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All Skills and Set abilities categorized by Effect for theorycrafting

runagate
runagate
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I made this cloud document a while back which lists every ability (class/guild/world/etc.) as well as every Set bonus ability in-game, categorized by effect category just before 1.6 was released on the PTS. I then simply pasted on the buff/debuff list from the 2.0 release at the end. I'll be reorganizing it and adding Champion Point passives, but I haven't found the time yet.

It can be found here: ESO abilities categorized by effect cloud document

Any corrections or suggestions would be appreciated. I hope it helps people create unique and situationally-powerful builds.
Edited by runagate on April 4, 2015 11:29PM
  • runagate
    runagate
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    I'm not going to re-format all this info (picking out the categories is hard after I copy/pasted this here, but at least it's searchable), but clicking it here lets you see a less convenient form of this information:

    Ally Attribute Buff


    War Horn/Aggressive Horn (Ultimate) – Assault Skill (Increases Max Magicka and Stamina of nearby allies by 20% for 30 seconds)


    Sturdy Horn (Warn Horn morph) (Ultimate) – Assault Skill (Increases Max Magicka, Stamina and Health of nearby allies by 20% for 30 seconds)


    Undaunted Mettle (passive) – Undaunted Skill (increases Health, Stamina and Magicka by 2% per type of Armor worn)


    Armor/Spell Resistance Buff to Allies


    Blessing of Protection/Blessing of Restoration/Combat Prayer – Restoration Staff Skill (Heals allies in front of player, affected allies gain X Armor and Spell Resistance for 8 seconds)


    Circle of Protection/Ring of Preservation/Turn Undead – Fighters Guild Skill (For 20 seconds creates and area of protection, friendly targets have Armor and Spell Resistance increases, and additional bonus buff versus undead and Daedric attackers)


    Bone Shield/Bone Surge/Spiked Bone Shield – Undaunted Skill (Gain Armor for 6 seconds, nearby allies may use the Bone Wall synergy, granting a damage shield for 60% of their Max Health)


    Immovable/Immovable Brute/Unstoppable – Heavy Armor Skill (increases Armor and Spell Resistance for 8 seconds, grants immunity to knockback and disabling effects for the duration)


    Prayer Shawl Set – PvP Vendor Bag Light Armor Set (5 items 3% chance to grant a Damage Shield when you heal an ally; BoE; Hat/Epaulets/Robe/Breeches/Sash)


    Bash Damage Bonus


    Deadly Bash (passive) – One-Handed Weapon and Shield Skill (with one-handed weapon and shield equipped, bash deals 100% additional damage and costs 40% less Stamina)


    Bestows Additional Ultimate


    Prism (passive) – Templar (bestows an additional 2 Ultimate upon activation of a Sun ability)


    Mountain’s Blessing (passive) – Dragonknight (bestows 2 additional Ultimate when activating an Earthen Heart ability)


    Soul Harvest (Death Stroke morph) (Ultimate) – Nightblade (passively increases Ultimate recharge from successful kills while slotted)


    Transfer (passive) – Nightblade (bestows 2 Ultimate when dealing damage with a Siphoning ability)


    Carve (Cleave morph) – Two-Handed Weapons (deals Physical Damage to all enemies in front of you and inflicts a bleed for X Physical Damage over 10 seconds, player gains 3 Ultimate for each enemy hit)


    Bleed


    Lotus Fan (Teleport Strike morph) – Nightblade (teleports player to enemy and unleashes a fan of knives that deals magic damage to all nearby enemies who are snared 70% for 6 seconds and bleed for X physical damage)


    Cleave/Brawler/Carve – Two-Handed Weapon Skill (deals Physical Damage to all enemies in front of you and inflicts a bleed for X Physical Damage over 10 seconds)


    Heavy Weapons (passive) – Two-Handed Weapon Skill (100% chance to bleed for X Physical Damage over 10 seconds with two-handed axe


    Twin Slashes/Blood Craze/Rending Slashes – Dual Wield Skill (two hit attack for X Physical damage, affected target bleeds for X Physical Damage over 9 seconds)


    Twin Blade and Blunt (passive) – Dual Wield Skill (bestows 50% chance to bleed over 10 seconds with Axe equipped


    Werewolf Berserker (Werewolf Transformation morph) (Ultimate) – Werewolf Skill (transforms player into a werewolf, causing enemies to run in fear, increases Stamina, Armor and run speed, attack damage is derived from Stamina, attack speed increases with each hit and can cause bleeding)


    Block Cost Mitigation


    Defensive Posture/Absorb Magic/Defensive Stance – One-Handed Weapon and Shield Skill (for 30 seconds reflects next spell projectile back at the attacker, increases block mitigation by 8% and reduces block cost by 8% when slotted)


    Fortress (passive) – One-Handed Weapon and Shield Skill (reduces cost of blocking by 30% and sword and board abilities by 10%)


    Sword and Board (passive) – One-Handed Weapon and Shield Skill (increases Weapon Damage by 5% and Block mitigation by 20%)


    Bracing (passive) – Heavy Armor Skill (decreases Stamina cost of blocking by 20% when a heavy armor set of 5 or more pieces is equipped)


    Ward of Cyrodiil – PvP Medium Armor Set (3 items movement speed while mounted increased by 15%; 5 items increases Block Mitigation by 12%; BoE; Helmet/Arm Cops/Jack/Leg Guards/Gauntlets/Belt/Boots)


    Footman’s Fortune – Dragonstar Arena Heavy Armor Set (5 items increase block mitigation by 12%; BoE; Shield/Ring/Cuirass/Greaves/Girdle/Sabatons)


    Glyph of Shielding – reduce cost of Bash and Blocking


    Bonus Damage from Status Effects


    Kindling (passive) – Dragonknight (increases the damage of burning effect applied by Fire abilities by +66%)


    Silks of the Sun Set – Level 21-28/VR 2/VR 10-12 Enemy Drop Light Armor Set (5 items flame damage dealt increased by 5%; BoE; Flame Staff/Necklace/Hat/Epaulets/Robes)


    Morag Tong Set – PvP Vendor Bag Set (5 items your attacks cause targets to take 15% more damage from Poisons for 5 seconds; BoE; Dagger/Necklace/Helmet/Bracers/Belt)


    Cost of the Red Mountain Set – Level 26-31/VR 3-4/VR 10-12 Enemy Drop Set (5 items weapon attacks have a 10% chance to cause Flame damage; BoE; Hemlet/Arm Cops/Jack/Leg Guards/Belt)


    Ice Furnace Set – Level 26-31/VR 3-4/VR 10-12 Dropped Heavy Armor Set (5 items 50% chance when damaging target with Frost to also deal 30 Flame Damage)


    Elf Bane Set – PvP Vendor Bag Heavy Armor Set (5 items increases duration of your damaging fire effects by 2 seconds; BoE; Maul/Helm/Cuirass/Greaves/Gauntlets/Girdle)


    Way of Fire Set – VR 11-12 Dropped Heavy Armor Set (5 items weapon attacks have a 10% chance to cause 126 flame damage; BoE; Helm/Pauldrons/Cuirass/Greaves/Gauntlets/Girdle/Sabatons)


    Bonus Damage On Next Attack


    Way of Martial Knowledge Set – VR 11-12 Craglorn Drop Set (5 items after you hit an enemy, they take 10% additional damage from the next damaging attack once per 4 seconds; BoE; Hat/Epaulets/Robes/Epaulets/Gloves/Sash/Shoes)


    Bonus Damage to Undead/Deadric/(Werewolf) Enemies


    Dawnbreaker/Dawnbreaker of Smithing/Flawless Dawnbreaker (Ultimate) – Fighters Guild Skill (an additional 60% damage)


    Silver Bolts/Silver Leash/Silver Shards – Fighters Guild Skill (deals Physical Damage, knocks down Undead and Daedric enemies for 3.5 seconds, 5% chance to banish targets, dealing additional Magic Damage)


    Turn Undead (Circle of Protection morph) – Fighters Guild Skill (For 20 seconds creates and area of protection, friendly targets have Armor and Spell Resistance increases, when cast undead and Daedra in the area take Magic Damage and have fear instilled for 4 seconds)


    Expert Hunter/Evil Hunter/Camouflaged Hunter – Fighters Guild Skill (For 13 seconds, 20% chance on hit to deal additional Magic Damage to undead and Daedra enemies, Killing an undead of Daedra increases the duration by 15 seconds)


    Trap Beast/Lightweight Beast Trap/Rearming Trap – Fighters Guild Skill (for 30 seconds place a trap at location, takes 4 seconds to arm, then deals Magic Damage and immobilizes the closest enemy for 6 seconds, burns undead and Daedric enemies for additional Magic Damage)


    Bonus Damage versus Sneaking Targets


    Sentry Set – PvP Vendor Bag Medium Armor Set (5 items damage dealt to Sneaking targets increased by 20% and Stealth detection radius increased by 20%; BoE; Bow/Helmet/Jack/Leg Guards/Bracers/Boots)


    Break Free Cost Reduction


    Juggernaut (passive) – Heavy Armor Skill (With one or more pieces of Heavy Armor equipped, Increases Weapon Damage with melee attack by 0.5% per piece of heavy armor equipped, Reduce cost of Break Free by 2%)


    Alessian Order Set – PvP Vendor Bag Light/Medium/Heavy Armor Set (5 items Alessian Blessing: Immunity duration after using Break Free increased by 3 seconds; BoE; Necklace/???)


