Merlin13KAGL wrote: »I'd rather mystform continue to draw from my Magicka pool until I untoggle it.
@Vaerth , yeah, I was ok with no heals incoming during, but HoT's applied prior should have remained.Merlin13KAGL wrote: »I'd rather mystform continue to draw from my Magicka pool until I untoggle it.
For some people mist form is trash because it stops and HoT we have going on. As a NB my heals are only HoT (strife).
Merlin13KAGL wrote: »@Vaerth , yeah, I was ok with no heals incoming during, but HoT's applied prior should have remained.Merlin13KAGL wrote: »I'd rather mystform continue to draw from my Magicka pool until I untoggle it.
For some people mist form is trash because it stops and HoT we have going on. As a NB my heals are only HoT (strife).
They made it worse when they killed Magicka Regen during.
Killed it almost entirely with the new buff implementation, as now you cannot 'Sprint' while in form, so anyone with maneuvers, or Boundless Storm can keep pace. EDIT: Actually, they'll gain on you, as they are allowed to sprint.
Other than the reduced damage and immunity, it ceased to be an escape long ago.
If you want a vampire with Bolt Escape create a Sorcerer like I did. If any class ability should be given to vampires it should be an invisibility spell.
@Raash, fair enough. Give us a Vamp-Hunter counter line with equally nasty stuff on the reverse side.Buff silverbolts again to oneshot vampires and you basicly get a teleport movement skill wich make you travel huge distances in an instant, invisible aswell!
@eventide03b14a_ESO , I'd like to see fear/charm, myself.eventide03b14a_ESO wrote: »If you want a vampire with Bolt Escape create a Sorcerer like I did. If any class ability should be given to vampires it should be an invisibility spell.
eventide03b14a_ESO wrote: »If you want a vampire with Bolt Escape create a Sorcerer like I did. If any class ability should be given to vampires it should be an invisibility spell.
eventide03b14a_ESO wrote: »If you want a vampire with Bolt Escape create a Sorcerer like I did. If any class ability should be given to vampires it should be an invisibility spell.
Again, it is the desire to turn in to a cloud of bats and travel, not lightning. Read the whole thread.
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
Oh you know what they say - a wizard is never late, nor is he early, he arrives precisely when he means to
And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
Oh you know what they say - a wizard is never late, nor is he early, he arrives precisely when he means to
And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
You are buffed. You have 40% less weakness to fire and 75% better health regen.And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
Merlin13KAGL wrote: »You are buffed. You have 40% less weakness to fire and 75% better health regen.And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
Oh you know what they say - a wizard is never late, nor is he early, he arrives precisely when he means to
And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
No he is right, I have read many other threads and recalled you name as someone who just trash talks the skill line. I wonder how you think of werewolves though?
phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
Oh you know what they say - a wizard is never late, nor is he early, he arrives precisely when he means to
And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
No he is right, I have read many other threads and recalled you name as someone who just trash talks the skill line. I wonder how you think of werewolves though?
Yeah, I think the perks for going monster route compared to not is highly unbalanced in favor to the first option.
I actually believe that the majority of the players in fact are playing these skill lines since not doing it is close to gimping yourself.
And just to the sheer amounts of vampires alone much of the discussions about the few downsides are highly inflated. One good example is the discussions about dying to fire damage.
I dont play any monster skill line and i die to fire damage just as much (and im pretty sure most people that dont play monsters share this experience) but it always unrightfully and exclusively boils down to being a vampire topic simply because most players play vampire.
And its here one must start to ask, how come so many play vampires? its pretty simple: its because its so damn strong compared not to. It has become better now with the nerfs and all, but its still not in line with not being one.
Werewolves was not much of a problem before since very few choosed that route due to skill line being comparably weak and more of a hazzle to use. Now WW has been buffed and are on the rise. And if WW´s goes viral in the same way vampires has been then they should also be brought down in line with the people who chooses not to go monster route.
phreatophile wrote: »phreatophile wrote: »Unfortunately, suggesting anything even remotely positive for vampires on this forum is like throwing red meat to starving rabid wolves, it never ends well.
Come on trolls! We are at the 20ish post point without a single twilight reference, you're slacking.
Raash... Nice to see you, you're right on schedule.
Vampires have been nerfed into the ground for a year, mostly to solve a problem that could never be solved by just nerfing vampires. Most of the loudest complainers knew that but would never say it, since fixing the broken ultimate generation as they did in 1.6 was going to cost everyone.
Right now ESO vampires are pretty disapointing. The skill line needs a lot of work, a few more actives would be a good way to go since we already have far too few symptoms of our condition as it is and people would weep an ocean of tears and the gnashing of teeth would be heard all over if any of the half a dozen nerfs were dialed back.
A few vampy animations for existing skills and another active or two, of which the OP's suggestion is a good one, would satisfy me. Make the skill do no damage and subject to the same escalating costs as bolt escape if the whiners really must be appeased. It ought to have a small life drain to any target we pass through but maybe thats hoping for a little much.
Oh you know what they say - a wizard is never late, nor is he early, he arrives precisely when he means to
And i dont agree with you (chocking news - I know) about vampires nerfed to the ground.... I think there is room for a nerf or two before vamps are in line at where they should beOr one other solution would be to simply buff those who choose not to play a walking corpse or wookie.
I like people I can disagree with without either of us being disagreeable. We have differing ideas about vampires, that's for sure. I'm probably more in line with you than you think, though. (still pretty far apart, LOL)
I think we need far more and harsher downsides and some highly situational buffs as undead creatures; I want escalating social penalties for stages 3 and 4, escalating daylight penalties in stages 2, 3, and 4 along with escalating darkness buffs. Basiclly all the red meat identifiers of vampirism that have been sacrificed at the profane alter of MMO.
Feeding started useless and got worse: doesn't do damage, it heals but I can't remember the last time I used it for that. It's CC breakable now, which is fine but it made it even more useless and the animation is embarassingly bad.
Drain is useless: it's a channel that's easily broken and can only be used once per enemy and it cannot be re-attempted if broken.
Mist form is a joke: any value it had as an escape has been nerfed out of it. It's a pause button in a literal sense no healing or regen and it moves at a snails pace.
Swarm is a good ult but as a NB or a DK the class ults are better.
The passives are pretty good at least.
Merlin13KAGL wrote: »@Raash, fair enough. Give us a Vamp-Hunter counter line with equally nasty stuff on the reverse side.Buff silverbolts again to oneshot vampires and you basicly get a teleport movement skill wich make you travel huge distances in an instant, invisible aswell!
It's not your fault your mortal. We don't hold it against you - there are lots of weak and frail creatures in this world.@eventide03b14a_ESO , I'd like to see fear/charm, myself.eventide03b14a_ESO wrote: »If you want a vampire with Bolt Escape create a Sorcerer like I did. If any class ability should be given to vampires it should be an invisibility spell.
(A distant second would be for mystform to actually act like myst and not get jammed up on blades of grass or 2 ft wide openings between chatty NPC's.)