timidobserver wrote: »Why is this thread even here. Skyrim is a single player game made by Bethsada. This is a MMO made by Zenimax.
Also mods and addons are completely different things. Mods are on the level of player made expansions for the game. It would be like players making the Imperial City rather than Zenimax. Addons just enhance functionality.
NadiusMaximus wrote: »timidobserver wrote: »Why is this thread even here. Skyrim is a single player game made by Bethsada. This is a MMO made by Zenimax.
Also mods and addons are completely different things. Mods are on the level of player made expansions for the game. It would be like players making the Imperial City rather than Zenimax. Addons just enhance functionality.
So, when they shut down the use of addon, then start selling them themselves, you'd be OK with that.
I know that's not gonna happen, but could with an easy drm implementation. I've seen it before.
If Imperial city was made by players, we would be playing it by now,and it wouldn't be dlc.
timidobserver wrote: »Why is this thread even here. Skyrim is a single player game made by Bethsada. This is a MMO made by Zenimax.
For every addon I use, that must be paid for, there will be 1 less addon I use. If these paid for mods become the norm, then modding will be dead to me as well. Valve has been very supportive of the modding community, but I feel as if they are missing the point of why modding is so great.
If this nonsense does become the norm, I can guarantee you all of the passion we see in most modding projects will turn into greed(remember when the gaming industry was filled with passionate devs back when the industry had something to prove?).
/rant
if people have the option to do a nice thing or get something for free, they will take it for free 99.9999% of the time,
AlienDiplomat wrote: »
So you don't think mod authors should have an OPTION to get paid, under ANY circumstances?
Sort of black and white don't you think? It is still up to the addon author whether to charge. The big problem here is Valve taking 75% off the top. That is just ludicrous.
AlienDiplomat wrote: »Taking such a hard-nose stance against this saying it "misses the point of what makes modding so great" seems a little like arguing against human rights in a third world country.
Because it misses the point of what makes cheap labor so great!
AlienDiplomat wrote: »Yeah, we all know how great it is to get something nice for free. The trouble is that given the option, no one ever supports the authors, which will ALSO lead to the death of modding.
Emma_Eunjung wrote: »Wow, I just heard about this! The funny thing is, modders were asking years ago for a way to monetize. Now that they have it, all you hear are complaints, LOL.
stefan.gustavsonb16_ESO wrote: »I'll just link this here. It's a reasonably short read, and I think it's highly relevant.
https://www.gnu.org/philosophy/motivation.html
TL;DR: Monetary reward is not a strong motivation for creative work. It can even act as a de-motivator.
Passion.. The gaming industry was built on such unrivaled passion. The film industry was also built on such passion.. Hell most things started with such passion. Look how they ALL turned out. It's all about milking the cow for all it's worth now. I haven't seen any passion in a EA IP in years and if you asked my childhood self about "old school" EA I would have a koolaid smile and you wouldn't be able to shut me up. That's no longer the case these days..
Emma_Eunjung wrote: »Wow, I just heard about this! The funny thing is, modders were asking years ago for a way to monetize. Now that they have it, all you hear are complaints, LOL.
That's because years ago people were perfectly willing to pay for services, now they feel "entitled" to have everything for free.
AlienDiplomat wrote: »
It is a bubble that isn't all that old, and is ready to burst. I can tell you (and all the pop psyche automatons that read internet forums to get material for their term papers and e-articles) exactly why that is.
Yes, because people don't do things they are passionate about for free with the OPTION of a donation. Sure they have their dream of making it big, but until that day they let their passion drive them. I suggest you visit the streets/subways of New York City if you want to see passionate musicians sing, play instruments, etc for free just to create that exposure/experience and to show others their passion. I'll then point you to the music industry where songs all sound the same to fit whatever "trend" is currently vibing with the 'kids". If saying 1 word over a nice sounding beat is making money, then that's what you're going to hear from most musicians(most, not all).AlienDiplomat wrote: »
The modding "industry" is like a very young child that is still somewhat bright-eyed and naïve about the way the world REALLY works.
AlienDiplomat wrote: »Once it wakes up and realizes the dream of breaking into a multi-billion dollar industry is a LIE and all their work "proving themselves" was what made these greedy few daddy's boys rich off their labor, that bubble will burst as sure as a Wonka blimp once the Oompa Loompa at the peddles has died of malnutrition.
But by all means, Valve et all, don't let me dislodge your udder pump. XD
AlienDiplomat wrote: »So, what IS the reward then? And what, pray tell, will happen to that "pride" or "need for recognition" or whatever pop psyche assumption that led to this huge cow milking when the authors wake up and realize they've got giant mechanical udder plungers sucking on their brain matter?
...time to start allowing developers to charge for ESO addon content as well!
If you're going to go there, go hard or go home!
stefan.gustavsonb16_ESO wrote: »The other side of that coin is that large scale creative work can not be done well for only extrinsic reward, i.e. if you only throw money at the problem. Lots of utterly failed games and bad movies have proven that monetary gain for the creators is not the main key to success for creative projects. You need creative vision, pride, enjoyment, all those fluffy things.
If we instead focus on smaller mods, such small scale creative work is very often done for its intrinsic reward only, and the result can be of very high quality. Strong communities are not built by putting them on a payroll, and I hope unpaid modding with voluntary donations will continue and flourish in parallel to the mods that you need to buy.
NadiusMaximus wrote: »timidobserver wrote: »Why is this thread even here. Skyrim is a single player game made by Bethsada. This is a MMO made by Zenimax.
Also mods and addons are completely different things. Mods are on the level of player made expansions for the game. It would be like players making the Imperial City rather than Zenimax. Addons just enhance functionality.
So, when they shut down the use of addon, then start selling them themselves, you'd be OK with that.
I know that's not gonna happen, but could with an easy drm implementation. I've seen it before.
If Imperial city was made by players, we would be playing it by now,and it wouldn't be dlc.
lordrichter wrote: »For ESO, paid add-ons is just the same as P2W.
Imagine if you had to buy some critical add-on, like FTC?