    Shield of the Valiant Set – PvP Heavy Armor Set (4 items reduces damage taken from players by 5%; 5 items reduce the cost of Break Free by 40%; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt/Boots)


    Way of the Arena Set – 8 trait Crafted Set (5 items reduce cost of Break Free by 40%)


    Burning Status Effect DoT


    Fiery Breath – Dragonknight (ignites enemy for fire damage over 8 seconds)


    Burning Spellweaver – CoA Light Armor Set (5 items 20% chance when dealing Flame damage to inflict the burning status effect on enemy and gain Spell Damage for 8 seconds once every 15 seconds; BoP; Hat/Epaulets/Robe/Breeches/Gloves/Sash/Shoes)


    Burning Breath (Fiery Breath morph) - Dragonknight (ignites enemy for fire damage over 8 seconds)


    Engulfing Flames (Fiery Breath morph) - Dragonknight (ignites enemy for fire damage over 8 seconds)


    Scorched Earth (Volley morph) – Bow Skill (Repeatedly fire arrows at target location for 3 seconds, dealing X Fire Damage every 0.5 seconds to enemies in area of effect, When effect ends, deals X Fire Damage every 1 second for 6 seconds to enemies in area of effect)


    Causes Effect After Dodging


    Noble Duelists Silks Set – PvP Vendor Bag Light Armor Set (5 items after dodging an attack Light and Heavy attacks deal 15% increased damage for 8 seconds; BoE; Dagger/Epaulets/Robe/Breeches/Shoes)


    Skirmisher’s Bite – Level 41-47/VR 7-8/Craglorn Boss Drop Medium Armor Set (5 items roll dodging increases your Weapon Damage by 25 and Critical Strike rating by 10% for 5 seconds; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Boots)


    Way of Air Set – VR 11-12 Drop Medium Armor Set (4 items increases stealth detection radius by 2 meters; 5 items after activating a Dodge, Weapon Damage and Spell Power increased for 8 seconds; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt/Boots)


    Crusader Set – PvP Vendor Bag Medium Armor Set (5 items after roll dodging, continue to dodge attacks for an additional 0.3 seconds; BoE; Shield/Helmet/Jack/Leg Guards/Bracers/Boots)


    Way of the Air Set – Craglorn Drop Medium Armor Set (4 items increases stealth detection radius by 2 meters; 5 items after activating roll dodge, Weapon Damage is increased by 28 and Spell Damage is increased by 15 for 6 seconds green quality; BoE; Helmet/Arm Cops/Jack/Bracers/Leg Guards/Boots/Belt)


    Causes Effect On Light or Heavy Attack


    Poisonous Serpent Set – AA/HRC Set (3 items light or heavy attacks against a poisoned enemy have a 20% chance to cause Poison Damage; BoP; Bow/Necklace/Ring/Ring)


    Undaunted Unweaver Set – Undaunted Pledge Set (5 items after using an ability that costs Stamina, light attacks and heavy attacks deal additional damage for 10 seconds; BoE; Hat/Epaulets/Robes/Breeches/Gloves/Sash/Shoes)


    Wise Mage Set – AA/HRC Light Armor Set (5 items enemies you damage with Heavy Attacks have 10% reduced Armor and Spell Resist


    Destructive Mage – AA/HRC Set (3 items Heavy Attack places bomb on enemy which will explode for Daedric Damage to nearby enemies when another player hits it with a Heavy Attack once every 20 seconds; BoP; Necklace/Ring/Ring/Flame Staff/Frost Staff/Lightning Staff)


    Infallible Aether Set – Sanctum Ophidia Light Armor Set (3 items enemies you damage with fully charged Heavy Attacks have 10% reduced Armor and Spell Resist; 5 items your fully charged Heavy Attacks do an additional 80 damage, adds 4% spell critical)


    Viper’s Sting Set – Level 21-28/VR 2 Enemy Drop/Craglorn Bosses Drop Medium Armor Set (5 items melee attacks deal Poison damage, 4 second cooldown; BoE; Dagger/Necklace/Helmet/Arm Cops/Boots)


    Sergeant’s Mail Set – PvP Vendor Bag Heavy Armor Set (5 items your fully charged Heavy Attacks deal 20% additional damage; BoE; Helm/Pauldrons/Cuirass/Greaves/Sabatons)


    Sunderflame Set – CoA Medium Armor Set (5 items when you hit an enemy with a fully charged heavy attack, deal 72 Flame Damage and reduce the target’s Armor by 320 for 5 seconds; BoP; Helmet, Jack, Leg Guards, Shoulder Cops, Belt, Bracers, Boots)


    Embershield Set – CoA Heavy Armor Set (5 items when you hit an enemy with a fully charged heavy attack, 50% chance to gain 320 Spell Resistance for 6 seconds, and also deal 96 Flame Damage every one second; BoP; Helm/Cuirass/Greaves/Pauldrons/Girdle/Gauntlets/Sabatons)


    Maw of the Infernal Set – Vet Banished Cells Set (2 items 5% on light or heavy attack to summon a fire breathing daedroth for 15 seconds, basic attacks deal 188 Physical Damage; BoP; Head/Shoulders)


    Spawn of Mephala Set – Vet Fungal Grotto Set (2 items fully charged heavy attacks have a 30% chance to create a web for 5 seconds, web deals 115 Magic Damage every second and snared enemies 50%; BoP; head/shoulders)


    Causes Effect While Blocking


    Defending Warrior – AA/HRC Set (3 items once every 10 seconds pulses for Magic damage on successful block; BoP; Mace/Shield/Necklace)


    Syrabane’s Grip Set – Level 30-37/VR 5/VR 10-12 Enemy Drop Light Armor Set (5 items gain 75 Magicka each time you block a spell; BoE; Ring/Ring/Epaulets/Robes/Gloves)


    Twin Sisters Set – PvP Vendor Bag Medium Armor Set (5 items when Blocking, 20% chance to cause attacker to Bleed for 800 Physical Damage over 8 seconds; BoE; Axe/Axe/Helmet/Jack/Leg Guards/Bracers/Boots)


    Nikulas’ Heavy Armor Set – Level 35-43/VR 10-12 Dropped Heavy Armor Set (5 items blocking Projectile spells has a 25% chance of Reflecting the spell on its caster; BoE; Shield/Helm/Pauldrons/Cuirass/Sabatons)


    Akatosh’s Blessed Armor Set – Level 43-50 Dropped Heavy Armor Set (5 items Blocking gives a 33% chance to blind your attacker, giving them 100% miss chance for 5 seconds once every 10 seconds; BoE; Shield/Necklace/Helm/Pauldrons/Cuirass/Greaves/Gauntlets)


    Unassailable Set – Level 47-50/VR 9-12 Dropped Heavy Armor Set (5 items while Blocking increase Armor and Spell Resistance; BoE; Shield/Necklace/Ring/Ring/Helm/Cuirass/Greaves)


    Hist Bark Set – 4 trait Crafted Set (5 items gain Dodge chance while Blocking)


    Charge


    Swift (passive) – Orsimer Racial Skill (Reduces Sprint cost by 12% and increases Sprint speed by 9%


    Charge attacks deal 6% more damage)


    Critical Charge/Critical Rush/Stampede – Two-Handed Weapon Skill (player charges to target and attacks, dealing X Physical Damage)


    Focused Charge – Templar


    Explosive Charge – Templar


    Toppling Charge – Templar


    Shield Charge/Invasion/Shielded Assault – One-Handed Weapon and Shield Skill (Player charges to target and attacks, dealing X Physical Damage and stunning for 2 seconds)


    Pounce/Brutal Pounce/Feral Pounce – Werewolf Skill (player leaps to target, dealing Physical Damage and stunning off balance targets)


    Cost Reduction


    Spell Symmetry (Equilibrium morph) – Mages Guild Skill (trade Health for Magicka, can only be healed by other players for 4 seconds, reduces the Magicka cost of the next ability activated by 28% if cast within 5 seconds)


    Arch-Mage Set – PvP Vendor Bag Light Armor Set (5 items The Arch-Mage: reduce the Magicka cost of spells by 8%; BoE; Necklace/Hat/Epaulets/Robe/Breeches/Gloves/Sash)


    Robes of Alteration Mastery Set – PvP Vendor Bag Light Armor Set (5 items reduce al costs by 4%; BoE; Hat/Epaulets/Robe/Breeches/Gloves/Sash)


    Worm’s Raiment Set – Vet Dungeon Light Armor Set (5 items reduce magicka costs for up to 12 group members by 5%; BoP; Hat/Epaulets/Robes/Breeches/Gloves/Sash/Shoes)


