Why wouldn't you be able to sell the costume? Because it may conflict with ZOS' costumes coming out in the Crown Store? Each one sold would still need a "blank" version to be bought... and the blank costume should cost about 1000C.-Own personalized costume
-BoP
I think players should be allowed to make as many as they want, but have the imprint be a consumable items... and I would like it if the items you used to "make" the costume are "consumed" during the imprint, so there's a bit of a cost/reward balance that players would have to do when it comes to costumes.-Unique (Can't make more than one)
-Items used in costume become Bound and can't be deleted.
I think it would be best if a player had to pay for each imprinted costume, which can't be changed.-You can modify your costume by visiting back the NPC
-Forced to use legs and chest pieces (to avoid naked outfits)
Why wouldn't you be able to sell the costume? Because it may conflict with ZOS' costumes coming out in the Crown Store? Each one sold would still need a "blank" version to be bought... and the blank costume should cost about 1000C.
I think players should be allowed to make as many as they want, but have the imprint be a consumable items... and I would like it if the items you used to "make" the costume are "consumed" during the imprint, so there's a bit of a cost/reward balance that players would have to do when it comes to costumes.
I think it would be best if a player had to pay for each imprinted costume, which can't be changed.
On PRINCIPAL I would have a problem with this, but in practice it really irks me to see female avatars running around in nothing but their undergarments. Of course, then guys couldn't make...
Good idea but even better would be to add appearance slots instead of the costume/disguise slot. Then you could wear low level armor you like the look of but get the stats of your primary armor. Then various sets could be added to all parts of the game that had different looks based on the lore or environments and people could search for the set pieces, buy/sell/trade them. For a small amount of effort it could add a lot of activity and character customization.
They would of course need to add some restrictions so that your appearance item would need to match the same armor type that is in your main slot but that isn't a huge deal.
Good idea but even better would be to add appearance slots instead of the costume/disguise slot. Then you could wear low level armor you like the look of but get the stats of your primary armor. Then various sets could be added to all parts of the game that had different looks based on the lore or environments and people could search for the set pieces, buy/sell/trade them. For a small amount of effort it could add a lot of activity and character customization.
They would of course need to add some restrictions so that your appearance item would need to match the same armor type that is in your main slot but that isn't a huge deal.
I was thinking about it, similar to WoW transmog. But what happens if you want some items removed or hidden? I personally hate having shoulderpads and it's usually one of the thing I hated in WoW is that I couldn't hide them. Also was a pain to have to re-transmog each time after you had an upgrade and changed some armor pieces.
A costume can be anything and overrides whatever you have equipped as a whole. I'm also trying to come with something already existing in the game using costumes and make it more popular instead of the all the basic costumes already ingame.