I am sure anyone that uses a charge, whether the Templar class charge or the 1h/shield charge, will know what I am referring too.
Two major problems affecting charge skills currently in the game.
1. Getting stuck in animation for 10-20 seconds, usually resulting in death; unless you can waste a potion to get yourself unstuck. (Mine is usually on CD when this happens.....)
2. When you charge a target, once you reach your target; you get permanently stuck to the ground. You cannot turn your character model, you cannot really do much of anything and at some point your camera will get stuck so you can no longer zoom in/out.
Number 1 has been an issue since the start of this game and out of ALL the threads that talk about it, I have yet to see ZOS mention they are doing anything about it. It happens during lag the worst, but still happens when there is not lag.
Number 2 is a recent phenomenon since 1.6; which it seems to be happening more and more frequently now.
So with charge skills being broken, how do classes without escape abilities supposed to match up to the other two classes that have escape abilities? I am fine with classes that have escape abilities, but the hard counter to escape abilities are gap closers and when those bug out as often as they do; how is that considered balanced? When will we see charge skills getting fixed? Any time soon?
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_BrianWheeler