.
  • Knaxia
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    You're trying to make a comparison between a single player game and a MMO? Both follow very different rules and you can't really compare any of them.
  • jircris11
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    Cant really compare a single player rpg with player mod support to a mmo. Certain things had to be done to make ESO a mmo and that makes it quite different from normal TES games. One of the main complaints i saw back when ESO launched was "its not like skyrim thus is sucks". Yet anyone who thought ESO would be the same as a single player RPG was expecting way to much. besides...pvp would be a pain with everyone running /tgm.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • timborggrenlarsenb16_ESO
    I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

    For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
    In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.


    Way better by a million, and yes they cut have made the games more or less as skyrim. In the short words, just make the game a massive multiplayer, instead of a single player, give implant respawner on what elements that other ways normal will be gone, and make the doungens as puplic, an dinstent for grps(with scaling as there is in eso now, and implant a drop system based on the nr of players / and the difficulty).Boom you have Skyrim as a mmorpg, and maybe the best that have ever been on the market.
    but no, they *** it up good, and they let the money men run it all!
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • Mumnoch
    Mumnoch
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    Apples and Oranges.

    As far as TES games go though Zenimax successfully made the worst TES game ever to be produced. They failed their customer's at launch and over a year later are still failing them + people who gave it a second chance.

    4 classes total...
    Armor that doesn't follow previous TES games (personally I think the female armor looks puritan but that's imo)
    class balance
    random CTDs/lag spikes/game freezes
    no endgame content worth doing.

    I could go on, but the above is more than enough for me to give up on Zenimax. Maybe they will figure it out someday but I'm not holding my breath.
  • kodo
    kodo
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    eso best game ever made.i played skyrim,it kept me for about 4 months ,every day i played, but eso i play for 6 months now,almost every day,and i dont get tired of it.the sheer size of the game is unbelievable, the graphics are the best,the quests are just great.
    about the loot, who cares? u can create your own weapon and it'll always be better ,same as any other thing as enchants.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    its better and worse than some mmo's. As a TES game its the singularly worst game to come from the series. However what irks me is how ZOS treats its customers, particularly the pc crowd. We are being ignored.
  • sk8ingeckoub17_ESO
    sk8ingeckoub17_ESO
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    Totally different and neither is my actual favorite TES game anyways. I liked skyrim to an extent but I hated how "godlike" the main character really was. Dragonborn was taken to a whole new level of blah. I prefer Morrowind or Oblivion.

    That said ESO and Skyrim are such different games with different purposes you really cannot compare them. Keeping the usual you get whatever the mob was wearing would destroy the way MMO's loot tables work or we would just instantly fill up our bags with a bunch of randomly generated crap armor praying one of the dozen items was decent each kill.

    Also I am very glad they did away with the weight of gear thing that traditional TES games had. carrying as much as you want till you couldn't move worked for them but I was a EQ player and remember how much of a pain weight based loot was in a mmo....

    other then that yeah you really can't compare. Especially since I think a lot of the Skyrim computer players have these rose tinted glasses on thinking Skyrim was something it really wasn't without realizing it mostly due to the amount of mods and things that radically altered the game. Skyrim was fun but it wasn't the best that ever was.
  • Hayhurst
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    Simply because it shares the same title of "Elder Scrolls" doesn't standardize it as the same game, it's adapted and changed.
    You'd be better off comparing it to current MMO's rather than it's predacessor Skyrim.
  • RSram
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    In features Skyrim wins, but the two game systems are really apples and oranges because ESO has to be balanced between the players and NPCs where as Skyrim only has to be balanced between the player and NPC's. This is why ESO places more restrictions on what a player can and cannot do, or the amounts of rewards and XP that are earned.

    What both Skyrim both have in common:

    1) Poor graphics quality: both systems used low quality textures out of the box, but Skyrim's textures can be upgraded.
    2) Poor NPC artificial intelligence.
    3) Clunky Combat system
    4) Crafting and bartering interfaces are really cumbersome unless an addon or mod is used; for example, to craft something a 100 times, I have to press the craft button a hundred times! To sell or buy a hundred items of the same type, I have to press the sell button a hundred times. Why can't I just select the amount of items using a slider.

