onlinegamer1 wrote: »They say a picture is worth a 1000 words.
onlinegamer1 wrote: »They say a picture is worth a 1000 words.
I just did all of Auridon VR1 (every quest) killing every mob in my path (and many that weren't) completing every spotted dolmen and world boss, and left with %80...
They should have just called the Vet levels levels 51-150. That would solve the misunderstanding that 1 VR level is the same as 1 normal level in terms of the time it takes to gain. It is in fact the equivalent of 10 normal levels.
jluceyub17_ESO wrote: »onlinegamer1 wrote: »They say a picture is worth a 1000 words.
I just did all of Auridon VR1 (every quest) killing every mob in my path (and many that weren't) completing every spotted dolmen and world boss, and left with %80...
You must've missed some quests/dungeons then. It's not possible to do 100% of the content in that zone without gaining a Vet Rank.
onlinegamer1 wrote: »jluceyub17_ESO wrote: »onlinegamer1 wrote: »They say a picture is worth a 1000 words.
I just did all of Auridon VR1 (every quest) killing every mob in my path (and many that weren't) completing every spotted dolmen and world boss, and left with %80...
You must've missed some quests/dungeons then. It's not possible to do 100% of the content in that zone without gaining a Vet Rank.
False. Doing 100% of the content of VR zones does NOT grant 1 full Vet Rank.
Proof:
Just under 80%, as PROVEN BEYOND ALL DOUBT BY A SCREENSHOT.
jluceyub17_ESO wrote: »onlinegamer1 wrote: »jluceyub17_ESO wrote: »onlinegamer1 wrote: »They say a picture is worth a 1000 words.
I just did all of Auridon VR1 (every quest) killing every mob in my path (and many that weren't) completing every spotted dolmen and world boss, and left with %80...
You must've missed some quests/dungeons then. It's not possible to do 100% of the content in that zone without gaining a Vet Rank.
False. Doing 100% of the content of VR zones does NOT grant 1 full Vet Rank.
Proof:
Just under 80%, as PROVEN BEYOND ALL DOUBT BY A SCREENSHOT.
My post specifically referred to Auridon. Not all zones have an equal amount of XP. The first full zone in each faction seems to be the largest and have the most XP.
Edit: Also one of the objectives on the map is still black plus there's no XP bar shown, your statement in ALL CAPS is CLEARLY FALSE
onlinegamer1 wrote: »From another thread:
http://www.uesp.net/wiki/Online:Leveling
From 1-50 (50 levels): total of 2.3 million XP
From VR1-14 (14 levels): total of 14 million XP
Thats: 46,000 per level (average) vs 1,000,000 per level (average)
So over 21.7 TIMES SLOWER to level as a Vet than as a pre-vet.
WHY ZOS?
onlinegamer1 wrote: »From another thread:
http://www.uesp.net/wiki/Online:Leveling
From 1-50 (50 levels): total of 2.3 million XP
From VR1-14 (14 levels): total of 14 million XP
Thats: 46,000 per level (average) vs 1,000,000 per level (average)
So over 21.7 TIMES SLOWER to level as a Vet than as a pre-vet.
WHY ZOS?
because 1 vr1 mob is worth about 100x the experience of a level 3 mob?
This is hard to actually decide... and debate.
Personally, had I not skipped a BUNCH of quests and such in the last three zones.. good chance I could have been VR2 by the time I made it to a vet zone. Speaking of that, I did enter vets zones pretty much perfectly at VR1.. and now I have a VR8 which is 15% away from VR9.. in a VR6 zone.
Some people underlevel.. some people overlevel.
I guess if you are just comparing the fact that how many levels you are "supposed to" gain per zone (you know, matching to the mobs) it is a bit odd. Originally VR10 was max though, so how they dispersed silver/gold made sense.. then lower Crag came and they changed max to VR12 (essentially expecting you to gain 2 levels there) and with upper Crag came 2 more expected levels.. (VR14).
My suggestion about it:
1-47
Reduce the XP needed to level in order to be able to keep in level with the current content only by doing:
- Main quests (those 5 objectives from Cadwell's)
- Fighter's Guild and Mages Guild
- Choose: Some side quests OR Dolmens, World Bosses and Dungeons
In this situation if you do all the content per zone you will out-level the next content, you do it if you want to, you no longer HAVE TO complete everything.
Couldharbor
From 47 to 50 only by completing the main quest. Side quests, world bosses, dolmens and dungeons would be optional.
Veteran Rank
Reduce the XP needed to level, Cadwell's Almanac will be optional, you will level from VR1 to VR14 only by doing Craglorn. That means, the XP needed to level from VR1 to VR14 would be the XP available from content in Craglorn (both upper and lower).
Notes:
- Even with a lot of optional content, people will still want to do them because of Skill Points (skyshards), lorebooks, achievements and story.
- You won't NEED to do everything with all characters you have, you created a EP char then you complete EP story, you can always create an AD char and complete AD story. But you can still complete everything if you want to.
Strong suggestions
- Reduce the XP gained from killing NPCs
- Increase the XP gained from objectives (only for the first time completed) and quests
This will reduce the "grind" disadvantage.
rfennell_ESO wrote: »Recently leveled a templar from sitting in Rawl at 41 to vr14.
Vr14 with about 1/4 of bangkorai remaining. No craglorn, no cyrondil, no grinding. Just quests and killing things in the way.