Agrippa_Invisus wrote: »Yo guys, just fyi:
Agrippa_Invisus wrote: »Yo guys, just fyi:
Don't even think its quite a troll, this guy is just salty he's getting #rekt.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Yo guys, just fyi:
Don't even think its quite a troll, this guy is just salty he's getting #rekt.
Thornblade turning into a red version of Auriel's Bow is.... disgusting... to me.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Yo guys, just fyi:
Don't even think its quite a troll, this guy is just salty he's getting #rekt.
Thornblade turning into a red version of Auriel's Bow is.... disgusting... to me.
That was inevitable once a few guilds started to slink away from thorn because it was day in day out unplayable lag, many of us found that disgusting. Chillrend was a safe haven for a little over a month, had some of the most fun PvP I've had since the beginning of the game during that month. Sad its gone on Chillrend now too
Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
Well said!Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
What really interests me is whether there are still people who care about the scoreboards.
Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
What really interests me is whether there are still people who care about the scoreboards.
I care. Ask anyone who's run in a group I lead and I have them push objectives. It may seem silly but I like a challenge, I like to fight, I like to overcome the crappy odds and watch as we all team together and accomplish things. I also like to tower farm people BUT that only happens once I've burnt out on objectives for a few hours
Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
I concur. However if you have noticed on NA prime time the only campaign that isnt pop locked by EP is haderus. This was true all weekend. granted only thorns queue is full potato.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
I concur. However if you have noticed on NA prime time the only campaign that isnt pop locked by EP is haderus. This was true all weekend. granted only thorns queue is full potato.
I was looking around Thorn a little this weekend (and espousing my manifesto in zone chat a bit) and EP's really... not what it used to be. I remember a machine with multiple guilds working in tandem to achieve a goal. Hijinx and PR and Pride and IR and Vokundein all working and talking to each other to guard this keep, hit that keep, protect choke points, etc. Now... There's a lot of warm bodies but the organization seems to have scattered.
Oh, and an awful lot of smack talk about EP "owning" Thornblade.
I remember that type of crap getting sent in /tells to me about Bloodthorn ("get off our server, scrub" "you'll never be emperor." "we're calling in everyone to dethrone you" "just stop logging in and go away" "we don't want competition we want you gone" were some of the nicer ones). Wasn't true then, isn't true now.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
I concur. However if you have noticed on NA prime time the only campaign that isnt pop locked by EP is haderus. This was true all weekend. granted only thorns queue is full potato.
I was looking around Thorn a little this weekend (and espousing my manifesto in zone chat a bit) and EP's really... not what it used to be. I remember a machine with multiple guilds working in tandem to achieve a goal. Hijinx and PR and Pride and IR and Vokundein all working and talking to each other to guard this keep, hit that keep, protect choke points, etc. Now... There's a lot of warm bodies but the organization seems to have scattered.
Oh, and an awful lot of smack talk about EP "owning" Thornblade.
I remember that type of crap getting sent in /tells to me about Bloodthorn ("get off our server, scrub" "you'll never be emperor." "we're calling in everyone to dethrone you" "just stop logging in and go away" "we don't want competition we want you gone" were some of the nicer ones). Wasn't true then, isn't true now.
WTB Dawnbreaker
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
I concur. However if you have noticed on NA prime time the only campaign that isnt pop locked by EP is haderus. This was true all weekend. granted only thorns queue is full potato.
I was looking around Thorn a little this weekend (and espousing my manifesto in zone chat a bit) and EP's really... not what it used to be. I remember a machine with multiple guilds working in tandem to achieve a goal. Hijinx and PR and Pride and IR and Vokundein all working and talking to each other to guard this keep, hit that keep, protect choke points, etc. Now... There's a lot of warm bodies but the organization seems to have scattered.
Oh, and an awful lot of smack talk about EP "owning" Thornblade.
I remember that type of crap getting sent in /tells to me about Bloodthorn ("get off our server, scrub" "you'll never be emperor." "we're calling in everyone to dethrone you" "just stop logging in and go away" "we don't want competition we want you gone" were some of the nicer ones). Wasn't true then, isn't true now.
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Yo guys, just fyi:
Don't even think its quite a troll, this guy is just salty he's getting #rekt.
Thornblade turning into a red version of Auriel's Bow is.... disgusting... to me.
That was inevitable once a few guilds started to slink away from thorn because it was day in day out unplayable lag, many of us found that disgusting. Chillrend was a safe haven for a little over a month, had some of the most fun PvP I've had since the beginning of the game during that month. Sad its gone on Chillrend now too
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Yo guys, just fyi:
Don't even think its quite a troll, this guy is just salty he's getting #rekt.
Thornblade turning into a red version of Auriel's Bow is.... disgusting... to me.
That was inevitable once a few guilds started to slink away from thorn because it was day in day out unplayable lag, many of us found that disgusting. Chillrend was a safe haven for a little over a month, had some of the most fun PvP I've had since the beginning of the game during that month. Sad its gone on Chillrend now too
Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »Well, let's be honest here. DC loses TB because of low population. AD lose because they try to win multiple campaigns. For the month of April, they both lose because of "wah wah" cryin. CRY EP zerg....CRY EP exploits....CRY EP day cap....CRY EP lag....CRY HAVÖK.........and let slip the dawgs of war!
There's a lot of things that EP needs to start proactively doing on Thornblade to encourage competition to return (and no I'm not touching the lagsploiting issue -- first and foremost, ZOS has to fix that):
1. Stop locking the server early and late. There's little incentive to log in against a locked population as one-two bars of opposition to get crushed.
2. Give up ground. Stop opening gates when there's no scrolls behind them and let them take some home keeps back.
3. Stop gate camping -- especially with big organized teams that are just smashing kittens. Guild groups slaughtering VR2s and level 39s jumping out of spawn just makes the situation worse.
4. Spread out. Seriously, EP need to stop all playing on Thornblade. And some groups just need to take time off and go run HelRa/AA/VetDSA or something.
Stop accusing your opposition of crying and start listening. Some of them have a point.
I concur. However if you have noticed on NA prime time the only campaign that isnt pop locked by EP is haderus. This was true all weekend. granted only thorns queue is full potato.
I was looking around Thorn a little this weekend (and espousing my manifesto in zone chat a bit) and EP's really... not what it used to be. I remember a machine with multiple guilds working in tandem to achieve a goal. Hijinx and PR and Pride and IR and Vokundein all working and talking to each other to guard this keep, hit that keep, protect choke points, etc. Now... There's a lot of warm bodies but the organization seems to have scattered.
Oh, and an awful lot of smack talk about EP "owning" Thornblade.
I remember that type of crap getting sent in /tells to me about Bloodthorn ("get off our server, scrub" "you'll never be emperor." "we're calling in everyone to dethrone you" "just stop logging in and go away" "we don't want competition we want you gone" were some of the nicer ones). Wasn't true then, isn't true now.
Most of the organized EP isn't there anymore. It's fun working as a team, which we have been the last few campaigns, but if people don't want to fight than that's all there is to it. You split up the dream team and go elsewhere for competition.
I still retain hope that Thorn will be reinvigorated or that another new big server will rise, but for the time being TB is mostly potato with no competition. It was kind of funny near the end, after months of effort from several guilds to win the campaign, to be told by the pugs in zone chat that they didn't need the guilds and owned Thornblade on their own.
So that's who you're talking to right now in Thorn, as far as I can tell. The people who cared are either lying low and hoping for a competition resurgence, or trying out new servers.