I don't think it's an exploit. I think a spell that pulls you somewhere should pull you when you're in range, no matter where you are. What is an exploit though is people helping other factions getting into the keeps to take them .
If you purposefully stand on the edge so that enemies can get in to take the keep without sieging, then yes it's an exploit. Otherwise i really don't see the problem.
ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?
ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?
Does that clear it up then?
Rook_Master wrote: »Getting into a keep before the walls are down is an exploit. Full Stop.
Rook_Master wrote: »Getting into a keep before the walls are down is an exploit. Full Stop.
I do not agree. If a player is careless enough to give a DK(NB) clear line of sight to leap(Ambush) to them, that is on the player not the DK(NB).
The onus is on the defender in this circumstance to take care of his positioning, the DK(NB) is innocent as he just was given an option to use his ultimate. (or the nightblade his class skill
Essentially to anyone complaining about people gaining access to restricted locations via skill useage, learn to play and stop standing where one can use you as a target.
Sphinx2318 wrote: »
Sphinx2318 wrote: »
I actually want them to delete chains and make DK leap the class gap closer. Nerf its dmg and knockback appropriately (e.g. single target). I mean, DKs already have wings to reflect. Why not use the wings to fly? Plus it would be bad*ss.
I don't understand you people - I would really like if you'd be able to get into a keep on such a way (as long as it's not via a willing player on the opposing faction letting you in) but it's not intended and considered an exploit. Don't do it, period.
I really don't know the ins and out of this as I main a templar the least abusable class. But my opinion is that an ability like dragon leap allowing early access to a keep is fine, balanced (you need a target) and working as intended. There should be more abilities like a nightblade ninja wall scale. However any time a player phases through a wall etc they are exploiting. Similar to the hard to reach terrain issue, if it's going to be part of the game then they should write it in and balance it, everything else is in essence cheating.Seriously. I don't care if it is with Ferocious Leap, Chain pulls, a horse, Ball of Lightning, or anything else.
Why on earth are people able to jump into a keep? What part of circumventing the game mechanics that walls need to be taken down in order to get inside of a keep that an enemy holds isn't clear?
What's worse is that there are players who actively think this is okay simply because the playing field is "even" since we can do it too.
So, what do you say, forum warriors? Is jumping on or getting pulled onto an opposing keep's walls without breaking down the wall first an exploit?
I say yes. The fact that this is clearly an unintended abuse of game mechanics or skills and that ZOS allows it to continue as though it is just fine is ridiculous.
Just because you haven't the faintest clue how to fix this issue doesn't mean that players should be allowed to abuse it.
I think dragon leaping onto a keep is bad ass, plus it adds a different dynamic to the game.
think how niffty it would be if night blades could cast their shadow clone onto the walls - then teleport to it.