wilsonirayb16_ESO wrote: »Is there a guide any where that discusses what the significant changes of 1.6 mean for new players trying to understand the best in-game choices to make regarding class/race/skills? And also a mention to the controversy of magicka vs stamina builds?(as it seems a lot of unhappy people who committed points to stamina?)
The new meta in 1.6 and up is go full ballista on your main attribute. If you choose magicka, pick gear sets that max your magicka and your spell power, don't bother too much with other stuff like crit or regen (you get a lot of that through champion points anyway).
Magicka sorcs are really fun now. No longer tied to light attack + crushing shock weaving, you can have more diverse builds. Just watch your health (you should have around 20k for end-game content) and survivability. Pack empowered ward if you're getting one-shotted, other than that you should be OK if you avoid heavy attacks and AoEs. Popular builds are 4 or 5x Martial Knowledge (mucho spell power) or 5x Necropotence (mucho magicka) along with Cyrodiil's light for jewelry and some other magicka/spell power sets just to complete your gear.
wilsonirayb16_ESO wrote: »The new meta in 1.6 and up is go full ballista on your main attribute. If you choose magicka, pick gear sets that max your magicka and your spell power, don't bother too much with other stuff like crit or regen (you get a lot of that through champion points anyway).
Magicka sorcs are really fun now. No longer tied to light attack + crushing shock weaving, you can have more diverse builds. Just watch your health (you should have around 20k for end-game content) and survivability. Pack empowered ward if you're getting one-shotted, other than that you should be OK if you avoid heavy attacks and AoEs. Popular builds are 4 or 5x Martial Knowledge (mucho spell power) or 5x Necropotence (mucho magicka) along with Cyrodiil's light for jewelry and some other magicka/spell power sets just to complete your gear.
Then isn't NB in an awkward position with class abilities being magicka based? Or should they just be used sparingly as damage augments or utility to complement weapon abilities?
wilsonirayb16_ESO wrote: »The new meta in 1.6 and up is go full ballista on your main attribute. If you choose magicka, pick gear sets that max your magicka and your spell power, don't bother too much with other stuff like crit or regen (you get a lot of that through champion points anyway).
Magicka sorcs are really fun now. No longer tied to light attack + crushing shock weaving, you can have more diverse builds. Just watch your health (you should have around 20k for end-game content) and survivability. Pack empowered ward if you're getting one-shotted, other than that you should be OK if you avoid heavy attacks and AoEs. Popular builds are 4 or 5x Martial Knowledge (mucho spell power) or 5x Necropotence (mucho magicka) along with Cyrodiil's light for jewelry and some other magicka/spell power sets just to complete your gear.
Then isn't NB in an awkward position with class abilities being magicka based? Or should they just be used sparingly as damage augments or utility to complement weapon abilities?