I know I see people complain about the cost of bank and bag space, or training mounts, or even buying mounts. The thing is, once you have those, what else is there? Sure, we can buy from each other in zone, or in the guild stores or traders, but that just shifts the gold around. And if we're consistent traders, any gold we spend is most likely going to end up back in our bag at one point or another anyway.
Don't get me wrong. I was glad to see the Crown Store open, and being a long-term player (since shortly after launch), I accumulated a sizable number of Crowns during the changeover. Add that to my 90-day subscription, and I have a steady "income" of Crowns coming in as long as I keep playing. Also, I was glad to see that you listened to people's requests and added some of the most desired items to the Crown Store during the latest updates (particularly more pets and especially the Ring of Mara). I've already spent a good portion of my crowns, and I anticipate spending more as new items are added, and as I obtain more Crowns.
What I don't want to see (and some of the items lately added to the Crown Store seem to point this way) is for our Gold to become virtually obsolete in favor of purchasing items with Crowns, as far as ESO itself is concerned. You've added mounts to the Crown Store. That's great! Add some more to the Stables -- ones we can buy with Gold. You've added Soul Gems to the Crown Store that have no level requirement. In my opinion, that makes them better than the ones in game, making that a violation of your promise not to add items to the Crown Store that are better than what are available in game. An easy fix for that: allow the Mystics in game to sell the same type of items for Gold, or make them a lootable item from chests or monsters, or both. Allow us to expand our guild banks, our packs and bank spaces even more (using Gold). Allow us to buy player housing/dimensions, and guild halls, both with upgradeable furnishings, servants (such as vendors) and decorations. Also, allow us to purchase tiered storage in our guild banks, to allow access to certain areas by guild rank.
ESO has only a certain amount of inherent gold sinks. Everything else we spend gold on is a choice we make of whether to buy it from another player or NPC or find it ourselves if we're determined to get it.
Major Gold Sinks
Bank Upgrades cost: 767,300g
Bag Upgrades cost: 180 x 250g = 38,500g x 8 = 308,000g
Mounts cost 42,700g x 3 = 128,100g (specialized horses) + 10,000g (basic horse) = 138,100g
This comes to a Grand Total of 1,213,400g.
Minor gold sink costs that can often be avoided, but also take gold out of the economy when used include:
* Guild Store sales transaction fees (not the guild's cut from the tax, but the fee)
* Mail costs, including COD
* Equipment repairs
* Bounties
* Using the "Stuck" command
* Successful Guild trader bids (probably the largest sink in this list, but often offset by the taxes brought in by the guilds' sales)
* Feel free to remind me of any I may be overlooking at this time, since my memory's not perfect, but I think I got most of them.
As you can see though, the secondary list consists mostly of optional payments, since the costs can be avoided most of the time. As it stands, if a player wants to buy all available bank, bag and mount upgrades, and also collect every type of mount that can be purchased with Gold, that player will spend 1,213,400g. Everything else is upkeep, or optional, or just keeps building up.
To a beginning player, or possibly to one unable to manage gold well, that may sound like a lot. But, thinking back to last year when certain provisioning recipes were selling for 800,000g -- and this was not long after the game's release -- it's obvious that just under 1.25 million gold doesn't take long to accumulate.
So now what? Where do we spend out gold, when every new item we see is only added to the Crown Store? Also, since ZOS controls the drop rate of items in game, what's to stop you from making motifs as rare as recipes were last summer in order to boost Crown Store sales? Instead of the self-righteous snickers of those talking of the possibility of motif sellers having the prices bottom out because now motifs are available for Crowns, they may be crying when they have to choose between spending $40 for an Imperial Motif and $500,000g for it in game when suddenly they're not dropping anymore.
Those are worst-case scenarios, and I hope we don't see them. What I do want to see is for ZOS to add more real gold sinks into the game so we can get some value for the gold we spend, not just some inflated price determined by another player working on his 25th million.
Thanks for reading!
@charlmgn