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DPS am i doing anything worth while?

Mettaricana
Mettaricana
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i been using a Melee dual wield stamina sorcerer running surge and bound armaments and i was in craglorn with ftc testing my dps on groups and single enemies so far with the new 1.6 stats i have no idea of this is good or bad dps or hellish bad dps...

this is my aoe dmg using surge + steel tornado 18,669 dmg
30u77z6.png

this is my dmg on single target enemies using surge + rapid strikes 5812 it fluxed up to max 6.219

zn79xe.png


moved this to general discussion since all other forum sections are ghost towns
  • Alphashado
    Alphashado
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    Your AoE dps is solid, but you are gonna want to get your single target to at the very least 8k sustained and much higher burst. The best single target builds are getting 10k-15k single target. I don't know much about sorcs, so that's all I can offer w/o knowing your gear. As a stamina build you will want to stack weapon damage using sets like Hunding's, Shadow Walker, Morag Tong, Hawkeye, etc. And The Warrior Mundis Stone.

    This thread is about Bow dps, but for the most part it applies to most stamina builds. Gives you a basic idea of how you want to build your gear combos: http://forums.elderscrollsonline.com/en/discussion/162047/8k-dps-as-bowman-easy-mode/p1

    And this forum is MUCH better for theory crafting: http://tamrielfoundry.com/forums/
    Edited by Alphashado on April 12, 2015 11:02PM
  • Paulington
    Paulington
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    The mobs you are testing on are irrelevant to DPS that matters, meaning Vet Dungeon and Trial DPS. Also, "burst" DPS which is what you are measuring is also essentially meaningless.

    Go to a Veteran Dungeon or a Trial like DSA and note your DPS at various stages, like your average DPS through a round or your average DPS during a boss fight (obviously some are more relevant than others). These actually give you a meaningful DPS number.

    If you want to measure "sustained" DPS, do something like the last boss in AA (The Mage) or the final boss in Darkshade Caverns (The Engine Guardian). If you want to measure "burst" DPS do something like the first boss in AA (Lightning Atronach) or the first boss in Veteran City of Ash. These will give you accurate representations.

    As a "totally rough" rule of thumb, a good DPS "sustained" would be 10-15k+, a good DPS "burst" (single target and a fight <30s) would be 14-20k+ and finally a good DPS "burst" (AoE and a fight <30s) would be 25k-50k+.

    Obviously this all depends on build and some builds just don't do well at AoE compared to others, same with some classes so you have to work out what is best for you. I know this isn't a definitive answer but that's because there really isn't a definitive answer in ESO. Go find some theorycrafting site, like Tamriel Foundry, find the best gear for you and work towards having all BiS (Best in Slot) gear all legendary with a great rotation and the DPS will come.
    Edited by Paulington on April 12, 2015 11:04PM
  • Mettaricana
    Mettaricana
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    Alphashado wrote: »
    Your AoE dps is solid, but you are gonna want to get your single target to at the very least 8k sustained and much higher burst. The best single target builds are getting 10k-15k single target. I don't know much about sorcs, so that's all I can offer w/o knowing your gear. As a stamina build you will want to stack weapon damage using sets like Hunding's, Shadow Walker, Morag Tong, Hawkeye, etc. And The Warrior Mundis Stone.

    mundus warrior

    skill 1
    reverse slice
    wrecking blow
    brawler
    surge
    bound armaments

    skill 2
    whirling blade
    steel tornado
    rapid strikes
    surge
    bound armaments

    gear 2 heavy 5 medium

    3/4pc
    ashen
    helm
    shoulders
    maces x2 (maces going with crit + the dual blade and blunt 10% ignore opponents armor)
    greatsword( i guess my single target wrecking, brawler, reverse slice)


    5pc
    hunding

    rest of armor

    2pc unassailable rings

    necklace

    is a high stamina robust and stamina cost lowerign enchant
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    >Not using momentum.
  • Mettaricana
    Mettaricana
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    >Not using momentum.

    both surge and mommentum if i remember dont stack with 1.6 and why use mommentum when surge heals me also and does 20% dmg buff and surge doesnt take away from my stamina pool in combat since aside from surge everything else is stamina dependant
    Edited by Mettaricana on April 12, 2015 11:35PM
  • Vahrokh
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    I beg to differ about some instance names and bosses given here.