    Savior’s Hide Set – Level 47-50/VR 9-12 Enemy Drop Medium Armor Set (5 items reduces the cost of Werewolf Transformation by 33%; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt/Boots)


    Quick Serpent Set – AA/HRC Medium Armor Set (5 items reduced ability Stamina costs by 8%, when you kill an enemy gain 75% increased Movement Speed for 3 seconds; BoP; Belt/Boots/Bracers/Leg Guards/Helmet/Jack/Shoulder Cops)


    Hawk’s Eye Set – PvP Vendor Bag Medium Armor Set (5 items reduce cost of Bow abilities by 5% and increase their damage by 5%; BoE; Ring/Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt)


    Akaviri Dragonguard Set – Level 10-23/VR 1/VR 10-12 Dropped Set (5 items reduce cost of Ultimate abilities by 15%; BoE; Sword/Shield/Necklace/Helm/Cuirass)


    Vicious Serpent Set – Sanctum Ophidia Medium Armor Set (3 items reduced ability Stamina costs by 8%, when you kill an enemy gain 75% increased movement speed for 3 seconds; 5 items when you kill an enemy restore 200 Stamina, adds 22 weapon damage; BoP; Helmet/Bracers/Belt/Leg Guards/Shoulder Cops/Boots/Jack)


    Armor of the Seducer Set – 3 trait Crafted Set (5 items reduce the Magicka cost of abilities by 8%)


    Magnus’ Gift Set – 4 trait Crafted Set (5 items 8% chance to negate the cost of a spell)


    Eyes of Mara Set – 8 trait Crafted Set (5 items reduce the Magicka cost of restoration staff abilities by 12%)


    Glyph of Reduce Spell Cost – reduce the Magicka cost of Spells


    Glyph of Reduce Feat Cost – reduce the Stamina cost of abilities


    Damage Bonus vs. Off Balance, Stunned, Immobilized, Disoriented or Silenced Enemies


    Ruffian (passive) – Dual Wield Skill (deals 15% more damage when attacking stunned, immobilized, disoriented or silenced enemies)


    Pounce/Brutal Pounce/Feral Pounce – Werewolf Skill (player leaps to target, dealing Physical Damage and stunning off balance targets)


    Armor of Truth Set – PvP Vendor Bag Heavy Armor Set (5 items increase damage done to stunned and off-balance targets by 12%; BoE; Maul/Helm/Pauldrons/Cuirass/Greaves/Girdle)


    Hawk Eye (passive) – Bow Skill (increases damage of bow attacks by 15% when striking off balance enemies)


    Damage Dealt Debuff


    Total Dark (Eclipse morph) – Templar (when effect ends, target’s Spell Damage is reduced by -15 for 6 seconds)


    Choking Talons (Dark Talons morph) – Dragonknight (affected enemies’ damage is reduced by 18%)


    Corrosive Armor (Ultimate) (Magma Armor morph) – Dragonknight (reduces weapon damage of nearby enemies by 40%)


    Mass Hysteria (Aspect of Terror morph) – Nightblade (induces fear in 2 nearby enemies for 4 seconds, then reduced their Weapon Damage by 30% and snares them for 53% for 3 seconds)


    Summon Shade/Dark Shades/Shadow Image – Nightblade (summoned shades attack enemies, targets deal 15% less damage for 4 seconds)


    Debilitate (Cripple morph) – Nightblade (enemy weapon attacks are 20% slower


    Healing Mage Set – AA/HRC Set (3 items enemies in your area heals have their Weapon Damage reduced by X; Necklace/Ring/Ring/Restoration Staff)


    Knightmare Set – Level 21-28/VR 2/VR 10-12 Dropped Heavy Armor Set (5 items 20% chance on melee attack to reduce damage of nearby enemies by 10% for 5 seconds once every 20 seconds; BoE; Battle Axe/Helm/Cuirass/Greaves/Gauntlets)


    Alessia’s Bulwark – 5 trait Crafted Set (5 items being damaged by a melee attack has a 15% chance to reduce attacker’s Weapon Damage by 10% for 5 seconds)


    Glyph of Weakening – reduces target’s Power by X for Y seconds


    Damage Mitigation


    Empowering Sweep (Ultimate) (Radial Sweep morph) - Templar


    Standard of Might (Ultimate) – Dragonknight (takes 20% less damage)


    Nova (Ultimate) – Templar (enemies deal 30% less damage for 8 seconds)


    Solar Prism (Ultimate) - Templar (enemies deal 30% less damage for 8 seconds)


    Solar Disturbance (Ultimate) – Templar (enemies deal 30% less damage for 8 seconds)


    Remembrance (Ultimate) (Rite of Passage morph) – Templar (while active, allies take 20% less damage)


    Magma Armor (Ultimate) – Dragonknight (caps incoming damage at 3% max health for 9 seconds)


    Magma Shield (Ultimate) (Magma Armor morph) – Dragonknight (caps incoming damage at 3% max health for 9 seconds)


    Corrosive Armor (Ultimate) (Magma Armor morph) – Dragonknight (caps incoming damage at 3% max health for 9 seconds)


    Consuming Darkness/Bolstering Darkness/Veil of Blades (Ultimate) – Nightblade (AoE for 15 seconds, snares enemies for 70%, nearby allies take 30% less damage, 60% less for caster)


    Dizzying Swing (Uppercut morph) – Two-Handed Weapon Skill (Affected target deals 20% less damage for 7.5 seconds)


    Low Slash/Crippling Slash/Deep Slash – One-Handed Weapon and Shield Skill (deals X Physical Damage and snares target 60% for 12 seconds, reduces target’s Weapon Damage by 15% for 12 seconds)


    Reverberating Bash (Power Bash morph) – One-Handed Weapon and Shield Skill (deals X Physical Damage and stuns for 2 seconds, afterwards target is disoriented for 8 seconds, enemy’s Weapon Damage is reduced by 30 for 8 seconds when disorient ends)


    Mist Form/Elusive Mist/Poison Mist – Vampire Skill (For 3 seconds, take 75% less damage from all sources and gain invulnerability to healing magic and control effects)


    Undeath (passive) – Vampire Skill (increases damage mitigation by up to 33% as Health decreased when player Health is below 50%)


    Siege Shield (Ultimate) – Support Skill (Create a shield bubble that bestows 20% damage reduction vs. ranged attacks and siege weapons for 20 seconds)


    Siege Weapon Shield (Siege Shield morph) (Ultimate) – Support Skill (Create a shield bubble that bestows 20% damage reduction vs. ranged attacks and siege weapons for 20 seconds, Ally siege weapons in the area of effect take 90% reduced damage from other siege weapons)


    Rugged (passive) – Nord Skill (Increases damage reduction by 6%)


    Annulment/Dampen Magic/Harness Magic – Light Armor Skill (creates damage shield for 20 seconds, player takes 50% less damage from spells while shield holds)


    Light of Cyrodiil Set – PvP Light Armor Set (5 items Light of Cyrodiil: While Casting or Channeling a spell, incoming damage is reduced by 25%; BoE; Ring/Ring/Hat/Epaulets/Robe/Breeches/Gloves)


    Shield of the Valiant Set – PvP Heavy Armor Set (4 items reduces damage taken from players by 5%; 5 items reduce the cost of Break Free by 40%; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt/Boots)


    Armor of the Construct Set – CoH Heavy Armor Set (5 items reduces damage from Critical hits by 20%; BoE; Helm/Pauldrons/Cuirass/Greaves/Girdle)


    Bastion of the Heartland Set – PvP Heavy Armor Set (4 items reduce damage taken from players by 5%; 5 items reduce damage taken from siege weapons and player AoE spells by 20%; BoE; Helm/Pauldrons/Cuirass/Greaves/Gauntlets/Girdle/Sabatons)


    Damage Shield


    Sun Shield – Templar (creates damage shield for 27% of max Health, each hit increases shield by 4%, for 6 seconds)


    Radiant Ward (Sun Shield morph) – Templar


    Blazing Shield (Sun Shield morph) – Templar


    Obsidian Shield – Dragonknight (creates damage shield for 20 seconds on all nearby allies, +100% on caster)


    Fragmented Shield (Obsidian Shield morph) – Dragonknight (creates damage shield for 20 seconds on all nearby allies, +100% on caster)


    Igneous Shield (Obsidian Shield morph) – Dragonknight (creates damage shield for 20 seconds on all nearby allies, +100% on caster)


    Conjured Ward – Sorcerer (creates a X point damage shield on self and summoned creatures for 20 seconds)


    Empowered Ward (Conjured Ward morph) - Sorcerer (creates a X point damage shield on self and summoned creatures for 20 seconds)


    Hardened Ward (Conjured Ward morph) - Sorcerer (creates a X point damage shield on self and summoned creatures for 20 seconds)


    Brawler (Cleave morph) – Two-Handed Weapons (deals Physical Damage to all enemies in front of you and inflicts a bleed for X Physical Damage over 10 seconds, adds X point damage shield for 8 seconds, value increases 100% for every enemy hit)