    What Skyrim did much better than ESO:

    1) The quest mechanics in Skyrim were not as linear as in ESO. Many of the side quest could be started in the middle; for example, if the flow of the quest was A, B, C, and D, you could bypass the A and B requirements and start with C.
    2) In Skyrim you had to aim your spell and weapon attacks.
    3) Implementation of physics - dead NPCs would fall over obstacles and not float in mid air like in ESO.
    4) Better or more complex stories.
    5) Decision choices (when available) affected quest outcomes.
    6) The game difficulty increased as your character did.
    7) Better skill lines.
    8) Better quest rewards
    9) Fewer loading screens.
    10) Player housing
    11) Companions
    12) More guild quests - Dark Brotherhood and thieves guild.
    13) The guild quest lines are longer and more complex.
    14) The ranged weapons and skills had a farther range.
    15) Enemies would detect you are a farther range.
    16) The atmosphere in the game was most intense.
    17) The dungeons were more complex and had more variety.
    18) There is little duplication of major structures; for example, the interiors of the houses were not the same.
    19) Better justice system.
    20) More dynamic NPCs. Each NPC had a daily routine and would respond to dragon attacks.
    21) Spell Crafting
    22) Jewelry Crafting
    23) Better Skill Tree implementation.
    24) Arrows and weapons could be modified with potions.
    25) The player had a limited supply of arrows, but the arrows could be recovered.
    26) Underwear exploration and quests.
    27) The conjuring skill line included weapons.
    28) Dual spell wielding.
    29) No game lag.
    30) Can loot armor and weapons from dead NPC's

    What ESO does better than Skyrim:

    1) Multiplayer combat (It's an MMO)
    2) Crafting is more complex and diverse.
    3) More options in combat due to the skill bars.
    4) More land area to explore.
    5) More quests.
    6) Can play with friends
    7) PVP zones.
    8) Earn achievements.
    9) you can make a lot of money using the games economy.
    10) Unlike Skyrim, you can't pay for training which is a plus IMO.
    11) Skill books implementation is much better than in Skyrim.
    12) Loot grouping.
    13) Better Inventory interface.
    Edited by RSram on May 4, 2015 9:02AM
  • Raash
    Raash
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    I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

    For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
    In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.

    Not really fair to compare two widely different kind of games...
    But lets say that If Skyrim was a car ESO would have been lousy old worn out boots.
    I dont even see ESO as a true Elder Scrolls game to be honest.
    I treat it as some wierd spinnoff of the ES franchise much like what sarah connor chronicles is to the Terminator movies.
  • Bouvin
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    Is a Ferrari better than a Dump Truck?

    Depends if you're trying to haul 3 tons of gravel or not...
  • kevlarto_ESO
    kevlarto_ESO
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    I enjoy the Elder Scrolls single player games, I also enjoy the mmo version, two different types of games, really cannot compare massive multi player online game to a single player, they both have there places and they both have there fans, they both have their haters, it is all about opinion neither one is any better than the other imho, it what you enjoy the most :)
    Edited by kevlarto_ESO on October 29, 2016 11:15AM
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    What is the biggest difference for you between these two games,

    By far the biggest difference is the way combat is designed.

    In Skyrim:
    -Races don't define your character, they more or less just determine your starter stats.
    -Wearing heavy armor and/or using a shield doesn't make you total crap at offense.
    -Resources pools are simply that: resource pools. Not "crank this up to determine your damage" or "sacrifice weapon damage to gain spell damage".
    -Attacks can be dodged, to the point one almost doesn't need armor if they have good footwork.
    -Weapon enchants apply to each attack and give unique bonuses instead of just being cosmetic differences.

    I have many grievances with the combat system in this game. Just because it's an MMO doesn't mean it had to be designed the exact way it is now. That said it could've been worse, it's very fluid and movement based as opposed to some more static or even turn-based MMO's.
    which one is better in your opinion and why.

    They have their ups and downs.

    ESO has far better crafting. The ability to actually deconstruct items is a huge bonus alone.

    ESO has a larger world and more lore. Being able to see never before seen areas and explore their culture, and having a TON of unique styled weapons and armor pertaining to each race.

    Skyrim has a more serious and immersive atmosphere, instead of the sort of cartoony-themepark artsyle that most MMO's including ESO have. Also the music is a hundred times better than what ESO has, sorry.

    Skyrim has better combat mechanics, explained above.
    Edited by golfer.dub17_ESO on May 3, 2015 6:56PM
  • AngryNord
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    Skyrim is a single-player game, ESO is an MMO (it can be debated how good of an MMO it is, of course, but still an MMO). Can't really compare the two.
  • Obscure
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    Is it better? Odd question.

    I'll respond with, if they made ESO with a different skin/theme, say just a generic Fantasy setting, no one would ever draw a connection between it and the Elder Scrolls: mechanically different, functionally different, gameplay completely different.

