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What would you like to see changed or fixed on the console version before it's released?

EJRose83
EJRose83
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I haven't gotten a chance to play it myself, but somethings I noticed from various youtube videos and twitch feeds that I would like to see improvements on are:

-The inability to fully zoom out in third person mode. I think the point of view button should work in stages of three. The first mode would be first-person, the second could be what we currently see as third person and the third could work as a zoomed out version of third person, which would come in handy when you really need some strong situational awareness.

-Textures on NPCs tend to take a second to properly load when starting a conversation with them on occasion. This is just... come on. Nobody likes it when this happens. Not a huge deal, but it's definitely a pet peeve. My laptop with an nvidia 550m does this all the time. I'm playing the console version of the game to avoid performance issues like this.

If anyone else would like to provide some constructive feedback of their own, feel free to of course :)
- Closed Beta Tester of the Psijic Order, aka the 0.016 percent =D
- Xbox One Console Transferer
- Gamer Tag: EJRose83
- Previous LOTRO & SWTOR Player
  • NewBlacksmurf
    NewBlacksmurf
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    Nothing really. It's not perfect but I'd not change much at all.
    The texture load thing does it on my PC too. Not sure what causes it but it's not a prob

    LOVE the voice chat in place of text chat. I'll never come back to PC again just because of
    1 controller support
    2 voice chat over any text boxes chat

    Zoom. Uuuhhmmm you can zoom in and out just like PC just look at the controller layout. On Xbox one. Hold down d-pad and move the right thumb stick.

    Some ppl will want the option to move the target reticle more so...I get that.
    And for some reason ppl want to turn off the NPC red when targeting

    I'm actually overly impressed.

    Let them release it minus any bugs as is and let's get them working on content and removing VR levels.
    Edited by NewBlacksmurf on April 24, 2015 4:47AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Attorneyatlawl
    Attorneyatlawl
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    Higher maximum camera zoom has been a long-requested feature but not implemented, unfortunately for the PC, too :(. In beta you could zoom out about 50% further in third-person than you could after a shortly-before-launch un-noted reduction in how far you could using the mouse wheel. While it has been somewhat alleviated with the "Third Person Field of View" slider eventually added a year later in patch v1.6 for ESO that allows you to increase the FOV and thus the perceived distance from your character, it still is a specific extra option that would be well-received by a lot of people, and have indifference from the rest. I have a hard time seeing anyone complain about being able to zoom your camera out further some, but you do see complaints about almost anything nowadays :):p.

    Long story short on that, they added everything for camera options that had been requested by players, but left just one lone item off the list =) ... I have no idea why, whether it was an oversight, some issue internally with QA finding an issue, or decided it didn't belong, but I'd really like to see (pun! get it?... ok... not that funny) it implemented. The main list of things people were looking to have as options were:

    *Third-Person Field of View
    *Further maximum zoom distance, with a slider to adjust how far you would be able to zoom out with the mouse wheel.
    *Camera centering (vs. the default "far over the shoulder" setting)
    *Camera height adjustment above or below the character
    *Camera horizontal and vertical distance from center

    They added all of these except the zoom distance with a solid implementation in v1.6. :) Higher FOV does make it appear that you're further away and allows you to see more of your surroundings, but it's not the same functionality as having a max zoom preference in-game as well. Rather than actually zooming you out further, it widens how much is shown to your character's left and right sides (the technical term for this being called the view frustum). In practical terms, aka "plain English", this means you'll see more around you, and your character will look smaller as it's taking up less of the width of the screen :), so it feels like it's zoomed out more even though it isn't.

    95% there on having full and proper camera options :), we just need this one last thing addressed and it's golden!
    Edited by Attorneyatlawl on April 24, 2015 4:56AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • BrassRazoo
    BrassRazoo
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    Group finder.
    General responsiveness of just about everything during combat.
  • H3Li0S
    H3Li0S
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    EJRose83 wrote: »
    -The inability to fully zoom out in third person mode. I think the point of view button should work in stages of three. The first mode would be first-person, the second could be what we currently see as third person and the third could work as a zoomed out version of third person, which would come in handy when you really need some strong situational awareness.

    I can comfirm that you can zoom out pretty far, not sure if its as far as the PC but i was in a twitch channel and asked the guy to zoom out.

  • Leijona
    Leijona
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    • Remove overlapping interface windows (see picture)
    • Make the windows reach until the edge of the screen

    gallery_3_172_89946.jpg

    The rest is not great, but at least not too bad.
    Edited by Leijona on April 24, 2015 11:42AM
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