I'm quite sure they've already "talked publicly about" the enforcer system.
SgtPepperUK wrote: »Last I saw was on a Reddit AMA , a ZOS employee, ZOS_MattF, was talking about the enforcer system and said, "This remains to be determined - I've been pretty clear that PvP justice is pretty scary from a game balance perspective, and we need to be very careful how we implement it. If/when it makes it in to the game, it will not be as part of a paid DLC."
This was back in January, not sure if they've said anything more concrete about it since then.
I hope it never comes, at least not as part of the open world Justice System. Keep PvP in Cyrodil, and keep PvE penalties for PvE crimes in PvE areas.
Maybe I was just injecting my own "emotion" into that interview but man, Mat Firor seems like he's lost that 'fire' he had a year or so ago.
Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.
For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.
One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.
Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.
For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.
One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.
Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.
For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.
One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.
When the enforcer system arrive, all of you must be prepared.....
The dark forces at the service of the Night Mother arise and every enforcer go to disappear in the shadows of doom.....
Light your torchs, close the gates and pray, nothing can stop the hand of the death.....
Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.
For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.
One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.
When the enforcer system arrive, all of you must be prepared.....
The dark forces at the service of the Night Mother arise and every enforcer go to disappear in the shadows of doom.....
Light your torchs, close the gates and pray, nothing can stop the hand of the death.....
I hate you, but I also love you and truly hope we get to do battle.
Please, ZOS. Let this happen.
If people don't want to participate, they can... Not be criminals???
c.p.garrett1993_ESO wrote: »I understand the balancing issues and how people wish to keep PvP out of their thieving.
Perhaps they could use NPCs instead and provide a similar payout to thieving as rewards from the city? This would allow those who wish to have law-abiding heroes to have their way and not disturb other players.
At the same time it could also benefit players stealing, perhaps the guard and civilians could be distracted by NPC thieves and allow players to have a better chance of getting away with it?
Corporate called. They need to add a giant, highly-intelligent, genetically-modified dinosaur hybrid to the game to increase revenue.
It's not lore-breaking. This dinosaur is so intelligent it rewrites history. Mostly by just ripping pages out of lorebooks, but they're the correct pages.
I don't care what they do, really. Killer clowns. Were-worms. Flying Waffle House. Just something to make the product they have sitting on store shelves right now a little less brain-shattering mundane.
You do know what that means right?The enforcer system was on the way, then they took an arrow in the knee....
c.p.garrett1993_ESO wrote: »I understand the balancing issues and how people wish to keep PvP out of their thieving.
Perhaps they could use NPCs instead and provide a similar payout to thieving as rewards from the city? This would allow those who wish to have law-abiding heroes to have their way and not disturb other players.
At the same time it could also benefit players stealing, perhaps the guard and civilians could be distracted by NPC thieves and allow players to have a better chance of getting away with it?
No. If people don't want to be enforced on, they can not break the law.
We were told this was coming. And now we are told it may not be.
They NEED to tell us one way or another. Not telling us is basically having lied, and that is not a way to treat people who are passionate about your product.
c.p.garrett1993_ESO wrote: »c.p.garrett1993_ESO wrote: »I understand the balancing issues and how people wish to keep PvP out of their thieving.
Perhaps they could use NPCs instead and provide a similar payout to thieving as rewards from the city? This would allow those who wish to have law-abiding heroes to have their way and not disturb other players.
At the same time it could also benefit players stealing, perhaps the guard and civilians could be distracted by NPC thieves and allow players to have a better chance of getting away with it?
No. If people don't want to be enforced on, they can not break the law.
We were told this was coming. And now we are told it may not be.
They NEED to tell us one way or another. Not telling us is basically having lied, and that is not a way to treat people who are passionate about your product.
A player would literally never be able to steal anything if other players were allowed to witness a crime.
They would never be able to get away unless they severely out-leveled their pursuer. Even that may not help if they are allowed to be swarmed by multiple enforcers.
I see no way to fairly balance this so that it is fair and keeps everyone happy.
Enforcing against NPCs would keep things fair and keep (most) people happy.