    Steadfast Ward/Healing Ward/Ward Ally – Restoration Staff Skill (creates X point damage shield for 6 seconds on the lowest Health ally in front of you, Shield strength is bolstered by up to 300%, increasing based on Health lost)


    Bone Shield/Spiked Bone Shield – Undaunted Skill (Gain Armor for 6 seconds, nearby allies may use the Bone Wall synergy, granting a damage shield for 60% of their Max Health)


    Bone Surge (Bone Shield morph) – Undaunted Skill (Gain Armor for 6 seconds, nearby allies may use the Spinal Surge synergy, granting a damage shield for 60% of their max health and increasing Spell Damage by 18)


    Barrier/Replenishing Barrier/Reviving Barrier (Ultimate) – Support Skill (Creates a damage shield on nearby allies for 30 seconds)


    Annulment/Dampen Magic/Harness Magic – Light Armor Skill (creates damage shield for 20 seconds, player takes 50% less damage from spells while shield holds)


    Relics of the Rebellion Set – Vet Dungeon Set (3 items 5% chance on attack to gain a Damage Shield for 5 seconds; BoP; Necklace/Necklace/Mace/Mace/Shield/Shield)


    Buffer of the Swift – PvP Light Armor Set (5 items 10% chance to gain a Damage Shield for 5 seconds when damaged by a spell once every 4 seconds; BoE; Hat/Epaulets/Robe/Breeches/Gloves/Sash/Shoes)


    Undaunted Bastion Set – Undaunted Reward Heavy Armor Set (5 items when you taunt an enemy while under 60% Health you gain a 1280 point damage shield for 15 seconds, 10 second cooldown; BoE; Cuirass/Greaves/Sabatons/Gauntlets/Pauldrons/Girdle/Helm)


    Whitestrake’s Retribution – 4 trait Crafted Set (5 items if wearer is below 30% Health gain a Damage Shield for 8 seconds once per 15 seconds)


    Alessia’s Bulwark – 5 trait Crafted Set (5 items being damaged by a melee attack has a 15% chance to reduce attacker’s Weapon Damage by 10% for 5 seconds)


    Glyph of Hardening – grants a X point Damage Shield for Y seconds


    Disorient


    Spear Shards – Templar (disorients 1 target for 6 seconds)


    Luminous Shards (Spear Shards morph) – Templar (disorients 1 target for 6 seconds)


    Eruption (Ash Cloud morph) – Dragonknight (snares enemies for 70% and increases their miss chance by 30% and become disoriented for 3.5 seconds)


    Rune Prison – Sorcerer (Disorients target for 16.6 seconds)


    Rune Cage (Rune Prison morph) – Sorcerer (Disorients target for 16.6 seconds, when disorient ends, target is stunned for 4 seconds)


    Weakening Prison (Rune Prison morph) – Sorcerer (Disorients target for 16.6 seconds)


    Streak (Bolt Escape morph) – Sorcerer (disorients nearby enemies for 2 seconds)


    Power Bash/Power Slam/Reverberating Bash – One-Handed Weapon and Shield Skill (deals X Physical Damage and stuns for 2 seconds, afterwards target is disoriented for 8 seconds)


    Scatter Shot/Draining Shot/Magnum Shot – Bow Skill (Deals X Physical Damage to target, knocks them back 6 meters and disorients them for 5 seconds)


    Destructive Touch/Destructive Clench/Destructive Reach – Destruction Staff Skill (Shock Touch causes disorient)


    Impulse/Elemental Ring/Pulsar – Destruction Staff Skill (40% chance to apply concussion effect when a is used)


    Roar/Rousing Roar – Werewolf Skill (cases fear, disorientation and off balance to enemies within 6 meters for 4.25 seconds)


    Ferocious Roar (Roar morph) – Werewolf Skill (cases fear, disorientation and off balance to enemies within 6 meters for 4.25 seconds, when an enemy is killed in this state its nearby allies are set off balance and disoriented for 3.25 seconds)


    Dispel Stealth/Invisibility


    Piercing Mark (Mark Target morph) – Nightblade (can see target if they stealth or go invisible for 60 seconds)


    Dispel/Silence


    Negate Magic (Ultimate) – Sorcerer (dispels enemy placed effects in area for 9.5 seconds, while silencing enemies and stunning monsters nearby)


    Absorption Field (morph of Negate Magic) (Ultimate) – Sorcerer (dispels enemy placed effects in area for 9.5 seconds, while silencing enemies and stunning monsters nearby)


    Suppression Field (morph of Negate Magic) (Ultimate) – Sorcerer (dispels enemy placed effects in area for 9.5 seconds, while silencing enemies and stunning monsters nearby)


    Dodge Roll Cost Reduction


    Athletics (passive) – Medium Armor Skill (Increases sprint move speed by 3% and the Stamina cost of Roll Dodge by 4% per piece of Medium Armor equipped)


    Dodge/Miss


    Blinding Light – Templar (nearby enemies have a 50% chance to miss and be set off balance for 4 seconds)


    Searing Light (Blinding Light morph) – Templar (nearby enemies have a 50% chance to miss and be set off balance for 4 seconds)


    Blinding Flashes (Blinding Light morph) – Templar (pulses every 2 seconds, causing nearby enemies have a 50% chance to miss and be set off balance for 6 seconds)


    Blur/Double Take/Mirage – Nightblade (enemies have 15% miss change when attacking you for 26 seconds)


    Sparks/Heated Blades – Dual Wield Skill (target misses all melee attacks for 4 seconds


    Ember Explosion (Sparks morph) – Nearby targets gain 40% miss chance for 4 seconds, affected enemies take X Physical Damage)


    Evasion – Medium Armor Skill (Player gains 15% dodge chance for 23 seconds)


    Elude (Evasion morph) – Medium Armor Skill (Player gains 15% dodge chance for 23 seconds, plus additional 1% dodge chance per piece of medium armor equipped)


    Shuffle (Evasion morph) – Medium Armor Skill (Player gains 15% dodge chance for 23 seconds, removes one snare for each piece of medium armor equipped)


    Crusader Set – PvP Vendor Bag Medium Armor Set (5 items after roll dodging, continue to dodge attacks for an additional 0.3 seconds; BoE; Shield/Helmet/Jack/Leg Guards/Bracers/Boots)


    Hist Bark Set – 4 trait Crafted Set (5 items gain Dodge chance while Blocking)


    Spectre’s Eye Set – 8 item Crafted Set (5 items gain 20% dodge chance for 3 seconds after casting a spell that costs Magicka, once every 6 seconds)


    Effect Caused Upon Player Death


    Immoral Warrior Set – AA/HRC Heavy Armor Set (5 items when you die you instead turn into a statue for 5 seconds, during which you are immune to all negative effects but can still be healed, 1 hour cooldown; BoP; Helm/Pauldrons/Cuirass/Gauntlets/Girdle/Greaves/Sabatons)


    Soul Shatter (passive) – Soul Magic Skill (Player’s soul explodes on death causing magic damage to all nearby enemies


    Eternal Warrior Set – Sanctum Ophidia Set (3 items when you die turn into a statue instead with a 20 minute cooldown; 5 items gain Ultimate after turning into a statue and increases Max Health; BoP; Helm/Pauldrons/Cuirass/Gauntlets/Girdle/Greaves/Sabatons; 3 item only Set bugged so that you can resurrect after a few seconds if you’re healed)


    Effect Caused When Damaged


    Storm Knight’s Plate – Level 41-47/VR 7-8/VR 10-12 Dropped Heavy Armor Set (5 items 5% chance when damaged with spells to deal Shock damage to nearby enemies every 2 seconds for 6 seconds; BoE; Shield/Necklace/Helm/Pauldrons/Cuirass/Greaves/Gauntlets)


    Buffer of the Swift – PvP Light Armor Set (5 items 10% chance to gain a Damage Shield for 5 seconds when damaged by a spell once every 4 seconds; BoE; Hat/Epaulets/Robe/Breeches/Gloves/Sash/Shoes)


    Hide of the Werewolf Set – Levels 29-35/VR 12 Enemy Drop Medium Armor Set (5 items generated 3 Ultimate when damaged once every 5 seconds; BoE; Ring/Ring/Helmet/Arm Cops/Jack)


    Song of Lamae Set – 5 trait Crafted Set (5 items when Health drops below 30% deal Magic Damage and recover Health, 30 seconds cooldown)


    Blood Spawn Set – Vet Spindleclutch Set (2 items 6% chance when hit to gain 800 Armor and Spell Resist for 6 seconds and restore 25 Ultimate; BoP; Head/Shoulders)


    Lord Warden Set – Imperial City Set (2 items 6% chance when hit to summon a shadow orb that adds 480 Spell Resistance to nearby allies for 12 seconds; BoP; head/shoulders)


    Effect Occurs from DoT


    Valkyn Skoria Set – Vet City of Ash Set (2 items 4% chance when damaging an enemy with a DoT to call a meteor dealing 720 Flame Damage to target and 381 Flame Damage to others nearby; BoP; head/shoulders)


