farrier_ESO wrote: »Legerdemain does give you a little XP from the chests, etc. Not a huge amount, but some.
Beware that this does NOT happen in low-level zones (more than 5 levels below you), just like the mobs there give you no XP.
That is true but that was in the game before Ledgermain on the random world chests. Think about it though should sneaking around avoiding NPCs to pick lock a advance chest give the same amount of experience as randomly finding a chest to pick lock?
I expect the Thieves Guild and Dark Brotherhood will provide the quests associated with Justice. It would be good if they also came with repeatables (and if repeatables were added to Fighters Guild and Mages Guild as well).So last night when I couldn't sleep I decided to slink around on my NB thief/scout /assassin build, it occurred to me that while a good source of gold and a nice pvp skill legerdemain doesn't advance your characters experience advancement at all. So I thought about how it could be adapted to do that. One of the things I came up that would be easy to implement is a NPC or a board similar to the writ boards that issued out marks for different NPCs/buildings or maybe a quest for a required item. What ideas can you come up with to make using this skill line more enticing after the novelty has worn off?
I expect the Thieves Guild and Dark Brotherhood will provide the quests associated with Justice. It would be good if they also came with repeatables (and if repeatables were added to Fighters Guild and Mages Guild as well).So last night when I couldn't sleep I decided to slink around on my NB thief/scout /assassin build, it occurred to me that while a good source of gold and a nice pvp skill legerdemain doesn't advance your characters experience advancement at all. So I thought about how it could be adapted to do that. One of the things I came up that would be easy to implement is a NPC or a board similar to the writ boards that issued out marks for different NPCs/buildings or maybe a quest for a required item. What ideas can you come up with to make using this skill line more enticing after the novelty has worn off?
farrier_ESO wrote: »Legerdemain does give you a little XP from the chests, etc. Not a huge amount, but some.
Beware that this does NOT happen in low-level zones (more than 5 levels below you), just like the mobs there give you no XP.
wrlifeboil wrote: »farrier_ESO wrote: »Legerdemain does give you a little XP from the chests, etc. Not a huge amount, but some.
Beware that this does NOT happen in low-level zones (more than 5 levels below you), just like the mobs there give you no XP.
That makes no sense. It's not like the aggro range shrinks in this game. Level 5 npcs will call the VR14 guards just as quickly as VR10 npcs.