What do folk think of the changes to siege in pvp? Personally I don't enjoy it. Siege now seems a part of every fight and watching siege pop up everywhere seems odd and unrealistic. Siege has become super powerful and carves big chunks out of health. And it's virtually skill-less. I've used the trebs to 1 shot numerous players in no time and it's a very dull way to play. And I've died many times to the new siege and find it intrusive or distracting.
I can understand it when used in the vicinity of a keep but not in some field in the middle of nowhere against personnel. And I think it is unrealistically easy to use. Deploying it should take longer and only when near a keep. Changing target and swinging left and right should be a whole lot slower. And whilst I can't see them doing it the two things I'd most I'd like to see is damage to all players (not just enemy) and a skill line for using it.