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Any one experiencing more than normal phasing issues since 1.6 went live?
I created a new alt in the AD and in the first zone, Auridon, I experience at least 5 to 10 phasing bugs during my play sessions. It seems that this zone is littered with phasing bugs. I know that each quest area has a phase trigger around it so that the game can reset the game cell to the player's quest progress, but why in the hell are the deer and other NPC's that are not associated with any quest included in the phasing?
It's really frustrating to chase a deer getting set for the kill and see your meal vanish in thin air.
It's really frustrating to to out run another player to a treasure chest only to have it disappear when you get within a meter to it.
It's really frustrating to almost beating the snot out of a pirate, only to have him disappear just before you stick'em with the finishing blow.
It's really frustrating to ...
Any one else experiencing more than normal phasing issues?