    ESO is only a TES game on the surface; it's only skin deep. Once you look past the skin of ESO, you are in a place that is absolutely foreign to TES design (character has no effect on the world, character actions have no lasting consequences, game is driven by levelling/loot progression rather than the narrative, there is no air of mystery in exploration, 95% of the things you find are of little to no value, the world feels static and external to the character rather than the character being a part of it, and on and on and on).

    ESO is not a true TES game, it only qualifies upon the setting it borrows from TES.

    TES = Sandbox
    ESO = on-the-rails Theme park

    The two are completely different and virtually incomparable. I can't even call ESO the worst TES game, because it makes no attempt at being a TES game, it would have otherwise been designed as a narrative driven sandbox MMO, which it absolutely is nothing of the sort.
  • StaticWax
    StaticWax
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    It's like comparing a calculator wristwatch to a sea anemone.
    I wish nothing but joy for everyone.
  • Raash
    Raash
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    Obscure wrote: »
    Is it better? Odd question.

    I'll respond with, if they made ESO with a different skin/theme, say just a generic Fantasy setting, no one would ever draw a connection between it and the Elder Scrolls: mechanically different, functionally different, gameplay completely different.

    ESO is only a TES game on the surface; it's only skin deep. Once you look past the skin of ESO, you are in a place that is absolutely foreign to TES design (character has no effect on the world, character actions have no lasting consequences, game is driven by levelling/loot progression rather than the narrative, there is no air of mystery in exploration, 95% of the things you find are of little to no value, the world feels static and external to the character rather than the character being a part of it, and on and on and on).

    ESO is not a true TES game, it only qualifies upon the setting it borrows from TES.

    TES = Sandbox
    ESO = on-the-rails Theme park

    The two are completely different and virtually incomparable. I can't even call ESO the worst TES game, because it makes no attempt at being a TES game, it would have otherwise been designed as a narrative driven sandbox MMO, which it absolutely is nothing of the sort.

    This have to be best description of the difference between the two games that has ever been written.
    Edited by Raash on May 3, 2015 7:55PM
  • MercyKilling
    MercyKilling
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    Personally, I feel that the progression system from Skyrim and the two preceeding titles did the progression of skills and spells much better than what has been done in this MMO.

    If I were a developer, I would have done everything I could do in order to keep that system as pure as possible and port it over.

    Virtually the only things I would have done to make ESO an MMO would have been to add the ability to play with others to a base MorrowOblivSky game type engine and to keep the mod-ability of the previous three Elder Scrolls titles. Of course, console commands would have been removed. Can't have people doing /tgm all the time. I'd have included text chat and emotes, guilds and housing.....pretty much taking all the best features of an MMO and mix them with Morrowblivrim. (That's Morrowind, Oblivion and Skyrim mashed together. :) )
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • NewBlacksmurf
    NewBlacksmurf
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    No comparison
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • wrlifeboil
    wrlifeboil
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    ...Also the music is a hundred times better than what ESO has, sorry.

    The music in ESO is okay but not as compelling as the Morrowind, Oblivion, and even Skyrim soundtracks. I often turn the ESO music setting to 0 and play those ES soundtracks in the background.
    Edited by wrlifeboil on May 3, 2015 8:52PM
  • dafox187
    dafox187
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    I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

    For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
    In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.

    uncomparable both are great and skyrim is much later in the time line and its sooo much different not a mmo and no classes coustumes skill sets there so different and great in there own ways

    don't get mad at my spelling, autocorrect doesn't cover fantasy.
    Why couldn't the Khajiit go to the party? She had to be Elsweyr.
  • kijima
    kijima
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    LOVED Skyrim, and Oblivion and Morrowind. But since this is just a Skyrim comparison, and apart from the glaringly obvious difference of MMO vs. single player, which will inherently make them different games regardless, this is what I've noticed recently.

    During a recent maintenance break, I put Skyrim while waiting and found by comparison, Skyrim now feels old to me. It doesn't look as good as I remember either.

    All in all, to me... Skyrim is very much outdated in concept and design by direct comparison of ESO.
    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Endurance
    Endurance
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    I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

    For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
    In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.

    What? you comparing this mediocre MMO to CBBE sculpted bodies, 4k resolution texture repacks, beautiful houses and outdoor scenery? custom lua scripted quests? im sure you know the answer to that
    I'm outta here
  • daisy.spit_ESO
    Main difference for me is that ESO has no dragons flying around every 5 minutes, and perma-killing the NPCs I need.
  • Audigy
    Audigy
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    I want to hear your opinion of this. What is the biggest difference for you between these two games, and which one is better in your opinion and why.

