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3 minutes to kill 6/7 Spellfiend vet 11 mobs (20k hp) in Craglorn as NB (purple) vet 11

Xandryah
Xandryah
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3 minutes to kill 6/7 Spellfiend vet 11 mobs (20k hp) in Craglorn as NB (purple) vet 11

i just witnessd that i need to break in a sweat quite a bit against 6/7 Spellfiend mobs in Craglorn as a Nightblade (single target focus).... while i could witness how a sorcerer i think (Templar) kills them in no time in maybe max. 30 seconds... with aoe damage (sth from staff skill line)

is that balanced? i don't think so... those mobs were veteran 11, i'm 14...

please fix that :)

Thank you very much

this phenomenon can't be justified by telling me i have the wrong build or learn to play... absolutely not...

i get damaged quite a lot by those veteran 11 mobs too, by the way....

Cheers...

Xandryah

  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    If you want to engage large groups of mobs alone, you need some area damage effect to mow them down reasonably quick. The dual wield skill line has Steel Tornado, which is really good, in fact better than the AoE damage skill from the destruction staff line. You can't make demands to do the same damage against large groups with and without AoE skills. Adjust your loadout for the situation at hand, don't expect to use exactly the same skills successfully for every possible situation.

    Also, Craglorn was designed for group play. It is possible to take on at least some of the fights solo, but not with any build, and some classes can do it easier than others.
    Edited by stefan.gustavsonb16_ESO on April 28, 2015 1:19PM
  • MCMancub
    MCMancub
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    If you want to engage large groups of mobs alone, you need some area damage effect to mow them down reasonably quick. The dual wield skill line has Steel Tornado, which is really good, in fact better than the AoE damage skill from the destruction staff line. You can't make demands to do the same damage against large groups with and without AoE skills. Adjust your loadout for the situation at hand, don't expect to use exactly the same skills successfully for every possible situation.

    Also, Craglorn was designed for group play. It is possible to take on at least some of the fights solo, but not with any build, and some classes can do it easier than others.

    +1 for Steel Tornado. I love that ability.

    Also bow gets Bombard which also snares the enemy, making it SUPER easy to kill large amounts of enemies.
  • Shunravi
    Shunravi
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    A. It's a group zone.
    B. Use aoe. (Dw, 2h, and bow all have it. You also have drain power.) Single target will not work in aoe situations.
    C.NO MORE NERFS.
    D. Nightblade doing craglorn stuff: https://youtu.be/Iv8nz8sfQ1s
    https://youtu.be/ClXwuJGHRMg https://youtu.be/3vN5lH7HbZw
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Ommy71
    Ommy71
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    2h-rally-brawler-high regen stamina with drinks....y're immortal ;)
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    PC-EU
  • Psychobunni
    Psychobunni
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    Xandryah wrote: »

    i just witnessd that i need to break in a sweat quite a bit against 6/7 Spellfiend mobs in Craglorn as a Nightblade (single target focus).... while i could witness how a sorcerer i think (Templar) kills them in no time in maybe max. 30 seconds... with aoe damage (sth from staff skill line)


    Were they a Templar or a Sorcerer (can't be both)? Were they V14? What was their gear? build? CP allotment? Attributes?

    There are lots of reasons another player can do something you can't, or does it faster.

    What is your suggested fix? Nerf mobs meant for a group so anyone can solo them. Poor nerflorn can't take much more.

    Maybe sharing your set up, would help a fellow NB show you better skills to use in that situation? Gear better suited? I know you said purple, but that doesn't mean useful purple.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Kerioko
    Kerioko
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    AOE Bar for magicka NB with destro:
    1. Sap Essence 2. Twisting Path 3. Elemental Wall 4. Flex Slot 5. Inner Light Ult. Soul Harvest

    Have Veil on Off-bar. Drop wall and path, then spam sap. You will generate ultimate like crazy via sap and soul harvest. Enough to drop veil every other fight, every fight on 10+ mob pulls. Use resto on off bar with mutagen and ward o keep yourself alive.

    For two-handed build, spam brawler and reverse slice to clear packs!

    For duel wield build, power extraction + steel tornado!

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  • Dagoth_Rac
    Dagoth_Rac
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    All classes have access to AoE. Impulse from Destruction Staff, Whirlwind from Dual Wield, Volley and Arrow Spray from Bow, Fire Rune from Mages Guild, Silver Shards from Fighters Guild (morph hits 3 targets). Those are available to all classes and your Nightblade can use them. Some are stamina based and some magicka based, so regardless of build you can use them effectively.

