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Remove red circle from friendly siege weapon

vichoi
vichoi
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Siege weapons are everywhere now, i used to escape from friendly siege and ran into another that got me killed.
Edited by vichoi on April 8, 2015 3:32AM
  • Ley
    Ley
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    I usually avoid these types of incidents by trying to maintain situational awareness. It doesn't work 100% of the time but does more often than not.

    Also, I find it helpful sometimes to see where my allies are shooting.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Ley wrote: »
    I usually avoid these types of incidents by trying to maintain situational awareness. It doesn't work 100% of the time but does more often than not.

    Also, I find it helpful sometimes to see where my allies are shooting.

    Is useful to see were friendly fire is so you can aim next to it widening the kill zone but does get to hectic to were you don't know if that red circle is yours or theresso maybe change friendly circles to green?
  • Ley
    Ley
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    Ley wrote: »
    I usually avoid these types of incidents by trying to maintain situational awareness. It doesn't work 100% of the time but does more often than not.

    Also, I find it helpful sometimes to see where my allies are shooting.

    Is useful to see were friendly fire is so you can aim next to it widening the kill zone but does get to hectic to were you don't know if that red circle is yours or theresso maybe change friendly circles to green?

    Yea that would work for me.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • donnieljrb14_ESO
    Yes, please just change the colors in the very least
  • AssaultLemming
    AssaultLemming
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    Yep change to green
  • Enodoc
    Enodoc
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    Yep change to green

    I would say yellow would be better. Green is already used by healing circles.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Aeslyn_Grey
    Aeslyn_Grey
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    Agree with this, changing the color, yellow would work, or different shade of green from healing, but definitely would like to see a change in color so we can easily see which is friendly in a hectic moment.
  • Flaminir
    Flaminir
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    This is the kind of idea that is just SO simple & obvious that you'd hope it would just get included in the following weeks patch.

    Especially with the increased siege damage.
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    Flaminir wrote: »
    This is the kind of idea that is just SO simple & obvious that you'd hope it would just get included in the following weeks patch.

    Especially with the increased siege damage.

    yes, you'd think that...
    cmon Zos, make it happen
    Edited by bertenburnyb16_ESO on April 8, 2015 10:24AM
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • sadownik
    sadownik
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    Didnt you read what B. Wheeler said? The wise men and women in ZOS answering plea to remove red circle from friendly fire said that they cant change the colour because green is for healing. Thats that - no option for removing circle, different than red and green colour of it. Those 2 options red and green, tertium non datur, and green is unacceptable because it means healing.

    How do you like that level of dev work?
    Edited by sadownik on April 8, 2015 10:48AM
  • Armethius
    Armethius
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    sadownik wrote: »
    Didnt you read what B. Wheeler said? The wise men and women in ZOS answering plea to remove red circle from friendly fire said that they cant change the colour because green is for healing. Thats that - no option for removing circle, different than red and green colour of it. Those 2 options red and green, tertium non datur, and green is unacceptable because it means healing.

    How do you like that level of dev work?

    they cant code new colours? seems odd
  • CitraBenzoet_ESO
    CitraBenzoet_ESO
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    leave the red circles. why are you running around in friendly siege and so oblivious to it at the same time?
    DC- Sir Citra Benzoet v15
    The Psijic Order - 0.016%
    LoM
    UESP
    IBOB
    Mara's Moxie
  • sadownik
    sadownik
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  • Cherryblossom
    Cherryblossom
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    sadownik wrote: »

    The usual one response from ZOS which is never followed up :( sad for the incompetence.
  • sadownik
    sadownik
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    Agree, but when it comes to zos im rarely surprised.
  • Enodoc
    Enodoc
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    sadownik wrote: »
    That's quite useful actually; he only said they didn't want to use green, which means something like yellow may still be an option.
    Edited by Enodoc on April 8, 2015 11:27AM
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • wOOOOt_of_SD
    wOOOOt_of_SD
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    Its truly stupid that friendly fire does not deal friendly damage, but then still have the same aoe circle colour.

    So either remove it or better yet change colour.. Green is no good because of grass all over, but maybe yellow or even better Blue.

    Its just such a small thing that would improve the game - and after a year, I Wonder why ZOS are sometimes blind to logical Things like these.
  • sadownik
    sadownik
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    Enodoc wrote: »
    sadownik wrote: »
    That's quite useful actually; he only said they didn't want to use green, which means something like yellow may still be an option.

    Really? people ask to remove red circles from friendly fire, dev answers that they cant make them green and goes silent, and you call it useful?

