Something I have noticed since 1.6/2.0 launched and the change of stats and the game mechanics on how skills are based off Stam/Magika pools, is that there is a lot of unbalanced skills now. Also, certain skills give hard CC when they shouldn't and other skills give no hard CC when they should. On top of this, some skills are hitting harder than I think they are intended to, overload heavy attack and Frags hitting 20k+ on someone with 30k spell resist and 25k armor, yeaaaa.
To add to this, I know so many other classes besides Templar that have broken skills or overpowered skills, Sorc class shield derp derp.
I mean seriously ZOS, when are we going to get some balance back into the game and these classes and skill lines? Also, when are we going to get class skills fixed? Templars have 6 class skills that are completely broken in PvP and most have been this way a long, long time; care to reply ZOS?
@ZOS_BrianWheeler @ZOS_GinaBruno @ZOS_JessicaFolsom