Throughout our adventure many NPC were affected by our intervention. Many were favored and many others injured.
Since taking away their powers, their land, sending them to eternal rest, condemning them to an eternity of suffering wandering, destroy much desired objects, end their domain plans, deliver before the law, handling, etc.
My question is:
Why no one seeks to collect personal vendetta against our character while wandering through Tamriel?
Family, clan members, partners, mercenaries ...
None seeking revenge?
I think it would be interesting to be traveling in Tamriel and be ambushed by those who were hurt in the past by our actions.
Being in the cities and some NPC pass near us and we muttered threats or warnings.
We arrive mail notes with reminders of what we did and what the consequences will suffer to an oversight.
Mounted riders chasing us down the road.
Archers ready to finish us off in the distance.
Having the uncertainty of whether our potions, elixirs or meals are not poisoned by some hired alchemist.
A whole range of options could be added around this new addition.
Having to recruit informants to find out who pursues us and wants.
Be poisoned and begin a mission to find a cure and survive.
Fighting in roads, caves and swamps.
And this could be articulated with Legerdemain and the future incorporation of Thieves Guild and Dark Brotherhood.
What do you think?