    Effect Occurs on Target Death


    Sea of Flames (Inferno morph) – Dragonknight (deals Fire Damage to nearby enemies every 1 second, costs magicka every second, enemies who die in Sea of Flames restore magicka to player)


    Killer’s Blade (Assassin’s Blade morph) – Nightblade (heals player for 18% Max Health when killing an opponent with this ability)


    Mark Target/Piercing Mark/Reaping Mark – Nightblade (killing a marked target restores player’s Health by 40% or 60% for Reaping Mark)


    Executioner (passive) – Nightblade (Killing an enemy with an Assassination ability restores X Magicka over 6 seconds)


    Battle Rush (passive) – Two-Handed Weapon Skill (killing an enemy increases Stamina regeneration by 30% for 6 seconds)


    Consuming Trap (Soul Trap morph) – Soul Magic Skill (deals Magic Damage over 10 seconds, fills a soul gem if enemy dies while affected and restored 10% of Health, Magicka and Stamina)


    Combat Frenzy (passive) – Assault Skill (Bestows an additional 25 Ultimate when killing an enemy player)


    Vengeance Leech Set – PvP Set (3 items when killing an enemy restore Health, Magicka and Stamina; BoE; Axe/Necklace)


    Robes of the Necromancer Set – Level 26-31/VR 3-4 Enemy Drop/VR 11-12 Bosses Drop Light Armor Set (5 items gain Health and Magicka when a nearby enemy dies once every 3 seconds)


    Oblivion’s Edge Set – Level 43-50/VR 1-12 Enemy Drop Set (5 items when killing an enemy fill an empty Soul Gem and heal self; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Boots)


    Quick Serpent Set – AA/HRC Medium Armor Set (5 items reduced ability Stamina costs by 8%, when you kill an enemy gain 75% increased Movement Speed for 3 seconds; BoP; Belt/Boots/Bracers/Leg Guards/Helmet/Jack/Shoulder Cops)


    Dreugh King Slayer Set – Level 30-37/VR 5 Dropped Set (5 items killing an enemy increases your Movement speed by 30% and Weapon Power for 10 seconds; BoE; Greatsword/Necklace/Pauldrons/Cuirass/Greaves)


    Vampire’s Kiss Set – 5 trait Crafted Set (5 items killing an opponent heals you over 8 seconds)


    Execute


    Biting Jabs – Templar (+70% increased Critical Hit chance vs. low health)


    Mage’s Fury – Sorcerer (deals shock damage to target, explodes for additional shock damage if target falls below 20% Health within 4 seconds and deals damage to enemies within a 4m radius)


    Endless Fury (Mage’s Fury morph) – Sorcerer (deals shock damage to target, explodes for additional shock damage if target falls below 20% Health within 4 seconds and deals damage to enemies within a 4m radius, killing an enemy restores X Magicka)


    Mage’s Wrath (Mage’s Fury morph) – Sorcerer (deals shock damage to target, explodes for additional shock damage if target falls below 20% Health within 4 seconds and deals damage to enemies within a 4m radius)


    Disintegrate (passive) – Sorcerer (gives all Lightning spells a 5% change to instantly disintegrate low Health targets, dealing X Shock damage)


    Assassin’s Blade/Impale/Killer’s Blade – Nightblade (low Health targets take 300% additional damage)


    Reverse Sash/Executioner/Reverse Slice – Two-Handed Weapon Skill (deals X Physical Damage, with damage increased based on target’s Health loss, to a maximum of 300%)


    Whirlwind/Steel Tornado/Whirling Blades – Dual Wield Skill (deals X Physical damage to all surrounding enemies, damage is increased versus low Health targets


    Slaughter (passive) – Dual Wield Skill (Increase damage with dual wield abilities 20% versus targets under 25% Health)


    Poison Injection (Poison Arrow morph) – Bow skill (damage over time is increased on targets under 35% Health)


    Fear


    Aspect of Terror/Mass Hysteria – Nightblade (induces fear in 2 nearby enemies for 4 seconds


    Manifestation of Terror (Aspect of Terror morph) – Nightblade (creates a trap that lasts for 60 seconds which, when triggered, manifestation induces fear in nearby enemies for 4 seconds)


    Turn Undead (Circle of Protection morph) – Fighters Guild Skill (For 20 seconds creates and area of protection, friendly targets have Armor and Spell Resistance increases, when cast undead and Daedra in the area take Magic Damage and have fear instilled for 4 seconds)


    Tangling Webs (Trapping Webs morph) – Undaunted Skill (Deals Magic Damage to enemy and snares 50% for 8 seconds, nearby allies may activate the Arachnophobia synergy, dealing Magic Damage and instilling fear for 4.5 seconds, and summoning 2 spiders for 15 seconds)


    Werewolf Transformation/Pack Leader/Werewolf Berserker (Ultimate) – Werewolf Skill (transforms player into a werewolf, causing enemies to run in fear, increases Stamina, Armor and run speed, attack damage is derived from Stamina)


    Roar/Ferocious Roar/Rousing Roar – Werewolf Skill (cases fear, disorientation and off balance to enemies within 6 meters for 4.25 seconds)


    Healing Debuff


    Dragonknight Standard (Ultimate) – Templar (enemies receive 50% less healing for 15 seconds)


    Shifting Standard (Ultimate) – Templar (enemies receive 50% less healing for 15 seconds)


    Standard of Might (Ultimate) – Templar (enemies receive 50% less healing for 15 seconds)


    Dark Flare (Solar Flare morph) – Templar (affected enemies receive -40% healing reduction for 6 seconds)


    Death Stroke/Incapacitating Strike/Soul Harvest (Ultimate) – Nightblade (reduce healing received by 50%)


    Lethal Arrow (Snipe morph) – Bow Skill (deals X Poison Damage and reduces healing taken by 50% for 10 seconds, 100% chance to apply the poison status effect)


    Healing Mage Set – AA/HRC Set (3 items enemies in your area heals have their Weapon Damage reduced by X; Necklace/Ring/Ring/Restoration Staff)


    Affliction Set – PvP Vendor Bag Heavy Armor Set (5 items 50% chance on hit to cause 20 Disease damage; BoE; Battle Axe/Necklace/Helm/Pauldrons/Cuirass/Gauntlets/Sabatons)


    Crest of Cyrodiil Set – PvP Heavy Armor Set (5 items dealing Melee Damage reduces healing the target receives by 33% for 5 seconds once every 15 seconds; BoE; Necklace/Helm/Pauldrons/Cuirass/Gauntlets/Girdle/Sabatons)


    Durok’s Bane Set – PvP Vendor Bag Heavy Armor Set (5 items when damaged, you have a 20% chance to reduce that target’s healing taken by 50% for 5 seconds; BoE; Helm/Pauldrons/Cuirass/Greaves/Girdle)


    Heals for Damage Dealt


    Burning Embers (Searing Strike morph) – Dragonknight (Heals for 36% of damage inflicted when effect ends)


    Flame Lash (Lava Whip morph) – Dragonknight (against immobile and stunned enemies sets off balance, allowing the activation of a follow-up attack that deals fire damage and heals caster)


    Blood Magic (passive) – Sorcerer (hitting a target with a Dark Magic spell heals player for 5% max health)


    Critical Surge (Surge morph) – Sorcerer (Critical Strikes heal player for 65% of damage inflicted)


    Strife/Funnel Health/Swallow Soul – Nightblade (deals X Magic Damage and heals player for 25% of damage inflicted, every 2 seconds for 10 seconds)


    Immobilize


    Dark Talons – Dragonknight (immobilizes enemies for 4 seconds)


    Burning Talons (Dark Talons morph) – Dragonknight (immobilizes enemies for 4 seconds)


    Choking Talons (Dark Talons morph) – Dragonknight (immobilizes enemies for 4 seconds)


    Encase – Sorcerer (immobilizes enemies in front of you for 4.5 seconds)


    Restraining Prison (Encase morph) - Sorcerer (immobilizes enemies in front of you for 4.5 seconds)


    Shattering Prison (Encase morph) - Sorcerer (immobilizes enemies in front of you for 4.5 seconds)


    Daedric Mines – Sorcerer (enemies damaged by mines are immobilized for 1.5 seconds)


    Daedric Minefield (Daedric Mines morph) – Sorcerer (enemies damaged by mines are immobilized for 1.5 seconds)


    Daedric Tomb (Daedric Mines morph) – Sorcerer (enemies damaged by mines are immobilized for 1.5 seconds)


    Incapacitate (Haste morph) – Nightblade (For 20 seconds, every 10th light or heavy attack immobilizes enemy for 2 seconds, increases damage with Heavy Attacks by 12%)


    Soul Tether (Soul Shred morph) – Nightblade (closes enemy is tethered to the player, absorb X Health every 1 second while they remain nearby)


    Crippling Grasp (Cripple morph) – Nightblade (on impact, deals Magic Damage and immobilizes target for 1.5 seconds)


