Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
Difficulty level for returning player question
So I played some beta and a couple months after release until I had to start a new job and quit playing for a while.
I just returned yesterday I decided to head to cyrodiil and run through a couple pvp dungeons to relearn abilities ect. after having to respec. Now maybe it's just my memory but I swear when I quite that mobs were a lot tougher. Example 3-4 equal level mobs could be tough, 5-7 could easily kill you if you mess up.
I am V12 with mobs being the same level when I started killing things I was barely taking damage with enemies dying very fast. I also watched a v2 DK farming groups of 7-8 enemies which would be close impossible when I left just from the mobs damage output.
Is this across the board? I will be honest that I am kinda disappointed. I liked the fact you had to plan your attacks on larger groups and pay attention to what your doing or mobs could kill you. Heck I stopped bothering to even stop special attacks and didn't notice much of a difference. Is it just cyrodiil?