I rolled a new sorcerer and was running around bleakrock doing the first few quests and was surprised how many players I bumped into last night. It reminds me of April last year (minus the bots). It seems this btp is bringing lots of old players back and lots of new players. Hopefully, we can make them feel at home and keep them. I stayed at one spot and must have seen 6 players pass me in under 30 seconds and several other instances where I was at a boss fight and several other players joined in simultaneously.
It felt that more often than not there were always players in my vicinity.
@ZOS_GinaBruno you guys may want to consider increasing the respawn rates a tad (maybe 10-25% faster) in the early zones for the next month till the influx population gets spread out more (please don't over do it as too fast a respawn can cause problems also, especially if mobs are spawning before I've killed the next two mobs).
The reason is I went through several quests
(like the cave with the frozen man) and fought minimal mobs (in the frozen man quest I killed 1 polar bear throughout the entire quest...
.now the missed exp is probably unimportant to someone like me with 110 champion points but to a newbie that extra kill exp over the first areas could change the level of difficulty to something different than intended.
Also
@ZOS_GinaBruno the
bat in the cave at the very start of bleakrock (like second quest I think, it's a level 6 named mob, you look at the corpses outside the cave and it ambushes you)
is a bit too difficult (level 6 when you're level 3)...even with 110 champion points I died 2 or 3 times and needed other players to show up and help me to complete the quest. I was a sorc. I mentioned it to my wife (who is an alt-a-holic) and she said that bat is always a pita. Not sure if the intention is to wipe players right out the gate but it was the experience I had.
That said I really miss the old difficulty levels from launch but this mob is very inconsistent with the rest of the mobs in the zone.