    And what about Ultimates? Dawnbreaker from the Fighters Guild is dirt cheap and wrecks undead like spellfields. Meteor from the Mages Guild is more expensive but does boatloads of AoE damage for like 10 or 12 seconds. Between the standard 3 Ultimate per second and the Fighters Guild passive that gives +9 Ultimate any time you kill an undead or daedra, getting your ultimate charged should not be a problem while fighting spellfiends.
  • Huggernaut
    Huggernaut
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    Seems like a bad case of the "l2plays". Can't blame ZOS for you trying to attack groups of mobs with single target abilities and then complaining that people that actually use AOE kill faster than you lol.
  • UrQuan
    UrQuan
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    Xandryah wrote: »
    this phenomenon can't be justified by telling me i have the wrong build or learn to play... absolutely not...
    Yes, it absolutely can. You yourself said you're a single target focus. Why in the world would you think that, as a single target focus, you would have an easier time going up against a group of 6-7 mobs than a build with a multi-target focus? They guy with the AOEs is obviously going to have a much easier time against a group of 6-7 mobs than you will. Conversely, you're going to have a much easier time against a single boss than he will.
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  • idk
    idk
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    As others have posted, aoe against groups is more effective and efficient than single target. Build for the task has a great effect on how the fight pans out.

    Absolutely the case.
    Edited by idk on April 28, 2015 2:39PM
  • Xandryah
    Xandryah
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    Thank you for all of your helps :)

    any positive feedback is always envigorating for me :)

    my NB is veteran 14 in purple gear... i actually expect another feeling when fighting against any mobs below my level... but it's Craglorn, i know...

    i just logged in after a few weeks of break...

    I'll just sit, "contribute" and wait....


  • FENGRUSH
    FENGRUSH
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    Xandryah wrote: »
    Thank you for all of your helps :)

    any positive feedback is always envigorating for me :)

    my NB is veteran 14 in purple gear... i actually expect another feeling when fighting against any mobs below my level... but it's Craglorn, i know...

    i just logged in after a few weeks of break...

    I'll just sit, "contribute" and wait....


    Just because a mob is lower level doesnt entitle you to be any stronger if your setup is crap. Purple gear isnt as good as green gear of the proper set either. Just saying 'purple' doesnt mean anything.

    So the solution probably is a learn to play / wrong build / beyond the keyboard issue.
  • Xandryah
    Xandryah
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    yeah, it's maybe the whole basic idea of how the fights should be that i have problems to accept...

  • Shunravi
    Shunravi
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    Xandryah wrote: »
    yeah, it's maybe the whole basic idea of how the fights should be that i have problems to accept...

    Looks like it.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • idk
    idk
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    There is little difference between vet 11 and vet 14. Same should go with the mobs.
  • Shunravi
    Shunravi
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    There is little difference between vet 11 and vet 14. Same should go with the mobs.

    And it does. There is little difference between v11 and v13+ craglorn mobs.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Vaerth
    Vaerth
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    If you want to engage large groups of mobs alone, you need some area damage effect to mow them down reasonably quick. The dual wield skill line has Steel Tornado, which is really good, in fact better than the AoE damage skill from the destruction staff line. You can't make demands to do the same damage against large groups with and without AoE skills. Adjust your loadout for the situation at hand, don't expect to use exactly the same skills successfully for every possible situation.

    Also, Craglorn was designed for group play. It is possible to take on at least some of the fights solo, but not with any build, and some classes can do it easier than others.

    Not fair to me still that Templar have massive damaging AoE, and NightBlade has Drain Power / Sap Essence.
    Pact Bloodwraith
  • Father
    Father
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    I got nb and I kill these with 2-3 sec. You are doing things wrong obviously NB has no dps problems.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    Vaerth wrote: »
    Not fair to me still that Templar have massive damaging AoE, and NightBlade has Drain Power / Sap Essence.

    I think you are generalizing way beyond reasonable limits here.

    What would you consider "fair"? To have class skills for your NB to exactly match those of a Templar one-to-one? Classes are not created equal, but what would be the fun in having exactly the same choices for every class, with only different names for abilities doing basically the same thing? NBs have some unique and very powerful abilities that are fun to use, and you shouldn't expect to be able to play a NB exactly like a Templar, or any other class.

    The balance between the classes has shifted over the many patches this game has seen, and Nightblades are arguably one of the stronger and more versatile classes at the moment, after having been hopelessly underpowered and basically broken at launch and for months after that. I know, I suffered through it, even had to park my NB for a while because I simply couldn't level her, but I'm quite happy with where my NB VR14 main is at the moment.

