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my way of overhaul for trial armor sets

Swen_von_Walhallion
Well after i 1st time kill serpent in SO and get my 1st medium armor piece of ophidian set and find its crap compare to crafted hunding rage set i little start thinking about overhaul of all trial set bc is *** when items droped from end game trials are way worst then anythig what you cen get from PvE dungs or PvP.

light sets

Wise Mage Set
(2 items) Adds Spell Critical
(3 items) Adds Spell Critical
(4 items) Adds Spell Damage
(5 items) Enemies you damage with fully charged Heavy Attacks have 10.0% reduced Armor and Spell Resist

after rework
(2 items) Adds Spell Damage
(3 items) Adds Spell Critical
(4 items) Adds Spell Damage
(5 items) 10% chance on cast spell get (X) spell dmg and X point dmg shield

Infallible Mage
(2 items) Adds spell critical strike
(3 items) Heavy attacks reduce enemy armor and spell resistance
(4 items) Adds spell damage
(5 items) Adds spell critical strike, and adds bonus damage to heavy attacks

after rework
(2 items) Adds spell damage
(3 items) 10% chance on cast spell get 360 spell damage and X point dmg shield
(4 items) Adds spell damage
(5 items) Adds spell critical strike,Increase Max Magicka by 5.0% while you have a destruction or restoration staff equiped


Medium sets

Quick Serpent Set
(2 items) Adds Weapon Critical
(3 items) Adds Max Stamina
(4 items) Adds Max Stamina
(5 items) Reduces ability Stamina costs by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.

after rework
(2 items) Adds Weapon Damage
(3 items) Adds Max Stamina
(4 items) Adds Weapon Critical
(5 items) Reduces ability Stamina costs by 8%, increase dmg of weapon skills by 8%

Vicious Serpent
(2 items) Adds weapon critical strike
(3 items) Reduces stamina cost of abilities, and when you kill an enemy you will gain movement speed
(4 items) Adds weapon critical strike
(5 items) Adds weapon damage, and allows you to gain stamina when killing an enemy

after rework
(2 items) adds weapon dmg
(3 items) Reduces ability Stamina costs by 8%, increase dmg of weapon skills by 8%
(4 items) Adds weapon critical strike
(5 items) Adds weapon damage, Light or heavy attacks against a bleeding enemy have a 20% chance to cause [x] physical Damage if have eqviped DW, 2H or Bow

Heavy sets

Immortal Warrior Set
(2 items) Adds 4% Healing Taken
(3 items) Adds Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you die, you instead turn into a statue for 5 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 1 hour.

after rework
(2 items) Adds 4% Healing Taken
(3 items) Adds Max Health
(4 items) Adds Armor
(5 items) If wearers Health is below 40%, gain a [x] Damage Shield and major evasion buff for 10 seconds. This effect can occur no more than once per 30 seconds.


Eternal Warrior
(2 items) Increases healing received
(3 items) Turns you into statue upon death with a 20 minute cooldown
(4 items) Increases healing received
(5 items) Gain Ultimate after turning into a statue, and increases maximum health

reworked
(2 items) Increases healing received
(3 items) If wearers Health is below 40%, gain a [x] Damage Shield and major evasion buff for 10 secondsThis effect can occur no more than once per 30 seconds.
(4 items) Adds Armor
(5 items) increase health and healt regeneration by 15% if shield eqviped, If wearers Health is below 40% gain 20% class ultimate reduce cost.


i dont say its balanced or Op but well each diskusion started about it and each opinions about it are good bc trila droped sets rly sux ....




Adraria Argentum Draco - imperial Stamplar
Bevdyen Tus Ntxhuav - Orc Stamplar
Celestun Ira Dei- Imperial Tankplar
Halldis Rautt Höfuð- Nord Tankplar
Misawa Yoshike - Breton Healplar
Lae'ozhael - Dunmer Magplar
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    Not bad ideas. Too much reliance on damage shields and no really new/interesting effects, but the changes to weapon/spell damage are nice given how that is now more important than crit. I think the Eternal and Immortal Warrior sets should keep their bonuses to Healing Received. That is such an underutilized and underrated stat, and very few sets in the game offer 4%+4% bonuses. I'd rather just see the bonuses upped to like 7% for the Trials gear to make it better than crafted or Unassailable sets. It's a pure tanking set, so it's not like people who wanted it for PvP would feel pressured to grind it.
    Edited by ThatNeonZebraAgain on April 1, 2015 2:04PM
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • sput4ueb17_ESO
    sput4ueb17_ESO
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    I agree with you the drops from the trials need to be refined and reworked again .They are worthless and they don't give a motive to the players to make the trials
  • F7sus4
    F7sus4
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    You based on outdated info on set bonuses, are you aware of it?

    Infallible Aether is now 2, 3+3, 5+5 and not 2, 3, 4, 5. Same with Vicious Ophidian and Eternal Warrior.
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    I like it. Trial sets should be great gear considering it takes not only teamwork and skill to complete them, but also consistency. You need to run sanctum for weeks, sometimes months to get the full sets in the pieces and traits you want. The lack of spell/weapon damage on them makes all of that hard work pretty useless post 1.6. Your changes would make those sets worth considering again.
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  • Khivas_Carrick
    Khivas_Carrick
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    I'm for these changes
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Swen_von_Walhallion
    F7sus4 wrote: »
    You based on outdated info on set bonuses, are you aware of it?

    Infallible Aether is now 2, 3+3, 5+5 and not 2, 3, 4, 5. Same with Vicious Ophidian and Eternal Warrior.

    i know it but i make this from work and is hard find aktualized sources on on net and in game i all this sets decontstrictiog bc its crap and my bank is not unlimited :-)


    and yous its little raly on shild but its bc i paly tankplar which raly extremly on shield :D
    Adraria Argentum Draco - imperial Stamplar
    Bevdyen Tus Ntxhuav - Orc Stamplar
    Celestun Ira Dei- Imperial Tankplar
    Halldis Rautt Höfuð- Nord Tankplar
    Misawa Yoshike - Breton Healplar
    Lae'ozhael - Dunmer Magplar
  • LorDrek
    LorDrek
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    Nice work , sets would TRIALS should be top of the game and little would be desirable .
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
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