    There are 2 situations:

    1) Good DPS check bosses and not.

    2) Low resistance NPCs / bosses and not.


    The typical good DPS check are beefy bosses that don't force you to constantly avoid stuff and don't go themselves around all the time.

    The typical low resistance NPCs / bosses are outdoor but also most of DSA, most trial trash mobs and some specific trial bosses.

    From there you build up your statistics. In example, the cited Engine Guardian is not a good DPS meter, because it forces you to move around and to switch to killing adds (different resistances) a lot of times (this is the most used "we do achievement" tactic groups want).

    A super bad DPS check is Mantikora in Sanctum, high resistance, all sorts of phases, randomly switching to "hole boss", having to move around and avoid stuff.

    A decent DPS check is 3rd AA boss, expecially if you keep focus on her most of the time and not to adds.
    2nd and last AA bosses are not bad either however sorcs tend to be required to do anti-DPS tasks (negates, sometimes off-healing) or to hold ultimate for certain key moments (thus not benefitting from the large DPS increase meteor can give).
    1st AA boss is bad too, as it got too low health, even in the new and buffed version. 1st HR boss requires to burn adds in the beginning (could lead to a fake higher average DPS) but then dodging the tornadoes.

    There are a lot of good VR DPS check bosses, they are beefy enough and are "tank and spank" or just a bit more than that. However they don't have realistic resistances so you get exhalted by your 14k DPS in there, DoTs ticking for 3k... just to learn in trial that now you are doing 10k and DoTs tick for 1.6k.

    Does not help that apparently some CP abilities seem bugged, beginning exactly with the spell penetration one.
  • Mettaricana
    Mettaricana
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    i finally did a AA check and used the FTC results Foundation Stone Atronach (156.6s) - 391,242 Total Damage (2499.1 DPS) i cant catch a dmg break on anything...
  • Merlin13KAGL
    Merlin13KAGL
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    Paulington wrote: »
    The mobs you are testing on are irrelevant to DPS that matters, meaning Vet Dungeon and Trial DPS. Also, "burst" DPS which is what you are measuring is also essentially meaningless.

    Go to a Veteran Dungeon or a Trial like DSA and note your DPS at various stages, like your average DPS through a round or your average DPS during a boss fight (obviously some are more relevant than others). These actually give you a meaningful DPS number.

    If you want to measure "sustained" DPS, do something like the last boss in AA (The Mage) or the final boss in Darkshade Caverns (The Engine Guardian). If you want to measure "burst" DPS do something like the first boss in AA (Lightning Atronach) or the first boss in Veteran City of Ash. These will give you accurate representations.

    As a "totally rough" rule of thumb, a good DPS "sustained" would be 10-15k+, a good DPS "burst" (single target and a fight <30s) would be 14-20k+ and finally a good DPS "burst" (AoE and a fight <30s) would be 25k-50k+.

    Obviously this all depends on build and some builds just don't do well at AoE compared to others, same with some classes so you have to work out what is best for you. I know this isn't a definitive answer but that's because there really isn't a definitive answer in ESO. Go find some theorycrafting site, like Tamriel Foundry, find the best gear for you and work towards having all BiS (Best in Slot) gear all legendary with a great rotation and the DPS will come.
    You can't use Engine Guardian as a DPS test for anything, as your line of sight is almost always broken at some point and you have to deal with adds. Same with Lightning Atro, as there are other mechanics involved that will detract from your overall DPS.
    i finally did a AA check and used the FTC results Foundation Stone Atronach (156.6s) - 391,242 Total Damage (2499.1 DPS) i cant catch a dmg break on anything...

    Same as above, OP. When you have to move more and deal with adds, this will affect your DPS score a lot.

    World bosses are more likely a better bet. Their HP's are high and you can see based on various weapon types/enchantments what kind of average numbers you get.

    AoE numbers are even harder to determine than single target because there are even more factors involved.

    If you download CLS, you will be able to see which skills are contributing the most to your rotation and go from there.

    In the grand scheme of things, if stuff dies and you don't, your numbers are fine, whatever they are.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Cuyler
    Cuyler
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    My magicka sorc does ~22k AoE and ~10k single target. That's slightly above the average. I haven't tried stam sorc so can't help there but your numbers are a little low for the most demanding of endgame (i.e. SO, vDSA)
    Edited by Cuyler on April 13, 2015 3:26PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
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