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Sorcerer trouble
I am having trouble creating a leveling build that doesn't involve pets. I am not sure if its possible I seem to be limited in my choice of skills due to survivablity issues. If I use a pet i am fine, but if i want to take out two or more even level mobs and one or two of them is ranged I am in trouble. Sorcerer seems to lack the one thing they need to be viable outside of pets and thats some form of long term lock down. Plenty of stuff to keep melee at bay but nothing to deal with both at the same time or game forbid i have to deal with two or ranged and a melee. Meanwhile I don't seem to have any issues at all killing things on non sorcerer builds.