You can at least see stats on how many people are playing a game on Steam:
http://steamcharts.com/app/306130
Big upswing when B2P hit, and a bit of slow decline after that. Seems about an average of 3,000 concurrent players.
NewBlacksmurf wrote: »It's a lot less than I would've guessed.
So maybe there are still 200k people playing this game assuming 1mil purchased it
http://steamspy.com/app/306130
Yes, it's true. ESO, despite all the flak it gets from the media, has sold almost 150k on Steam alone. That's still a far cry from the 8 million that Skyrim boasts, but also consider that the vast majority of ESO players do not play through Steam, while literally every single PC Skyrim player does.
This could mean that ESO as a whole has sold several million copies, and may well be close to becoming the second-highest-selling game in the whole series. Plus we're not even talking about the 30+ million potential sales it can get from the console version which, according to the less-reliable VGChartz, has hundreds-of-thousands of pre-orders placed for it.
NewBlacksmurf wrote: »It's a lot less than I would've guessed.
So maybe there are still 200k people playing this game assuming 1mil purchased it
No. The VAST MAJORITY of people playing this game bought it before eso showed up on steam (3 months after launch iirc).
This could mean that ESO as a whole has sold several million copies, and may well be close to becoming the second-highest-selling game in the whole series. Plus we're not even talking about the 30+ million potential sales it can get from the console version which, according to the less-reliable VGChartz, has hundreds-of-thousands of pre-orders placed for it.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »It's a lot less than I would've guessed.
So maybe there are still 200k people playing this game assuming 1mil purchased it
No. The VAST MAJORITY of people playing this game bought it before eso showed up on steam (3 months after launch iirc).
200k takes into consideration there were approx 700k at some point who purchased the game so from all its a guess of mine that approx 200k are still logging in 3 times a week and doing more than just feeding riding skills
You think there a lot less than 200k?
~ 100.000 players could be right. ESO hasn't sold a few million copies, if it did, we would already know it. 1 million copies seems quite adequate and that's everything but a success.This could mean that ESO as a whole has sold several million copies, and may well be close to becoming the second-highest-selling game in the whole series. Plus we're not even talking about the 30+ million potential sales it can get from the console version which, according to the less-reliable VGChartz, has hundreds-of-thousands of pre-orders placed for it.
Haha, what? Please get serious. Look at Amazon preorders for the console version, they are not existing. VGChartz says it has 250k preorders in the US for the console version, that's nothing.
And just look at this thing: http://www.vgchartz.com/gamedb/?name=the+elder+scrolls+online - 0,64 million sales of PC ESO? Yeah, several million copies.
ESO is by far the least successful title of the entire ES series.
He chose VGChartz for Preorders so I used it for sales numbers. 640k seems quite low and I think it's more, as I already said. 1-1,2 million seems reasonable after B2P but that's still no good sales number.
And it seems like there are less than 500.000 preorders for console version what makes it even worse than the PC launch.
Just a quick comparison:
The Witcher 3 that will launch in 1.5 months is in the Top 40 of Amazon US for both consoles, it's in the Top 5 of Amazon DE for both consoles and in the Top 10 of Amazon UK for both consoles.
ESO TU that will launch in 2 months is in the Top 70 / Top 60 of Amazon US for both consoles, it's in the Top 30 of Amazon DE for both consoles and in the Top 30 of Amazon UK for both consoles.
farrier_ESO wrote: »
farrier_ESO wrote: »
Ffxiv sits around 4-5k on steam. It's normal for mmo's to have low steam numbers.
He chose VGChartz for Preorders so I used it for sales numbers. 640k seems quite low and I think it's more, as I already said. 1-1,2 million seems reasonable after B2P but that's still no good sales number.
And it seems like there are less than 500.000 preorders for console version what makes it even worse than the PC launch.
Just a quick comparison:
The Witcher 3 that will launch in 1.5 months is in the Top 40 of Amazon US for both consoles, it's in the Top 5 of Amazon DE for both consoles and in the Top 10 of Amazon UK for both consoles.
ESO TU that will launch in 2 months is in the Top 70 / Top 60 of Amazon US for both consoles, it's in the Top 30 of Amazon DE for both consoles and in the Top 30 of Amazon UK for both consoles.
It was meant for both since using VGChartz for any debate is going to make the one spouting it look like a fool due to how bad the information is. Amazon preorders is a good way to see where it stands.
He chose VGChartz for Preorders so I used it for sales numbers. 640k seems quite low and I think it's more, as I already said. 1-1,2 million seems reasonable after B2P but that's still no good sales number.
And it seems like there are less than 500.000 preorders for console version what makes it even worse than the PC launch.
Just a quick comparison:
The Witcher 3 that will launch in 1.5 months is in the Top 40 of Amazon US for both consoles, it's in the Top 5 of Amazon DE for both consoles and in the Top 10 of Amazon UK for both consoles.
ESO TU that will launch in 2 months is in the Top 70 / Top 60 of Amazon US for both consoles, it's in the Top 30 of Amazon DE for both consoles and in the Top 30 of Amazon UK for both consoles.
stefan.gustavsonb16_ESO wrote: »150k copies sold on Steam, and 3k concurrent players on Steam. That's a 2% retention rate, which is terrible. Not everyone plays every day or at the same hours, but it's still relevant to compare sales to concurrent players.
If the retail sales have a similar retention rate, the game is definitely not doing well at all. 2% of even 2 million is just 40k. Looking at the game zones a typical weekend at peak hours, that population doesn't sound entirely unreasonable to me, but I hope I'm wrong.
wrlifeboil wrote: »Not exactly a valid comparison if you're comparing Witcher Wild Hunt preorders to ESO Tamriel Unlimited preorders. Wild Hunt is a new title with all the new game hype that drives preorder sales. ESO TU is a re-branded existing game.
If you want an example of new game hype, compare the preorder numbers for the GTA V release on consoles which was released last year and the upcoming release on PCs. Same good game but the timing and novelty matters.