    Stampede (Critical Charge morph) – Two-Handed Weapons Skill (immobilized enemy for 3.5 seconds)


    Crippling Slash – One-Handed Weapon and Shield Skill (deals X Physical Damage and snares target 60% for 12 seconds, reduces target’s Weapon Damage by 15% for 12 seconds and immobilized target for 2 seconds)


    Bombard (Arrow Spray morph) – Bow Skill (deals X Physical Damage to target and snares them 40% for 6.5 seconds and immobilizes them for 3 seconds)


    Destructive Touch/Destructive Clench/Destructive Reach – Destruction Staff Skill (Frost Touch causes deep freeze)


    Trap Beast/Lightweight Beast Trap/Rearming Trap – Fighters Guild Skill (for 30 seconds place a trap at location, takes 4 seconds to arm, then deals Magic Damage and immobilizes the closest enemy for 6 seconds, burns undead and Daedric enemies for additional Magic Damage)


    Immunity to Control Effects


    Mist Form/Elusive Mist/Poison Mist – Vampire Skill (For 3 seconds, take 75% less damage from all sources and gain invulnerability to healing magic and control effects)


    Rapid Maneuver/Charging Maneuver – Assault Skill (increases movement speed of nearby allies by 20% and grants immunity to snare and immobilize, effect ends when attack is made)


    Retreating Maneuver (Rapid Maneuver morph) – Assault Skill (increases movement speed of nearby allies by 30% and grants immunity to snare and immobilize, effect ends when attack is made)


    Immovable/Immovable Brute/Unstoppable – Heavy Armor Skill (increases Armor and Spell Resistance for 8 seconds, grants immunity to knockback and disabling effects for the duration)


    Potion of Unstoppable - Unstoppable (immunity to stuns and disorients)


    Increase Enchantment Potency


    Torug’s Pact Set – 3 trait Crafted Set (5 items reduce weapon enchantment’s internal cool down by 1 second, increases enchantment potency by 30%)


    Increase Max Attribute Buff


    Grace of the Ancient – PvP Set (3 items increase max Magicka by 4%; BoE; Ring/Ring/Flame Staff/Frost Staff/Lightning Staff)


    Necropotence Set – Level 47-50/VR 9-10 Enemy Drop/VR 12 Boss Drop Light Armor Set (5 items Necropotence: While you have pets active, increase max Magicka by 12%; BoE; Hat/Epaulets/Robe/Breeches/Gloves/Sash/Shoes)


    Robes of Destruction Mastery Set – Dragonstar Arena Set (5 items incease maximum Magicka by 6% while you have a Destruction Staff equipped; BoE; Epaulets/Robe/Breeches/Gloves/Hat/Sash)


    Ebon Armory Set – Vet Dungeon Heavy Armor Set (5 items increase Max Health of up to 12 group members by 85; BoP; Helm/Pauldrons/Cuirass/Greaves/Gauntlets/Girdle/Sabatons)


    Increase Potion Effectiveness


    Catalyst (passive) – NIghtblade Skill (Increases potion effectiveness by 30%)


    Medicinal Use (passive) – Alchemy Skill (When using potions, resulting effects last 30% longer)


    Amphibious (passive) – Argonian Skill (Increases swimming speed by 50% and the effectiveness of potions by 15%)


    Glyph of Potion Boost – increase Potion effect


    Glyph of Potion Speed – reduce the cooldown of Potions below this item’s level by X seconds (the default potion cooldown time being 30 seconds)


    Increase Range Buff


    Propelling Shield (Siege Shield morph) (Ultimate) – Support Skill (Create a shield bubble that bestows 20% damage reduction vs. ranged attacks and siege weapons for 20 seconds, allies in the area of effect gain 7 meters increased range on abilities with 28 meter range or greater)


    Eagle Eye – PvP Set (3 items incease range of bow attacks by 3 meters; BoE; Bow/Ring/Ring)


    Increased Damage versus Blocking Target


    Piercing Spear (passive) – Templar +10%


    Increased Damaged based on distance from target


    Aurora Javelin (Piercing Javelin morph) - Templar (Deals up to +40% damage based on greater distance from target)


    Critical Rush (Critical Charge morph) – Two-Handed Weapons Skill (deals bonus damage based on distance traveled)


    Invasion– One-Handed Weapon and Shield Skill (Player charges to target and attacks, dealing X Physical Damage and stunning for 2 seconds, stun duration increased based on distance charged)


    Long Shots (passive) – Bow Skill (bestows up to 12% bonus damage vs. distance targets)


    Increased Healing Received


    Quick to Mend (passive) – Argonian Skill (increases healing received by 6%)


    Rapid Mending (passive) – Heavy Armor Skill (increases healing received by 1 % per piece of heavy armor equipped)


    Increases Block versus Melee Attacks


    Spear Wall (passive) – Templar +15%


    Increases Healing Done


    Restoring Focus (Rune Focus morph) – Templar (bestows +15% additional healing)


    Focused Healing (passive) – Templar (Increase healing power by 30% to allies standing in an areas of protection created by Rite of Passage, Cleansing Ritual and Rune Focus)


    Igneous Shield (Obsidian Shield morph) – Dragonknight (increased the healing caster does by 33% for 6 seconds)


    Combat Medic (passive) – Support Skill (Increases healing done by 20% when near a Keep)


    Relics of the Physician, Ansur Set – Vet Dungeon Set (3 items increases healing done by 5%; BoP; Restoration Staff/Ring/Ring/Necklace)


    Healer’s Habit Set – Dragonstar Arena Light Armor Set (5 items Healer’s Habit: increases healing done by 8%; BoE; Necklace/Ring/Hat/Epaulets/Robe/Breeches/Gloves/Shoes)


    Sanctuary Set – VR 1-5 Enemy Drop Light Armor Set (5 items group members within 10 meters gain 12% increased effect from heals; BoE; Restoration Staff/Ring/Ring/Hat/Epaulets/Robes/Breeches)


    Interrupt Casting


    Focused Charge – Templar


    Explosive Charge – Templar


    Topling Charge – Templar


    Deep Breath (Inhale morph) – Dragonknight (interrupt nearby enemies, stunning for 2 seconds and setting them off balance)


    Venom Arrow (Poison Arrow morph) – Bow Skill (Deals X Poison Damage to target, casting targets are interrupted, put off balance, and stunned for 3 seconds, Target takes an additional X Poison Damage over 10 seconds)


    Crushing Shock (Force Shock morph) – Destruction Staff Skill (casting targets are stunned for 3 seconds and set off balance)


    Invisibility


    Shadow Cloak/Dark Cloak/Shadowy Disguise – Nightblade (gives player invisibility for 4 seconds)


    Clouding Swarm (Ultimate) (Bat Swarm morph) – Vampire Skill (For 5 seconds, summon a swarm of bats which surround you and deal Magic Damage to enemies every second, grants invisibility every second)


    Potion Of Invisibility (best potion lasts for 4 seconds)


    Knockback


    Puncturing Strikes – Templar


    Biting Jabs – Templar


    Puncturing Sweep – Templar


    Piercing Javelin – Templar


    Aurora Javelin – Templar


    Blinding Javelin – Templar


    Dragon Leap (Ultimate) – Dragonknight


    Take Flight (Ultimate) (Dragon Leap morph) – Dragonknight


    Ferocious Leap (Ultimate) (Dragon Leap morph) - Dragonknight


    Uppercut/Dizzying Swing/Wrecking Blow – Two-Handed Weapon Skill (Deals Physical Damage, stuns for 3.5 seconds and knocks back 4m)


    Scatter Shot/Draining Shot/Magnum Shot – Bow Skill (Deals X Physical Damage to target, knocks them back 6 meters and disorients them for 5 seconds)


    Destructive Touch/Destructive Clench/Destructive Reach – Destruction Staff Skill (Fire Touch causes knockbock)


    Meteor/Shooting Star (Ultimate) – Mages Guild Skill (deals Flame Damage to target and less Flame Damage to nearby enemies, all affected enemies are knocked back)


    Ice Comet (Meteor morph) (Ultimate) – Mages Guild Skill (deals Frost Damage to target and less Frost Damage to nearby enemies, all affected enemies are knocked back and snared for 70% for 8 seconds)


    Death’s Wind Set – 2 trait Crafted Set (5 items if struck by a melee attack while below 35% Health nearby enemies are knocked back and stunned for 4 seconds once every 30 seconds)


    Knockdown


    Blinding Javelin (Piercing Javelin morph) – Templar (3.5s knockdown)


    Stonefist – Dragonknight (knocks down enemy for 3 seconds)


    Obsidian Shard (Stonefist morph) – Dragonknight (knocks down enemy for 3 seconds)


    Stone Giant (Stonefist morph) – Dragonknight (knocks down enemy for 7 seconds)


    Crystal Shard – Sorcerer (knocks target down for 2 seconds)


    Crystal Blast (Crystal Shard) – Sorcerer (knocks target down for 2 seconds)


