GrimMauKin wrote: »With very few skills and so many skill points players become more alike as they progress and max out their character, rather than more unique and specialised.
I'd like to see a look more skills and passive some of which could be mutually exclusive as well as plenty more morph options on skills.
I've often thought that religion could play a part; there are enough divines and Daedric Princes to provide a lot of Skills Lines but of course, you could only follow 1 path.
zeitzbachrwb17_ESO wrote: »Instead of new class, just add "Sub-class" to further enhance what a class can do.
For example, the Mage can now branch out to other element beside LIGHTNING BOLT or be an actual summoner or an illusionist.
Templar can become a paladin fighter with super tanking ability or a cleric with superior support ability.