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Why Not Implement Two Stat Builds?

skelemental
skelemental
Soul Shriven
I am curious as to why ESO hasn't implemented two stat builds? Currently at VR14 you have to choose what do you want to do PvE or PvP. Based on which choice you make you setup your skills, CPs, armor sets, etc. Currently you are penalized if you gear and spec for one or the other and then try to play the opposite.

Currently I am spec'd and armored for full PvE DPS which completely gimps me when I try to PvP. Yet if I swap and respec and armor for PvP I am no longer effective for max level content in PvE.

I propose ESO implement a two build system so we can enjoy both worlds without have to spend coin and time(this the bigger factor) to respec to play one or the other. It would be similar to the dual weapon bars/skills but you would actually have skill/armor builds one and two. This would even be beneficial for those who want to tank and heal, tank and DPS, heal and DPS, etc.

Thoughts?
  • Zhoyzu
    Zhoyzu
    ✭✭✭✭✭
    I've built for PvP. My build just happens to work well in pve. I just gotta swap a few skills. Being a DPS I've stacked weapon power and it works in both worlds.

    Idk what its like for other classes but I know I struggle with templar in both worlds
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • eNumbra
    eNumbra
    ✭✭✭✭✭
    What in the name of Herma Mora are you doing that you need to respec your skills and attributes to switch between PvE and PvP.


    No.
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