    Crystal Fragments (Crystal Shard) – Sorcerer (knocks target down for 2 seconds)


    Volcanic Rune (Fire Rune morph) – Mages Guild Skill (creates a Fire Rune at location for 30 seconds, dealing Flame Damage when an enemy enters the area of effect, affected enemy is knocked into the air and stunned for 4 seconds)


    Dawnbreaker of Smiting (Ultimate) (Dawnbreaker morph) – Fighters Guild Skill (deals X Magic Damage to enemies in from of player, with 60% additional damage to undead and Daedric enemies, knocks them down for 5 seconds)


    Apprentice Garb – PvP Vendor Bag Light Armor Set (5 items Repulse: knockdown nearby enemies and heal self if you are damaged under 35% Health once every 20 seconds; BoE; Robe/Breeches/Gloves/Sash/Shoes)


    Draugr’s Heritage Set – Dark Anchor Boss Drop Heavy Armor Set (5 items knockdown nearby enemies and heal self if you are damaged while under 20% Health once every 20 seconds; BoE; Frost Staff/Lightning Staff/Maul/Battle Axe/Bow/Pauldrons/Cuirass/Cuirass/Greaves/Gauntlets/Girdle/Sabatons)


    Knockdown


    Blinding Javelin (passive) – Templar (knocks target down for 3.5 seconds)


    Movement Speed Boost


    Boundless Storm (Lightning Form morph) – Sorcerer (increases movement speed by 30%)


    Concealed Weapon (Veiled Strike morph) – Nightblade (passively increases stealthed movement speed by 18% while slotted)


    Path of Darkness/Refreshing Path/Twisting Path – Nightblade (increases movement speed 50% for 10 seconds)


    Battlefield Mobility (passive) – One-Handed Weapon and Shield Skill (with one-handed weapon and shield equipped, increases movement speed while blocking by 25%)


    Hasty Retreat (passive) – with Bow equipped, increases movement speed 30% for 2 seconds after activating Roll Dodge


    Elusive Mist – Vampire Skill (For 3 seconds, take 75% less damage from all sources and gain invulnerability to healing magic and control effects, increases movement speed by 30%)


    Dark Stalker (passive) – Vampire Skill (increases movement speed while sneaking and allows player to enter stealth mode more quickly at night)


    Werewolf Transformation/Pack Leader/Werewolf Berserker (Ultimate) – Werewolf Skill (transforms player into a werewolf, causing enemies to run in fear, increases Stamina, Armor and run speed, attack damage is derived from Stamina)


    Rapid Maneuver/Charging Maneuver – Assault Skill (increases movement speed of nearby allies by 20% and grants immunity to snare and immobilize, effect ends when attack is made)


    Retreating Maneuver (Rapid Maneuver morph) – Assault Skill (increases movement speed of nearby allies by 30% and grants immunity to snare and immobilize, effect ends when attack is made)


    Amphibious (passive) – Argonian Skill (Increases swimming speed by 50% and the effectiveness of potions by 15%)


    Athletics (passive) – Medium Armor Skill (Increases sprint move speed by 3% and the Stamina cost of Roll Dodge by 4% per piece of Medium Armor equipped)


    Prisoner’s Rags Set – Level 15-23 Enemy Drop/VR 13-14 Dragonstar Arena Light Armor Set (5 items Sprint costs 50% less; BoE; Robes/Breeches/Sash/Gloves/Shoes/Epaulets)


    Shadow Dancer Raiment Set – Level 35-43/VR 6 Enemy Drop Light Armor Set (5 items ignore movement penalty while sneaking; BoE; Hat/Robes/Breeches/Gloves/Shoes)


    Fiord’s Legacy Set – Level 16-23 Enemy Drop Medium Armor Set (5 items sprint cost reduced by 15% and movement speed increased by 15%; BoE; Ring/Helmet/Arm Cops/Jack/Guards)


    Darkstride Set – Level 30-37/VR 5/VR 10-12 Enemy Drop Medium Armor Set (5 items reduces Stamina cost for springing and crouching by 35%; BoE; Helmet/Jack/Bracers/Belt/Boots)


    Ward of Cyrodiil – PvP Medium Armor Set (3 items movement speed while mounted increased by 15%; 5 items increases Block Mitigation by 12%; BoE; Helmet/Arm Cops/Jack/Leg Guards/Gauntlets/Belt/Boots)


    Quick Serpent Set – AA/HRC Medium Armor Set (5 items reduced ability Stamina costs by 8%, when you kill an enemy gain 75% increased Movement Speed for 3 seconds; BoP; Belt/Boots/Bracers/Leg Guards/Helmet/Jack/Shoulder Cops)


    Dreugh King Slayer Set – Level 30-37/VR 5 Dropped Set (5 items killing an enemy increases your Movement speed by 30% and Weapon Power for 10 seconds; BoE; Greatsword/Necklace/Pauldrons/Cuirass/Greaves)


    Vicious Serpent Set – Sanctum Ophidia Medium Armor Set (3 items reduced ability Stamina costs by 8%, when you kill an enemy gain 75% increased movement speed for 3 seconds; 5 items when you kill an enemy restore 200 Stamina, adds 22 weapon damage; BoP; Helmet/Bracers/Belt/Leg Guards/Shoulder Cops/Boots/Jack)


    Night’s Silence – 2 trait Crafted Set (5 items ignore movement speed penalty while sneaking)


    Potion of Speed (increases running speed by 30%)


    Mundus Stone Boon Bonus


    Twice-Born Star Set – 9 item Crafted Set (5 items allows you to have two Mundus Stones at the same time)


    Divines Armor Trait – increases Mundus Stone effects by 3.5/4.5/5.5/6.5/7.5%


    Off Balance


    Topling Charge (Focused Charge morph) – Templar (casting targets are set off balance for 5 seconds)


    Lava Whip – Dragonknight (sets immobile and stunned enemies off balance)


    Molten Whip (Lava Whip morph) – Dragonknight (sets immobile and stunned enemies off balance)


    Flame Lash (Lava Whip morph) – Dragonknight (sets immobile and stunned enemies off balance)


    Blinding Light – Templar (nearby enemies have a 50% chance to miss and be set off balance for 4 seconds)


    Searing Light (Blinding Light morph) – Templar (nearby enemies have a 50% chance to miss and be set off balance for 4 seconds)


    Blinding Flashes (Blinding Light morph) – Templar (pulses every 2 seconds, causing nearby enemies have a 50% chance to miss and be set off balance for 6 seconds)


    Deep Breath (Inhale morph) – Dragonknight (interrupt nearby enemies, stunning for 2 seconds and setting them off balance)


    Shattering Rocks (Petrify morph) - Dragonknight (stuns enemies for 12 seconds, affected target can take x damage before the stun breaks, rocks shatter causing Magic Damage to nearby enemies and a 33% chance to become set off balance)


    Mirage (Blur morph) – Nightblade (enemies have 15% miss chance for 26 seconds, misses have a chance of setting attacker off balance for 6 seconds)


    Veiled Strike/Concealed Weapon/Surprise Weapon – Nightblade (if stealthed or invisible, attack sets target off balance and stuns them for 4 seconds)


    Blinding Flurry (Flurry morph) – Dual Wield Skill (7% chance on hit to set target off balance)


    Venom Arrow (Poison Arrow morph) – Bow Skill (Deals X Poison Damage to target, casting targets are interrupted, put off balance, and stunned for 3 seconds, Target takes an additional X Poison Damage over 10 seconds)


    Destructive Clench (Destructive Touch morph) – Destruction Staff Skill (Shock Touch causes disorient and a change to be thrown off balance)


    Crushing Shock (Force Shock morph) – Destruction Staff Skill (casting targets are stunned for 3 seconds and set off balance)


    Savage Feeding (passive) – Vampire Skill (after feeding, your target is off balance and stunned for 4 seconds)


    Roar/Rousing Roar – Werewolf Skill (cases fear, disorientation and off balance to enemies within 6 meters for 4.25 seconds)


    Ferocious Roar (Roar morph) – Werewolf Skill (cases fear, disorientation and off balance to enemies within 6 meters for 4.25 seconds, when an enemy is killed in this state its nearby allies are set off balance and disoriented for 3.25 seconds)


    Passive Bonus While Slotted


    Molten Whip (Lava Whip morph) – Dragonknight (Increases Spell Power with Arden Flame abilities by 10 while ability is slotted)


    Restoring Aura – Templar (when slotted, increase Stamina and Health regeneration by 15%)


    Radiant Aura (Restoring Aura morph) – Templar (when slotted, increase Stamina and Health regeneration by 15%)


    Repentance (Restoring Aura morph) – Templar (when slotted, increase Stamina and Health regeneration by 15%)


    Daedric Protection (passive) – Sorcerer (increases Health recovery by 20% with any Summoning ability slotted)


    Soul Harvest (Death Stroke morph) (Ultimate) – Nightblade (passively increases Ultimate recharge from successful kills while slotted)


    Pressure Points (passive) – Nightblade (Increases Critical Strike rating by 3% for each Assassination ability slotted)