    Forgive me but in my vocabulary there is different word to describe that.
    Edited by sadownik on April 8, 2015 11:41AM
  • Enodoc
    Enodoc
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    sadownik wrote: »
    Enodoc wrote: »
    sadownik wrote: »
    That's quite useful actually; he only said they didn't want to use green, which means something like yellow may still be an option.

    Really? people ask to remove red circles from friendly fire, dev answers that they cant make them green and goes silnet, and you call it useful?

    Forgive me but in my vocabulary there is different word to describe that.
    He doesn't say that they can't, he says that using green would be confusing which was "why we hadn't done it already". Meaning it is both possible to do, and has been considered internally as something they would do. The implementation of coding a different colour from green may be all that is needed.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • sadownik
    sadownik
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    "We have talked about making the friendly siege circles green and I can bring it up again but it was an issue with confusing the green healing circles why we hadn't done it already. "
    Enodoc wrote: »
    sadownik wrote: »
    Enodoc wrote: »
    sadownik wrote: »
    That's quite useful actually; he only said they didn't want to use green, which means something like yellow may still be an option.

    Really? people ask to remove red circles from friendly fire, dev answers that they cant make them green and goes silnet, and you call it useful?

    Forgive me but in my vocabulary there is different word to describe that.
    He doesn't say that they can't, he says that using green would be confusing which was "why we hadn't done it already". Meaning it is both possible to do, and has been considered internally as something they would do. The implementation of coding a different colour from green may be all that is needed.

    Read carefully:

    "We have talked about making the friendly siege circles green and I can bring it up again but it was an issue with confusing the green healing circles why we hadn't done it already. "

    So a group of inteligent people, and its not a sarcasm i am 100% sure that they are all above average inteligent, meet, exchange mails, phonecalls or whatever, and the only thing they came up with is they dont think its good idea to change colour to green, and that was the conclusion.

    Dont you find it distrubing?

    Edited by sadownik on April 8, 2015 3:34PM
  • Valymer
    Valymer
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    I always seem to have the same problem with banner too :(
  • Flaminir
    Flaminir
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    Ok... so they can do it... have talked about doing it.... only reason they haven't is that green is for healing & they don't want to mix them up...

    ...that's fine. SO enemy AoE effects are red (Most visible... stay out of the red) friendly fire AoE effects are yellow (Visible, but not 'in-your-face' intrusive.

    This can be applied to all PvP AoE effects and everybody is happy.
    GM of the Unholy Legacy
    EU/EP
    Sorcerer Flaminir (Magicka) / Staminir (Stamina)
    Templar Elixiia (Magicka/Healer) / Lotti Velooni (Magicka)
    DragonKnight Xalora Flaminar (Tank) / Unholy-Dragon-Toad (Tank)
    Nightblade Aimee Owlious (Magicka) / Myttens (Stamina)
    Warden: Frosti-Tute (Magicka/Healer) Boops-Many-Snoots (Stamina/Tank)
  • Minack
    Minack
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    leave the red circles. why are you running around in friendly siege and so oblivious to it at the same time?

    Do you PvP?
  • c0rp
    c0rp
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    leave the red circles. why are you running around in friendly siege and so oblivious to it at the same time?

    There are many situations...here's an easy one for you:

    You are manning the ram on the enemy door, your friends are sieging the door from the distance. Red circles all over the place and its impossible to when/if enemy siege is incoming.

    There is simply no reason for friendly siege to have a red circle. In fact, it only needs a circle at all for when its being aimed by the user. And if the circle must remain, no reason why the color cant be changed.


    Edited by c0rp on April 8, 2015 1:20PM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Merlin13KAGL
    Merlin13KAGL
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    How about inner red, outer green? The outer ring could be that way, same as Good Nova vs Bad Nova, for example.

    Regarding Brian's response:I really don't think anyone would mistake a green expanding circle for healing, unless there's a type of seige I missed somewhere. (Soothing Balm Catapult??)

    People don't run away from the Undaunted Altar...

    Subtle change would be sufficient.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Ommamar
    Ommamar
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    Well the initial area circle for AE heals is yellow then it changes to a light green. A simple green such as the color of the default guild chat would work fine to distinguish friendly from enemy. As to the comment from the developers I read between the lines to indicate that is has been downgraded in favor of other issues. To me it would be a good intern project to test different color palettes to see which one worked best.
  • Sylvyr
    Sylvyr
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    User setting colors would be ideal, but that could take another 2 years.

    It's amazing the color for friendly siege hasn't been done yet...

    Yellow would work for now.

    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
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