Seen this multiple times. Nobody has any proof except for a handful of people who say they are native to Scandinavian areas and claim this is a legitimate thing. None of which are reputable sources.
I'll believe it the day someone presents legitimate proof.
c.p.garrett1993_ESO wrote: »c.p.garrett1993_ESO wrote: »I understand the balancing issues and how people wish to keep PvP out of their thieving.
Perhaps they could use NPCs instead and provide a similar payout to thieving as rewards from the city? This would allow those who wish to have law-abiding heroes to have their way and not disturb other players.
At the same time it could also benefit players stealing, perhaps the guard and civilians could be distracted by NPC thieves and allow players to have a better chance of getting away with it?
No. If people don't want to be enforced on, they can not break the law.
We were told this was coming. And now we are told it may not be.
They NEED to tell us one way or another. Not telling us is basically having lied, and that is not a way to treat people who are passionate about your product.
A player would literally never be able to steal anything if other players were allowed to witness a crime.
They would never be able to get away unless they severely out-leveled their pursuer. Even that may not help if they are allowed to be swarmed by multiple enforcers.
I see no way to fairly balance this so that it is fair and keeps everyone happy.
Enforcing against NPCs would keep things fair and keep (most) people happy.
Seen this multiple times. Nobody has any proof except for a handful of people who say they are native to Scandinavian areas and claim this is a legitimate thing. None of which are reputable sources.
I'll believe it the day someone presents legitimate proof.
Guess they won't be stealing then huh?
c.p.garrett1993_ESO wrote: »c.p.garrett1993_ESO wrote: »I understand the balancing issues and how people wish to keep PvP out of their thieving.
Perhaps they could use NPCs instead and provide a similar payout to thieving as rewards from the city? This would allow those who wish to have law-abiding heroes to have their way and not disturb other players.
At the same time it could also benefit players stealing, perhaps the guard and civilians could be distracted by NPC thieves and allow players to have a better chance of getting away with it?
No. If people don't want to be enforced on, they can not break the law.
We were told this was coming. And now we are told it may not be.
They NEED to tell us one way or another. Not telling us is basically having lied, and that is not a way to treat people who are passionate about your product.
A player would literally never be able to steal anything if other players were allowed to witness a crime.
They would never be able to get away unless they severely out-leveled their pursuer. Even that may not help if they are allowed to be swarmed by multiple enforcers.
I see no way to fairly balance this so that it is fair and keeps everyone happy.
Enforcing against NPCs would keep things fair and keep (most) people happy.
Seen this multiple times. Nobody has any proof except for a handful of people who say they are native to Scandinavian areas and claim this is a legitimate thing. None of which are reputable sources.
I'll believe it the day someone presents legitimate proof.
Guess they won't be stealing then huh?
Nothing brings me more joy than killing another player's avatar. It is fun in Cyrodiil, and it would be more fun in open world combat.
For those of us who desperately want this, especially after the developers told us it would happen and got our hopes up, it has been a constant topic of discussion and something that is extremely important to our game experience. For those who do not like the idea of player-enforcing in the Justice System, there is already a switch that allows you to opt out of it if you're not into that type of gameplay. As I have said before- If you don't like the punishment, do not commit the crime.
One thing I do not like, is all the murderers that run around cities killing NPCs and I can't do anything about it. Since this is a post directed at the developers: Please, implement a REAL Justice System. Let there be justice for these heinous criminal acts.
When the enforcer system arrive, all of you must be prepared.....
The dark forces at the service of the Night Mother arise and every enforcer go to disappear in the shadows of doom.....
Light your torchs, close the gates and pray, nothing can stop the hand of the death.....
I hate you, but I also love you and truly hope we get to do battle.
Please, ZOS. Let this happen.
If people don't want to participate, they can... Not be criminals???
You will only be able to hear the clink of gold coins falling from the hands of my victims .... The depths of Tamriel host me and at night, I go out of her entrails to slip in cities and claim the tribute to my dear mother .... Do you want to stop me? Swears loyalty to your people, forge an army and be vigilant, you're in my territory, I am the lord of the shadows .....