    Concealed Weapon (Veiled Strike morph) – Nightblade (passively increases stealthed movement speed by 18% while slotted)


    Fortitude (passive) – Nightblade (increases Max Health by 4% for each Shadow ability slotted)


    Swallow Soul (Strife morph) – Nightblade (received 10% more healing from all sources while ability is slotted)


    Magicka Flood (passive) – Nightblade (with siphoning ability slotted, increase Max Magicka by 8%)


    Executioner (Reverse Slash morph) – Two-Handed Weapon Skill (two-handed weapon abilities deal +18% more damage to targets under 25% health while slotted)


    Defensive Posture/Absorb Magic/Defensive Stance – One-Handed Weapon and Shield Skill (for 30 seconds reflects next spell projectile back at the attacker, increases block mitigation by 8% and reduces block cost by 8% when slotted)


    Fortress (passive) – One-Handed Weapon and Shield Skill (reduces cost of blocking by 30% and sword and board abilities by 10%)


    Sword and Board (passive) – One-Handed Weapon and Shield Skill (increases Weapon Damage by 5% and Block mitigation by 20%)


    Deadly Bash (passive) – One-Handed Weapon and Shield Skill (with one-handed weapon and shield equipped, bash deals 50% additional damage and costs 20% less Stamina)


    Reflect Bots (passive) – One-Handed Weapon and Shield Skill (with one-handed weapon and shield equipped, blocks 15% additional damage from projectiles and ranged attacks)


    Battlefield Mobility (passive) – One-Handed Weapon and Shield Skill (with one-handed weapon and shield equipped, increases movement speed while blocking by 25%)


    Flawless Dawnbreaker (Ultimate) (Dawnbreaker morph) – Fighters Guild Skill (weapon attacks deal 13% additional damage when slotted)


    Structured Entropy (Entropy morph) – Mages Guild Skill (Deals Magic Damage ticks over 12 seconds, restored Health to the player and additionally restores Health to the player every 6 seconds, passively increased Max Health by 8% while slotted)


    Magicka Controller (passive) – Mages Guild Skill (increases Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted)


    Blood Rage (passive) – Werewolf Skill (Generates 5 Ultimate by taking damage, player must be in human form and must have Werewolf Transformation slotted)


    Magicka Flood (passive) – Support Skill (increases Magicka Recovery by 10% for each support ability slotted)


    Penetration


    Mark Target/Piercing Mark/Reaping Mark – Nightblade (player’s attacks ignore 75% of target’s Armor and Spell Resistance)


    Heavy Weapons (passive) – Two-Handed Weapon Skill (attacks ignore 80 armor with two-handed mace)


    Weakness to Elements/Elemental Drain/Elemental Susceptibility – Destruction Staff Skill (reduces target’s Spell Resistance to fire, shock ad cold by 40% for 18 seconds)


    Penetrating Magic (passive) – Destruction Staff Skill (all Destruction Staff spells bypass 10% of spell resistance)


    Concentration (passive) – Light Armor Skill (with one or more piece of Light Armor Equipped player’s spells ignore 4% of enemy Spell Resistance per piece of light armor equipped)


    Arms of the Ancestors – Vet Dungeon Set (White Bow of Alinor/Tenth Ring of Trinimac/ring; BoP; 3 items Adds 320 Armor Penetration)


    Twice-Fanged Serpent Set – AA/HRC Set (3 items attacking an enemy increases Physical Penetration by X for 3 seconds and can be stacked 5 times; BoP; Sword/Sword/Necklace/Ring)


    Wise Mage Set – AA/HRC Light Armor Set (5 items enemies you damage with Heavy Attacks have 10% reduced Armor and Spell Resist; BoP; Hat/Robes/Gloves/Breeches/Epaulets/Sash/Shoes)


    Infallible Aether Set – Sanctum Ophidia Light Armor Set (3 items enemies you damage with fully charged Heavy Attacks have 10% reduced Armor and Spell Resist; 5 items your fully charged Heavy Attacks do an additional 80 damage, adds 4% spell critical; BoP; Hat/Gloves/Belt/Shoes/Breeches/Robes/Epaulets)


    Night Mother’s Gaze – 6 trait Crafted Set (5 items critical attacks also reduce the target’s Armor for 5 seconds)


    Sunderflame Set – CoA Set (5 items when you hit an enemy with a fully charged heavy attack, deal 72 Flame Damage and reduce the target’s Armor by 320 for 5 seconds)


    Glyph of Crushing – reduces target’s Armor by X for Y seconds


    Projectile Reflection/Interception


    Reflective Scales – Dragonknight Skill


    Reflective Plate (Reflective Scales morph) – Dragonknight


    Dragon Fire Scale (Reflective Scales morph) – Dragonknight


    Defensive Posture/Absorb Magic/Defensive Stance – One-Handed Weapon and Shield Skill (for 30 seconds reflects next spell projectile back at the attacker, increases block mitigation by 8% and reduces block cost by 8% when slotted)


    Nikulas’ Heavy Armor – Level 35-43/VR 10-12 Dropped Heavy Armor Set (5 items blocking Projectile spells has a 25% chance of Reflecting the spell on its caster; BoE; Shield/Helm/Pauldrons/Cuirass/Sabatons)


    Beckoning Steel Set – PvP Vendor Bag Heavy Armor Set (5 items 40% chance to intercept projectiles for allies within 5 meters; BoE; Necklace/Cuirass/Greaves/Gauntlets/Girdle)


    Ball of Lightning (Bolt Escape morph) – absorbs incoming spell projectiles for 6.5 seconds)


    Pulls Target


    Fiery Grip – Dragonknight


    Extended Chains (Fiery Grip morph) – Dragonknight


    Empowering Chains (Fiery Grip morph) – Dragonknight


    Silver Shards (Silver Bolts skill) – Fighters Guild Skill (deals Physical Damage, knocks down Undead and Daedric enemies for 3.5 seconds, 5% chance to banish targets, dealing additional Magic Damage)


    Reduce Detection Range While Stealthed


    Night Mothers Embrace Set – Level 23-30 Enemy Drop Medium Armor Set (5 items reduce the range you can be detected while hidden by 2 meters, reduces crouch cost by 25%)


    Way of Air Set – VR 11-12 Drop Medium Armor Set (4 items increases stealth detection radius by 2 meters; 5 items after activating a Dodge, Weapon Damage and Spell Power increased for 8 seconds; BoE; Helmet/Arm Cops/Jack/Leg Guards/Bracers/Belt/Boots)


    Reduce Weapon Enchantment Internal Cooldown


    Torug’s Pact Set – 3 trait Crafted Set (5 items reduce weapon enchantment’s internal cool down by 1 second, increases enchantment potency by 30%)


    Powered Weapon Trait – reduced the cooldown of weapon enchantments by 30/35/40/45/50%


    Reduces Cost of Ultimate Abilities


    Blessing of the Potentates – PvP Set (3 items Reduce cost of Ultimate abilities by X%; BoE; necklace/sword)


    Reduces Target Armor


    Burning Breath (Fiery Breath morph) – Dragonknight (reduces enemy armor by 40% cone)


    Surprise Weapon (Veiled Strike morph) – Nightblade (reduces target’s Armor by 40% for 15 seconds)


    Puncture/Ransack – One-Handed and Shield Skill (deals X Physical Damage, reduces target armor by 43% and taunts target for 15 seconds


    Pierce Armor (Puncture morph) - One-Handed and Shield Skill (deals X Physical Damage, reduces target Armor and Spell Resistance by 43% and taunts target for 15 seconds


    Regeneration In Combat Bu
  • Emma_Overload
    Emma_Overload
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    Thank you so much for taking the time to do this!
    #CAREBEARMASTERRACE
  • runagate
    runagate
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    Thank you so much for taking the time to do this!

    You are most welcome. It seems almost as much work in updating it is required as was originally put into it, which was a lot. I found out about upcoming changes right before I finished it.

    It's still incredibly useful, though. You can dream up odd roles such as a heavy attack build (for instance, Sergeant and Infallible Aether) or a dodge-roll build. Also, since there's such good passives that boost Synergy use (CP passive as well as the Undaunted one) it makes having groups slot a synergizable ability easier, as they can just look through this list. Almost everyone was the wonderful Undaunted Webs skill, and one of the morphs is one of only 2 fear effects in-game.

    It's great for generating ideas and discovering overlooked and creative possibilities.
  • runagate
    runagate
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    I have now added all the Champion System skills, so you should be able to search for absolutely any effect in the game via this one document. Again, any corrections or feedback are appreciated. Notably the Set bonuses still aren't updated for 2.0.3
  • runagate
    runagate
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    While pondering how to update all this info while the servers are down (probably not possible), I have a question:

    is there some way to tell what the pre-1.6 to post 2.0 conversions are? The numbers for things like added magicka or crit % are easy to convert, but is there some hidden logic to how other bonuses were changed for Set items?
  • Dudis
    Dudis
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    Bookmarked, cheers ;)
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