I would really like to see player bounty. Once a player becomes a Fugitive, other players whose status is Upstanding could hunt and kill that player in world PvP. Each player who participates in the killing would get a portion of the bounty. Some players' bounties are currently almost 1 million, so it may need to be just a percentage of the total bounty be lootable.
skitzopath wrote: »I would really like to see player bounty. Once a player becomes a Fugitive, other players whose status is Upstanding could hunt and kill that player in world PvP. Each player who participates in the killing would get a portion of the bounty. Some players' bounties are currently almost 1 million, so it may need to be just a percentage of the total bounty be lootable.
Bounty hunting would make a great addition to the system, The only problem I see with that, especially because of the monetary reward involved, is that large groups of enforcers would be waiting outside outlaw refuges to collect on the bounties. Would make for some great open world PvP if large groups of outlaws were to be there to try and clear them, but for the solo players out there it would just be a pain trying to fence their goods. Honestly it would take a much better mind than mine to come up with a fair and balanced solution for that.
I totally agree about making guards killable, as that would give the enforcers an unfair advantage in a fight. But as for aoe unless you think aoe should hit all friendly units... npcs and pc's alike the guards shouldn't aggro the enforcers. Maybe add a skill to legermain and enforcer trees to summon reinforcements and have outlaw npcs in cities that will help if the guards get involved with the fights to even things out a bit.Fleshreaper wrote: »One thing, how would the sneak option work with the PvP justice system. Because, right now you are visible to other players of the same faction. So, if a play got a high enough bounty, then they "should" be able to stealth and hide from other players.
As it stand from what I have read on these forums, some players want the PvP element with no draw backs. I personally hope that if ZOS implements the PvP side of the justice system that they either remove the unkillable guards, make the guards normal NPC, or have AoEs hit the guard and the guard attack the other player too. Because if a player has a guard on him, that player will be an easy mark for someone to kill. With the way the guards are right now, the only option is the flee from a guard, now add the PvP aspect into that and it's only one sided PvP because the player with the bounty still only can flee. I hear the, just be more careful all the time, so it would have to be the same for them. They AoE a guard and they get a bounty and other players can attack them. Fair is fair.
skitzopath wrote: »Hi all I've been doing some thinking about the justice system in ESO and have decided what I personally would like to see happen. Quite a bit of it is actually a lot like in the game Archeage. For those of you who haven't played it AA has a "justice system" also where if a player steals from other players, or kills another player of the same faction in PvP and is caught at it, via a blood trail from a murder or various other methods for theft, they are put on trial. The jurors are selected by a random process of people who are online. The defendant can plead his case, enter a plea of guilty, or not and each juror has a vote of guilty or not guilty, and a penalty for the player of an amount of "jail time". If found guilty the Accused is shipped off to prison where he can break out on his own, have a friend help break him out, or wait out his sentence.
The reason I would like to see something like this in ESO is it would fit the justice system we have, The Enforcers could hunt down the criminals, and when caught they could be put on trial and sentenced by a jury of their peers. It would add some great RP elements to ESO, some open world PvP, and quite honestly be tons of fun to be on either side of the conflict... Not to mention add some much needed risk to the justice system. They could add some skills to the legerdemain tree to assist in breaking out of prison, and avoiding the enforcers. Plus with the Jury being comprised of players a wealthy criminal could pay off the jury to ensure a not guilty verdict.
This is just my 2g what do you guys think?
skitzopath wrote: »Hi all I've been doing some thinking about the justice system in ESO and have decided what I personally would like to see happen. Quite a bit of it is actually a lot like in the game Archeage. For those of you who haven't played it AA has a "justice system" also where if a player steals from other players, or kills another player of the same faction in PvP and is caught at it, via a blood trail from a murder or various other methods for theft, they are put on trial. The jurors are selected by a random process of people who are online. The defendant can plead his case, enter a plea of guilty, or not and each juror has a vote of guilty or not guilty, and a penalty for the player of an amount of "jail time". If found guilty the Accused is shipped off to prison where he can break out on his own, have a friend help break him out, or wait out his sentence.
The reason I would like to see something like this in ESO is it would fit the justice system we have, The Enforcers could hunt down the criminals, and when caught they could be put on trial and sentenced by a jury of their peers. It would add some great RP elements to ESO, some open world PvP, and quite honestly be tons of fun to be on either side of the conflict... Not to mention add some much needed risk to the justice system. They could add some skills to the legerdemain tree to assist in breaking out of prison, and avoiding the enforcers. Plus with the Jury being comprised of players a wealthy criminal could pay off the jury to ensure a not guilty verdict.
This is just my 2g what do you guys think?
get pulled out of game for a mis click and then have to get 15 other people pulled out for a jury then not be able to play a game im a plus sub of for a week no thank you
I like the idea of prison / jail but I am completely against a player jury. I understand Archage has a pretty good system for that but I really don't think it makes sense in the context of ESO. The guards are like the Judges in the Judge Dredd universe. THEY ARE THE LAW. hehe.