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I'd be happy enough if the travel time on Dark Flare and Sunfire would be reduced to what Fragments have - The mortar mechanic on Dark Flare in particular makes it almost useless in the current environment. Of course the low damage doesn't help either, a heavy bow attack does twice as much.
Agreed. It's a nice debuff, but between its low damage, short range and long cast time, it doesn't earn a spot on the bar. I would really like to see a tweak or two.
Armitas wrote: »
This game is so broken I don't even know how people distinguish CE from negligent development.
Dark Flare is different than Crystal Fragments and it used to do different Things, it reduce healing taken on the target, allone this make it a strong spell.
dont Change nothing on this spell, its fine