Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)
Seige mechanics need a good looking into.
So you made the damage more realistic but it created some of the most unrealistic combat situations I have ever experienced. People are putting Trebs and Balistas within their own keeps firing shots causing mahem and destruction to only the enemy. This should be causing structure damage to the keeps and damage to everyone and not just the enemy players. I know turning on friendly fire will add a whole new beast to this equation. However the current state of the siege warfare is messing up any enjoyment I had in this game. Before the boost siege was fun to use and yes I used the trebs to hit the enemy and so forth. Now EVERYONE is using it EVERYWHERE. You really need to look at how this is playing out and figure out how to fix it. Maybe making it so you cannot place siege within a keep or fire it within the keep. IDK what the answer is but there is one I know it.