    Also, keep in mind that class skills are not everything. It's only three of your skill trees, and you have plenty of other useful skills to choose from when you decide what to put on your bars. Lots of good stuff can be found in the other skill lines, and you can build a NB character to suit many different play styles in many different combat situations. If you can't find what you are looking for in your class skills, you can probably find a good alternative in the other skill trees.
  • driosketch
    driosketch
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    Honestly, puncturing sweep as a templar is all you need, plus any four other skills and ultimate, by the time you're a VR 4 in 5 green heavy. It's just a matter of rythem, maintaining your magic, timing your attack to maximize the heal, and being able to circle strafe the group. Personally I like Dawnbreaker for my ult, use it as soon as they bunch up, and by the time I'm done it's charged up again. Spell fiends are easy, but if I were to try and single target a group of them solo as a templar I would be dead more times than not.

    That doesn't mean a VR 14 NB in purple gear shouldn't be able to handle them, even with single target burst damage. Are you just rushing in? Snipe one from a distance from stealth. Mow down a second as they rush out to you. Then cloak/dodge roll to the crystal spike. Kite the remaining around it using line of sight while focusing on taking them down one at a time. You should be done in under 5 laps. Or just load up the aoe abilities others suggested.
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  • UrQuan
    UrQuan
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    Xandryah wrote: »
    Thank you for all of your helps :)

    any positive feedback is always envigorating for me :)

    my NB is veteran 14 in purple gear... i actually expect another feeling when fighting against any mobs below my level... but it's Craglorn, i know...

    i just logged in after a few weeks of break...

    I'll just sit, "contribute" and wait....
    The bold part might also have something to do with it. Depending on just how long that break was (as in: was the last time you played prior to 1.6 dropping?) you might need to re-examine your skills and your build, because a ton of stuff changed with 1.6, and the things that worked best before are not necessarily the things that work best now.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • glak
    glak
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    I agree, drain power (siphoning skill line).

    Use armor sets that specialize in fighting packs and returning stamina or Magicka (whichever is your DPS pool).
    For magicka, there's magicka furnace as an example.

    If you're stamina DPS, medium armor is good enough in the spell and physical resistances department compared to heavy. Tanks can get away with 5 medium /2heavy and block/dodge, it's so good at mitigation and regen combined.

    2H has AOEs with carve and then reverse slice (finisher & AoE dmg spreader)
  • GaldorP
    GaldorP
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    The Sorcerer as well can only do AoE efficiently if he or she is using some AoE skills. So this has nothing to do with what class you play. All classes can do this well if you have the right setup. You can't expect to be as good at AoE as someone who's made an AoE build.

    Also, AoE skills are meant to be the better option in a situation where you're fighting a lot of enemies (I think they should start being better at around 3 or more targets). The balance problem would occur if AoE skills were better or almost as good as single-target skills at killing single targets.

    So if what you are saying is that AoE skills are still a bit too strong compared to single-target skills considering how much Magicka/Stamina they cost I think I would agree with you.

    And if you feel like it's too easy to AoE farm because the monsters don't do enough damage I agree with you as well, but that's the result of the veteran difficulty nerf, unfortunately.

    However, it's not about classes:
    As a Nightblade try using Sap Essence and Steel Tornado with Siphoning Attacks and Evil Hunter slotted and some defensive skills like Veil of Blades or Mirage for example. There's also good AoE setups for bow, destruction staff and two-handed :)

    I'll admit though, that Templar is the easiest class to AoE-farm with (the other classes can do it just as well it's just not as brain-dead easy as with a Templar) :)
    Edited by GaldorP on April 28, 2015 4:21PM
  • idk
    idk
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    Vaerth wrote: »
    If you want to engage large groups of mobs alone, you need some area damage effect to mow them down reasonably quick. The dual wield skill line has Steel Tornado, which is really good, in fact better than the AoE damage skill from the destruction staff line. You can't make demands to do the same damage against large groups with and without AoE skills. Adjust your loadout for the situation at hand, don't expect to use exactly the same skills successfully for every possible situation.

    Also, Craglorn was designed for group play. It is possible to take on at least some of the fights solo, but not with any build, and some classes can do it easier than others.

    Not fair to me still that Templar have massive damaging AoE, and NightBlade has Drain Power / Sap Essence.

    Each weapon has aoe. I don't use drain power. It's a waste on my nb. Stam weapons have great aoe, especially DW and bow. I suggest, as many have, rethink your build. There are plenty of threads on the after and guildies should be of help, especially those doing DSA/vDSA.
  • Suru
    Suru
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    Sap eescence, siphoning strikes,evil hunter and veil.


    Suru
  • idk
    idk
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    Suru wrote: »
    Sap eescence, siphoning strikes,evil hunter and veil.

    I think he's a stam dps but that's a good mix for magika builds.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I solo quested craglorn from V9 to V14 as an NB. I used sap essence and siphoning strikes at the time. Now I use bombard and power extraction. There is zero reason to Nerf craglorn. Its super easy and I do it just as fast as any word or DK.
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