    For me it is the loot. Best thing about skyrim is that it follows the old D&D rules about drop, that every enemy drops what is he wearing, not more not less usually.
    In TESO loot from monsters and chests is a complete joke. Its all randomized, and best items you can get are sent to you by who knows who as a "weekly" reward. Which is hillarious from any non hardcore MMO view.

    That enemies only drop what they wear comes from a MOD doesn't it? More immersive armors or so?

    As for your comparison,

    Skyrim is a single RPG, while ESO is an multiplayer RPG so to speak. Because of this, the world at ESO is much more alive than at Skyrim, but at the same time Skyrim allows a better immersion as you can kill anyone, anytime and anywhere.

    Besides that, Skyrims graphics were pretty poor, poor for todays standards. ESO has a much better utility of graphical enhancements such as lightning, shadows and textures.

    What a lot people forget if they look at Skyrim is, that this game was modded for enjoyment, while the release version was pretty okish, it would had never survived as long as it does, without the modding community. Same applies for Fallout btw. Bethesda games always rise and shine with the mods, you can pretty much play a completely new game by just installing a large mod. This doesn't work at ESO or MMOs in general.

    If we players could change one thing, then it would change for everyone as well.
    Edited by Audigy on May 4, 2015 3:10AM
  • gurluasb16_ESO
    gurluasb16_ESO
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    For me ESO is superior due to the scope of the world.
    Skyrim has some good features but I guess I'm more of a multiplayer person.
    I also don't like being stuck in Skyrim (And a tiny piece of morrowind)
  • zeitzbachrwb17_ESO
    They're different.

    ESO is an MMO
    Skyrim is a single-player.

    And LBR, A truly skyrim-like MMO will never work. We already have people going around saying "NO THAT IS NOT SKYRIM YOU DO NOT PLAY IT THAT WAY" and ruining the fun sometime. Imagine a min-max skyrim mode player going around stealthing kill everything or super strong AoE spell that makes all the other skyrim player go "OH NO IT'S A MIN-MAX SKYRIMER THAT IS NOT HOW YOU PLAY" and then proceed to go "THIS IS NOT SKYRIM!"


    Edited by zeitzbachrwb17_ESO on May 4, 2015 6:35AM
  • BuggeX
    BuggeX
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    Audigy wrote: »
    What a lot people forget if they look at Skyrim is, that this game was modded for enjoyment, while the release version was pretty okish, it would had never survived as long as it does, without the modding community. Same applies for Fallout btw. Bethesda games always rise and shine with the mods, you can pretty much play a completely new game by just installing a large mod. This doesn't work at ESO or MMOs in general.

    If we players could change one thing, then it would change for everyone as well.

    Bethesda games shine for the Modsupport, even ESO give Moders a big Modsupport compered to others MMO.
    Bethesda Games just give u the Basic, the rest you have to with Mods.

    OT: I guess ESO is way better, beside Gameplay.
    I was in Morrowind, Cyrodiil and Skyrim. I read much Ingamebooks about the Alik’r Desert, now i got the Change to explore it.
    It Looks cool. The Point is, you Play in Tamriel not in Skyrim/Cyrodiil/Morrowind.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • AngryNord
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    Virtually the only things I would have done to make ESO an MMO would have been to add the ability to play with others to a base MorrowOblivSky game type engine and to keep the mod-ability of the previous three Elder Scrolls titles. Of course, console commands would have been removed. Can't have people doing /tgm all the time. I'd have included text chat and emotes, guilds and housing.....pretty much taking all the best features of an MMO and mix them with Morrowblivrim. (That's Morrowind, Oblivion and Skyrim mashed together. :) )

    I can imagine PvP would've been incredibly fun when all the 12-year-olds came running in in their overpowered Armour of Invincibility and their Greatsword of One-Hitting - all in gharish colours, of course, they just downloaded off the Nexus...
  • Enaijo
    Enaijo
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    You just can't compare a singleplayer RPG with a MMO. And for me, Skyrim was a ... ok game, not more, especially without mods. For me, the storytelling was so bad ... one of the worst I've experienced. Oblivion as example was far superior. And ESO as MMO ... it's just ok for me like Skyrim is as singleplayer RPG. So not much difference for me there.
    Raash wrote: »
    I dont even see ESO as a true Elder Scrolls game to be honest.

    If Bethesda/ZOS says that a game is a Elder Scrolls game, it just is ... it's their property. If they do a shooter and say this is the newest Elder Scrolls title, it just is ... no doubt about it.
    Edited by Enaijo on May 4, 2015 9:00AM
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